Necrons on their way July/August
February 24, 2011 by lloyd
Necrons are on their way!
Word is reaching us that the Necron range (or at least parts of) is being run down now (i.e. not available to the independant stockists) which can mean only one thing... expect Necrons in about 6 months!!!
So, we could be looking at a July/August release for your favourite army of unstoppable death machines?
A couple of tidbits that we received:
The Obvious
- We'll be back is definitely gone (Feel no Pain has took over)
- We're hearing that Gauss weapons are rending (which makes sense and will please Darrell no end)
- There will be a ton of Psychic powers listed as 'Tech Upgrades'
The more 'out there' stuff that we have trouble believing
- There will be a more ornate vehicle (maybe monolith?) with moulded glyphs
- The feel of the range has been re-skinned to make it less 'Terminator'
- Spyders have been redone
- We hear they are getting a reboot on the scale to rival the Dark Eldar!
We're not hearing that its gonna take the same 'feel' as Forgeworld's Tomb Stalker, apparently it was created and released completely independantly of the core design team. This seems a little bit like disinformation - but knowing GW I would not be entirely surprised.
All thats left to do now is to Speculate wildly!
But without further ado... I'll hand over to Darrell with his Necron Whishlist... enjoy!
BoW Warren
What I would like to see in the new Necron book
I'm pretty excited by some of the news. Here's what I think of the army rules.
We'll be back has to go... in its place we should get Feel no Pain. It makes more sense for heartless killing machines to feel on pain or emotion. The current system of moving your dead with you it just daft and a pain in the ass.
Phase Out has to stay stay. To remove it or change it would change the whole feel of the army. However, we need more troop types to balance the demands of Phase Out, it's another reason why I think that a C'Tan that makes "unit X" count as troops would be a bad idea. If we get another troops unit I would like to see the Immortals get the spot, but I expect it will go to the Flayed Ones.
Here are the problems I see with the necron army at the minute are
- Our troops are to expensive. 180 points for a minimum unit thats 360 points for any army, before you get to even look at anything sexy, that's a big chunk of your budget. The easiest way around this, is to take away the stupid 10-man minimum, a 5-man minimum would be plenty. Every other army gets options of about 5, 10 or even 3-man units... we should get some too!
- Psychic defence! Never mind psychic attacks... we need either a psyker or something to take enemy psykers out of the game. I am fed up seeing my killing machines vanishing to that Jaws of the World Wolf... and before anyone starts... yes I know I'm also a Space Wolf player, but at heart I'll always be a heartless necron game-winning machine!
- Warsycthes! This weapon is just to powerful. Whats the point of having a uber-mega-super-dooper weapon, when you can't give this to anybody that's any good. Would anyone let me have Wraiths with warsythe's... no matter what points they were. Let's face it, they need to change or simply become Power Weapons... job done!
- No more non-Necron units! All my machines should be Necrons... Pariahs should be Necrons! The only exception to this should be C'Tan and Scarabs... and that's only because the rest of the boys here at BoW complained...
- My final and biggest issue with the army is that gauss weapon are almost useless. Gauss weapons need to penatrate on a roll of a 6 and glance on a 5... as it stands they're just a bit pants... I need better guns!
On the vehicle side of things, I would like to see some sort of long-range shooting vehicle, or perhaps a fighter aircraft... not a transport vehicle... Necrons have some of the best movement in the game, they don't need another transport.
As for C'Tan. I want and expect to see a load of new C'Tan psyker assassins and monstrous creatures. The other HQ options should be based on a single Necron Lord with options that allow you to customise the type of Lord you want... combat based... ranged... support/healing... you know the type of thing I mean.
I can't see how you could come up with named Necron Lords as this would be violation of the very core of what a Necron is... a mass produced robot!
Yes... 60 million years ago all the Necrons had their own personality, but not any more. Who can remember what you were doing last week... never mind 60 million years ago! Are you the same person you were last year... what about ten years ago? Now extrapolate that to 60 million years... the closer you get to infinity... the closer you get to everything being the same. [ED - Jeez thats really deep - You can't be the real Darrell what have you done with him!!!?!!]
As for the elite section, who knows what they will come up with. I would like to see something that can compete with the "death star" Marine units. Perhaps some improvement to the Pariah's and a couple of of new units
Fast Attack... hmmm... I would like to see some Necrons in jump packs... perhaps some Scarabs with wings! Oh... and Destroyers kitted out for combat.
Finally, we need to see something in heavy support that can fight. The old Tomb Spider has its uses, but it needs a kick-ass new model with some new rules to kick ass with... I want it to spit out hundreds of Scarabs not just one per turn!
Well that's what I want anyway... but what do you want?
BoW Darrell
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Awesome, been waiting to see something new for the Necrons, I wanted to do a full army but they seemed too limited and so I hope to see some new cool models.
i WANT BETTER PARIAHS!!!!
Drat, I just started a second army. Hmm, maybe I can sell the first army.
I was hoping for new Necron models… Some of them make awfully good warforged proxies for D&D games !
I seriously hope they don’t take out WBB. I don’t want my Necrons to be metal Blood Angels.
Necron Nipples will be a certainty then 😉
We’re going from beautifully sculpted man-nips to beautiful machined mech-nips.
Darrel, we have to have a talk, about this in particular: “We’ll be back has to go… in its place we should get Feel no Pain. It makes more sense for heartless killing machines to feel on pain or emotion. The current system of moving your dead with you it just daft and a pain in the ass.” It’s against the Necron codex rules to move your dead. They have to lay where they were slain. If you move out of range of them they do not get WBB. WBB does not have to go, it works perfectly fine. The… Read more »
it does abit. but i have llost over 50 warriors in 1 match thank to wbb cause they were caught in a sweeping advance
My buddy and I were just discussing some of these rumored changes regarding their rules. I’m not a necron player, but he is. His view on the changes from WBB to FNP: The necrons are basically built around WBB and the Phase Out Rules. Everything they do helps them with either rule. When a necron is downed, 1 of 2 things happen. The first is that the necron is dead, destroyed, and fallen to the ground never to rise again. When the WBB roll is made, that necron remains dead, but another rises from the earth to take its place… Read more »
Personally I think gauss=rending and WBB=FNP are no-brainers. Psychic defences I’m not too keen on giving the necrons, they’re supposed to be from a time before the warp as it is now, before chaos gods, and before psychic powers, but then again, maybe you can teach an old dog new tricks. The biggest changes I think should be to the fluff, with all those C’tan dead, are there followers hijacked by the four that survived or do the lords have some autonomy? Maybe the lords being a better, less mass produced and more custom built unit have some kind of… Read more »
but the crons where defeated by the eldar using psychic powers, thats why there are pariahs
I’m glad the necrons are on the way, but not because I care either way.
My main opponent plays Sisters, and so this uses up another pre-sisters release block. Only thing I can think of now short of the summer flyer expansion and Tau would be more marines , then i can get see some new plastic wenches to gun down hopefully…
I hate to rain on the parade(who’m I trying to kid, no I don’t lol) but I wouldn’t take a winding down of models to indicate an imminent release. GK’s were removed for sale(minus the blisters) a good 9-10 months or so ago and are only now just getting round for release. Most likely it’s hit the point of diminishing returns, with the moulds being fairly old and sales dropping since most cron players have an army already it’s not worth continuing with the old stuff. That being said i really do hope crons are on the horizon, after DH/WH… Read more »
I was speaking to a guy at GW today and he said the Crons will be out for GamesDay, not to trust GW employees though 😛
I have to agree with others on this: removing WBB and keeping phase out is the biggest load of crap I have ever seen. No other army in the game has to suffer like Necrons do with the phase out rule; and now that you are removing WBB in favor of FNP, it makes it worse. Yes, FNP does make things more simple and that is fine, BUT, it also damn near triples the amount of weapons that can easily kill a necron unit and force phase out. If one goes, both must go. I see no way to balance… Read more »
Agree with you completely, Phase Out is a massive pain the arse as it is, almost to the point where it just ruins games, and with this they’d be making it even worse.
Phase out was put there to balance them out in 4th ed cos you could destroy tanks with galancing hits
How was phase out put in an edition before it was needed to balance out the game? Could you blow up tanks with glancing hits in 3rd edition as well? I mean you can glance a tank to death under the current rules. I’ve only recently started playing, so if you could do t his in 3rd and 4th editions, then it would make more sense to have phase out.
But like the codex says. Phasing out is just a calculated retreat.
If my memory serves me right, any army could blow up tanks in 3rd edition with glancing hits.
I’m getting mixed feelings about this. I can understand getting rid of WBB for FNP but it just takes away the uniqueness of the Necrons. I mean as it stands GW throws FNP at more or less everything that moves, it’s just overused. Not sure how I feel about everything being reskinned to be less Terminator either. For one things it means I’ve got to buy load of new models after I’ve just finished a 2000pt army, but again, it’s sort of taking away the feel of the army. Having said that, I think that just a bit of an… Read more »
Yeah, I like the metal skeletons that Necrons are now. The models just look so good, they don’t really need to be redone at all. The metal ones into plastic would be nice though. If they do get “reskinned”, they’ll just look more Terminator-like. I hope the idea gets canned as soon as it’s seen.
@jukeboxjoe I agree with much of what you say. I never really liked FNP’s introduction: there is toughness and armour save, invul saves and cover saves: its not really needed. Saves were pretty powerful before. ‘they’re an army lacking much character.’ This is why I want a new book most of all. Hopefully the fluff will be a big change: the recent DE book is a big book, so necrons are going to need a lot done for them. I think C’tan are the key to making the necrons interesting, and like to think of them enslaving the necrons effectively,… Read more »
toughness 5 feel no pain unstoppable monstrosities oh yeah 🙂 thats what i would like to see. they have always been alot of points so give them a reason to be so.
oh and the guys should all be either slow and purposeful or relentless
I enjoy the way a necron army can be played but i beber enjoyed the miniature design. Darrell said nice stuff about the needs and such but still, the way they look…. I would love to see the range reviewed, recriated.
on the “We Will Be Back” rule maybe make it to were you can raise new models similar to necromancy or make it to where you can roll to have them come back through a monolith or something to that effect.
cant wait
I think they all should have special rules to have nipple guns like the robobabes from Austin Powers. Pew pew pew 😛
Replacing We’ll Be Back (WBB) with Feal No Pain (FNP) would be a severe dissappointment. For Games Workshop the “Universal” in USR means lets give it to every codex like candy. Triple the number of ranged weapons that permanently put to bed all of your Toughness 5 units?! Please set down the crack-pipe and step away from the Necron Codex. Lets try: Reword WBB to clear up “issues”, 20 minutes work with anyone who actually plays Necrons. C’tan get eternal warrior, and combat skills at least as good as Mephistons broken cheese. Pariahs get Necron Rule and 2 wounds Flayed… Read more »
So the WBB is gone does that mean I don’t have to get res orb or a tomb Spyders but i do like having immortals as a troop choice.
Necrons…… an army I always fancied having but was never a high enough priority to actually start. Maybe the new book and minis will change that??
One thing I would like though, is some more vehicles……… so that I can proxy some Ebbles Miniatures stuff in the army *evil grin*
http://www.ebblesminiatures.com/shop/media/prowler_wips/prowler_3.jpg
http://www.ebblesminiatures.com/shop/media/trilat_wips/despoiler_render.jpg
http://www.ebblesminiatures.com/shop/media/oa_wips/suppressor_3.jpg
The sure sign will be when you see the codex disappear off GW’s hobby store shelves and they make the excuse they are waiting for a restock 2 weeks in a row, but if anything I’ll be paying close attention to the GW website from now on because I’ve wanted to start Necrons for some time but felt the codex and range needed updating.
I just hope it’s more than a rumour.
The Warriors will hopefully be 15 each, same as marines.
Marines are 16pts each…
but I like the current models…..
I like the models but wouldn’t you like some more in the way of troops and the release of some in plastic?
yeah the elites section needs such a massive redo, but need more units throughout the book really.
My thoughts exactly, an example is to take the minimum in just Flayed Ones takes 2 blister packs, show me how that’s not GW trying to make money and I’ll give you twice the difference they cost, they could easily tool up and get a plastic set of 4 out there but they have seemed content in sticking it to the customer, you either buy them or don’t and to be honest that’s just poor. As I pointed out before I’d love to field a Necron army but the fact that the codex needed a major update, and lets face… Read more »
yep it is ridiculous: I was looking on ebay at immortals and looking for a cheap deal and it was something like 30 quid for 6 and i was like ‘ah thats really good’ but then thought ‘wait a minute that is insane…’
Plastic kits are the way to go for me, just because they’re not (as?) extortionate.
I gotta say despite these rumors I don’t think we will be seeing the models all that soon. Im a necron player myself so I would love to see them come out but we know for a fact that Daemonhunters and Tomb Kings will be coming out first. It just seems too good to be true that GW would fix Dark Eldar, Daemonhunters, and Necrons all in a row; its just too sensible and fan friendly. These are three armies that all really needed upgrades and 3 armies that the fans have been begging for for a long time now.… Read more »
best news this year so far…
if correct…
It could well not be because the Eldar Wraithguard have been made order only which could mean that the eldar would get an update as well, and the eldar just need some more plastic, not a whole update