Warpath – The Corporation
July 8, 2011 by dignity
Video Sponsors: Infinity - Wayland Games
Andy, Ronnie and Alessio have saved the best for last as we get an exclusive look at some of the first concept art for the basic Corporation Trooper's.
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So how do we listen? I couldn’t find it on iTunes
I got the same error message “You’ve reached an audio only episode. if yould like to listen, we recommend subscribing to this show in itunes or a RSS reader.”
A mixture of ‘real life’ soldier and marines from Halo – nice look about them. Now I just have to get a Sgt and name him Johnson lol.
I do like the third ‘most armour’ one, but in terms of the overall gameworld, with Forgefathers already having that ‘layered’ armour look, I think the middle one would be the one I would pick for the core troops.
The hummer thingymajig is nice too, but is small light transports more in suiting to the other humans, the rebs?
They look nice but they need a “Owned by theCorporation” feel to them, maybe an emblem or sponsorship like the race car drivers have.
Maybe that sort of detail might be left to each individual when they paint their miniatures?
and what does not work are these studs all over them , because this somehow doesnt come together with their advanced technology background
If you mean the helmets, watch Ghost in the Shell – I think those are sensory devices.
If you mean the armour…well I’m glad there aren’t TOO many, that really would be a little too grimdark 😉
really I think in Sketch A they really look like studs on the helmets, but it doesnt really matter and about Ghost in the Shell probably saw it at least 20 times ( And “Stand Alone Complex” 2 times ^^) …but actually youre right its been quite some time since I saw it , probably I should watch it ^^
Of course the Humvee (in Spaaaaaaaaace) goes well with the Corporation, given its design aesthetic based upon current real-world soldiers. For me, I’m concerned that it not be “just a Humvee”. It doesn’t need to hover, necessarily, or be covered with missiles, but I would definitely like to see it be different enough from a real Humvee that people say “Oh, I see, it’s a Humvee in Spaaaaaaaaaaace” rather than “Why are you using a Humvee in a science fiction game?” As far as the trooper sketches, Trooper A looks too lightly armored to be a standard frontline combat troop… Read more »
From how the Corporation have been described I would never see them as bulky or heavily armoured. I always saw them as soldiers with highly technological suits of body armour that weren’t like traditional marine outfits – but more incredibly resistant weaves and bodysuits. Sometime like the Nanosuits from Crysis – just not as skin hugging.
Maybe thats something we will see with their elite troops rather than the basic ground and pound guys.
P.S – also not being able to see their faces would be a fantastic idea for helmets. They are hell bent on conquering and controlling the stars so it would reflect their soulless nature to have them with the more closed helm look about them.
I agree! Just because these guys are humans- do we really need to see every individual face? I think the faceless numbers of the Corporation would be a better aesthetic- think Stormtroopers in Star Wars? Possible seeing the lower jaw for squad leaders- to set them apart?
Yes! Score for Mantic…just take my money now guys. I’ll be playing corporation! At least I know that a 200$ investment will be enough to get me an entire army with lots of options.
Subscribe how. Not all of us are techno enlightened and I thought that once we subscribe to backstage it would be a matter of point and click not more subscriptions to other sites. Sorry for the rant.
For me A or B would be the way to go (both?). C does look cool but my worry would be that they just looked like “Tallfathers”. The others still have a distinctly human look. Which I like 🙂 more great work Mantic.
You have got to put the hummer with corporation. It is such an iconic human design. Sure it is stout and stocky which is dwarven, but its not dwarfy enough for forgefathers.
Anyway i like the corporation designs. well armed and well equipped troops. Well funded too, having the largest organized body to back it. Im hoping to see some elite units though in heavier powered armor that keeps with the same look and feel.
Keep it up guys!
MANTIC……..
Keep the humvee type for the corporation. The 2nd or the 3rd trooper look best IMHO. BUT! I like them all. Please whatever you do make the sprues so we can get at least three poses or more. If not not biggie. OH can we make the humvee with just the wheels? The traks look awkward.
I like B the middle art as it looks like a Starship Trooper trooper. As for the helmet, closed is good as @brennon said and if it is open have them with glasses or visors to cover the eyes so you never feel from them any emotion.
my vote definitely goes toward C. B would be my second choice. I could ask for more poses, but these are just concept sketches and mantic has always done well with posing and options for their troops.
The Hummer needs to stay with the corporation. I agree that the faceplates down give them that “Faceless corporation” feel. I also agree that A & B are better than C, But I like B the best, but A’s weapons better, maybe just give multiple weapon options.
And the secret corporation troopers are….. the kamikaze Scotsmen with “no time to waste” special rule.
middle pictured trooper is the best in my eyes
OH $%£^&. So I have a good whine as the program format changes from audio only to vid, oh well. Must admit I do like B and as has been said above I’m not over keen on the studs which seem to be a main feature of the Forgefathers which I must admit I do like.
Closed Helmet, yes … beside that let me be greedy :
A would work for scouts, B for the normal troopers and C for the Heavy support, need not be heavy weapon support it migh just as well be the guy in the mauler suit that get forward in the melee
my vote has to be with “B” and yes yes yes – humvee with the corp
Why not put some of the vehicals with a couple of optional body panels,or accessories EG a more baroque norse Forgefather version of the cupola, a straight to business(posibly with a raised roof..) corporation/reb one and a rebuilt with scrap cos its just gonna break again Marauder version, to represent something designed by the dwarfs, taken and modified by the humans, then given in a state of disrepair or just outright stolen by the orx… One thing I’m kinda disappointed with, they dont have bullpup rifles (IE ones were the trigger is moved in front of the action to reduce… Read more »
I like B and C. I think B body and C face mask would look awesome together. Also, I think A would make a good Scout type unit.
I would go with B’s armor, C’s face shield holding the bottom gun from A.
Nice, I’m liking those 🙂 I say B – C seems too heavily armoured (they are a Corporation – so they won’t look after their employees by kitting them out in elaborate, expensive uber-armour – a life’s only worth so much, ultimately they are an asset) and A seems too weak (they may not care for their soldiers but they aren’t stupid). So B all the way, I even prefer the closed helmet. I say keep C but use it for more of a Heavy/Elite unit and keep the Hummer – just sex it up a bit with different shaped… Read more »
Have to agree – B for the basics, C for the Special Forces. Just look at AT-43, the Red Blok had 3 similar-but-different troopers just like this. The lower gun from B is just so Halo Assault/Battle Rifle…please keep it in. Oh and with regard to the ‘Star Commandoes’ I recommend two sources of inspiration – first an old C&C clone called 7th Legion: http://www.mobygames.com/game/windows/7th-legion/cover-art/gameCoverId,2172/ Given the build menu pic for the game’s ‘Slaven Riders’ I swear the developers played 40K at some stage… Also you could take Mr Naismith back to his roots: http://sdtaylor.files.wordpress.com/2011/02/rtb-01_space_marine_beakie.jpg Apologies to @labambaman but I… Read more »