Dungeons and Doggies in the frozen wastes
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About the Project
As a dog lover I backed the Dungeons and Doggies kickstarter many moons ago and apart from one model painted for a painting competition I haven't touched them. Now is the time to return to the project.
Related Game: Frostgrave
Related Company: Osprey Games
Related Genre: Fantasy
Related Contest: Spring Clean Hobby Challenge 2024
This Project is Active
The lore and snow basing
But why dogs?
Now, although Frsotgrave is a wonderfully open game system and I could use any models I like without need for justification, I wanted to at least have a stab at qualifying my use of dogs in the Frostgrave ‘lore’.
Cue dramatic music…
After the disaster that destroyed the mighty magical empire, whose capital was Felstadt, many of those wizards remaining became isolated outcasts, pariahs from those cultures that survived the magical ice age that Felstadt caused.
Many wizard enclaves began to view the culture of Felstadt as decadent and cursed. While the use of magic and its research was still their main drive, they began to eschew the humanistic elements of their past and look to the natural world for both inspiration and moral direction.
One such group was the Guild of PAWS (Polymorph Archwizards and Servants). This network of wizard colleges revered the ways that animals maintained a balanced and harmonious relationship with the natural world, in a way that human kind never had. All Guild members and their servants were required to undergo a process of permanent magical polymorph into an animal form of their choosing.
PAWS warbands do not hire followers like other warbands. Followers and hirelings are actually members of the Guild cult and follow their patron wizard through an almost religious obsession. The ‘cost’ of hirelings for a PAWS warband is actually the cost of carrying out the permanent polymorph spell on that follower.
The Guild of PAWS is further subdivided into many subfactions, one of which is WOOF, or the Wizard Order Of Felstadt. Members of this group revere the dog above all animals, and as a result all members are polymorphed into various breeds of dog on joining.
Snow basing
The snow effect on the bases was a blend of three different snow products.
In a small container I blended
Gatehouse Gaming Snowy Peak – 1 part
Colour Forge Basing Snow Super Fine – 2 parts
Woodland Scenics Soft Flake Snow – 2 parts.
The scrappers
Rupert - Thug
Rupert is a Jack Russell terrier.
Fur – Orange Brown and Off-white as a pattern
Jacket – Yellow Oliva
Hood – Brown Violet
Sleeves, belt and pouches – Medium Sea Grey
Collar, sword hilt, scabbard – Purple
Stitches, dart shafts – Burnt Umber
Shield, sword hilt, scabbard base, sword pommel – Black then Oily Steel
Nose, eyes, lips – Black
Dart feathers – Off-white
To give the pinkish look of skin which commonly shows through on many areas of white coated dogs, I washed the muzzle and underside of belly in Game Wash Red
The rest of the model washed in Citadel Agrax Earthshade
Basing was the usual German Grey drybrushed with Neutral Grey.
Angel - Man at arms
Angel is an American Pitbull Terrier.
Fur – orange brown (Off-white under chin)
Hood – Light Green Blue
Bodysuit? – Azure
Bodysuit trim, shield, mace handle – Blue
Bedroll, gaiters – Medium Grey
Pouches, straps – Dark Yellow
Nose, lips – Mahogany Brown
Potion bottles – Sunset Red
Collar – Chocolate Brown
Mace head and pommel, neck chain, buckles – Chocolate Brown then Bronze
Roger - Man at arms
Roger is a Bull Terrier.
Fur – Off-white
Jacket – Military Green
Belt, satchel, boots – Red Leather
Rope (neck and belt), bone in hat, cork in bottle – Desert Yellow
Neck pouch – Luftwaffe Uniform
Sword handle, bottle, spots on fur – Grey Blue
Tongue – Old Rose
Scabbard, hat, wristbands, eyes, nose – Black
Scabbard, rivets, epaulettes, wristbands, sword hilt – Gold
The hat was drybrushed Neutral Grey just to bring out the edges.
The muzzle and underside of belly were washed in Game Wash Red
The rest of the models is washed with Citadel Agrax Earthshade
Right, let's get this finished
This project, like so many others got shelved as my easily distracted attention was drawn elsewhere, but starting a new Red King campaign for Frostgrave at my gaming brought me back to it.
So, being an opportunist I thought I’d throw it under the banner of the Spring Clean Challenge for 2024.
The warband
Looking at my well over 20 Dungeons and Doggies models, I made a warband of 7 models. In our 3 player campaign we are restricting warbands to 7 models to avoid games becoming overlong. I will discuss individual models and paint schemes for newly painted models below but first I will revisit the ones I had previously painted.
Cornelius the Golden Retriever will now be an apothecary and not a wizard.
Morgaine the Dachshund will remain my apprentice.
Flint the Blue Heeler will be a crossbowman, well, because he has a crossbow.
Also the observant among you will notice the bases have texture under the primer which is not present on the original models. This is just sand glued down with PVA, applied prior to priming.
Tonka - Mastiff
Having decided I wanted to run an elementalist warband, I chose a vibrant colour for Tonka’s cloak.
All colours are Vallejo Model Color unless otherwise noted.
Fur – Ochre Brown
Chest and lighter areas – Off-white
These areas are blended using both paints in a 50/50 mix.
Face and ears – Dark Grey
These darker areas are blended into the adjacent areas of coat with Ochre Brown and a touch of Dark Grey
Shirt – Violet Red
Cape – Blue Green
Ruff and bone clasp – Dark Sand
Kazoo – Bright Orange and Off-white
Pouches and belt – English Uniform
Mouth and tongue – Old Rose
Chain collar and arm bands – Black then Brass and Natural Steel
The whole model was washed with Citadel Agrax Earthshade.
The Agrax significantly muted the colours in the model so I restored some of that by reapplying selected base coats.
Fur – Ochre Brown
Cape – Blue Green
Muzzle and ears – Neutral Grey
Basing was done with an even coat of German Grey and drybrushed with Neutral Grey.
Magic and muscle
Cornelius - Wizard
While I haven’t decided what school I want my Wizard to be this will definitely be the model .
The base coats were as follows:
Fur and bones – Beige Brown
Leather straps and stitches on hat patches – German Camo Medium Brown
Books and medallion round neck – Leather brown
Wristbands and blanket on back – Dark Prussian Blue
Hat – Intermediate Blue
Wrappings on large bone – Deck tan
Pouch with stitching and corks in potion bottles etc. – Green Ochre
Neckband for medallion and scroll case – Burnt Red
Tongue – Magenta
Potions – Magenta, Royal Purple, Turquoise, Olive Green
Buckles – Natural Steel
Agrax earthshade unifies the scheme and shades all of the colours before highlighting.
Fur – Yellow Ochre then buff to muzzle and top of tail and back.
Hat – Intermediate Blue
Wristbands and blanket – Dark Blue
Leather straps – Khaki Grey
Books – US Field Drab
Potions – Magenta, Royal Purple/Desert Yellow mix, Sky Blue, Lime Green
Stitches on hat patches – Desert Yellow
Bones – Dark Sand
Neckband and scroll case – Flat Red
Tongue – Pink. This didn’t give a very realistic look so a secong paler highlight of pink and white mix was added.
The dog is a golden retriever and to my eye the coat was too beige and lacked any vibrancy so I added a very thin coat of Game Workshop Yellow Glaze over all the fur coat.
Cassandra - Templar
As usual base coats are all Vallejo Model Color unless otherwise stated.
Fur – Sky Grey on all areas that will be white and German grey on the darker areas
Armour and weapon – German grey undercoat then Gunmetal
Tail – Iraqi Sand
Pouches – German Camo Medium Brown
Mace handle – Mahogany Brown
Normally I find using a single wash step like Agrax earthshade unifies the model and brings all of the colours ‘together’ as opposed to using coloured washes on unique colours. However it was obvious from the reference images that the stark back/grey/white of the husky coat is as stark as the snowy environment it thrives in.
So to keep the cold contrast I wash the armour and husky fur in Nuln Oil black wsh and used Agrax on the tail and mace handle to retain a bot of warmth in the colours.
Highlights were as follows:
Fur and tail – Light grey then white on all the light fur. The darker fur was just touched with a bit of basalt grey.
Armour and weapon – Silver highlighting and Brass on armour filigree detail
Pouches – Khaki Grey
Mace handle – Beige Brown initially, although this didn’t generate enough contrast for my taste, so I added a highlight of beige brown/tan yellow 50:50 mix
Nose – black
Eyes are commonly mismatched in huskies so I did one Khaki Grey and the other Deep Sky Blue
Finding a purpose
One of the problems I have with getting work done is that without a definite end game I tend to stall out and dump things into my ever growing pile of…potential.
My old club runs a casual painting competition every month and in March 2022 the theme was ‘Underdog’. A friend pointed out these miniatures would be an easy win for the theme so I began to brainstorm what I would do with them when painted.
I don’t play D&D much any more so I was unlikely to ever use them as intended but with the great variety in model type a skirmish warband for some game or other seemed possible.
I toyed with the idea of Burrows and Badgers but those models have a character all of their own and are much more anthropomorphic with human hands etc.
Eventually I decided on Frostgrave as its a game I love and it’s the perfect way to use eclectic fantasy models.
Morgaine - Wizard's Apprentice
As a dachshund owner this had to be one of the first models I tackled. I decided to go with a classic black and tan coat.
Base coats – (Vallejo Model Color paints)
Cape – Dark Red
Fur – Black
Shirt – Iraqi Sand
Harness – Khaki Grey
Knife handle – Green Grey
Trousers – Dark Seagreen
After base coats, a liberal coat of Agrax Earthshade mutes everything down.
Highlights and details
Cape – Carmine Red then Dark Vermillion
Fur – Black Grey
Tan patches on muzzle and paws – Initially 3 parts Red Leather with 1 part Tan Earth. The next step is the same colours in a 1:1 mix.
Shirt – Buff
Harness – Japanese Uniform
Knife handle – German Camo Beige
Metal details were painted with Natural Steel.
The chest medallion was painted with a Copper surround. The central detail was a undercoat of Magenta with Deep Yellow over the top. The demon’s eye detail was then painted in with Black.
The eyes were painted in English Uniform with Black pupils.
Flint - Marksman Specialist
Having no idea what a Blue Heeler looks like, Google images was my friend. With a stock photo sorted painting began.
Base coats – (Vallejo Model Color paints)
Hood – Flat Green
Rope – Stone Grey
Feathers – Sky Grey
Bedroll and shirt – German Camo Orange Ochre
Fur – Black Grey
Metals – Natural Steel
Crossbow and quarrels – Burnt Umber
Saddlebags – German Camo Medium Brown
After base coats, a liberal coat of Agrax Earthshade gets us ready for highlighting.
Highlights and details
Hood – Uniform Green
Feathers – White
Bedroll and shirt – Yellow Ochre
Fur – To try and copy the coat from the images I applied a stippling of Neutral Grey to all the grey areas. Then I painted the pale tan areas on the muzzle and inside the legs with a mix of Tan Earth and Sunny Skintone. Lastly a very light drybrush of White on the face and tail achieved a close approximation of a Blue Heeler’s coat.
Crossbow and quarrels – Beige Brown
Saddlebags – Khaki grey
The eyes were painted in English Uniform and the nose was painted Black.