Trying Out A Classic – Delving Deep With HeroQuest
February 9, 2015 by brennon
I was never fortunate enough to own HeroQuest or Warhammer Quest when I was younger but always loved the look of the game. In my later years I was able to play the Dungeons & Dragons Adventure Game but it just didn't seem quite the same. When I walked past a charity shop and saw a copy of HeroQuest sitting there for £2.50 however I had to buy it...
To my surprise everything was inside the box. It was all jumbled together but it was all there. Miniatures, scenery, cards, dice, rules, everything. I had the same excitement breaking it open as I imagine the kids on the back of the box did back when it came out.
The Game
I took some time to read through the rulebook and the game is still very much a product of its time when it came to the rules. They were simple, very simple. To attack you rolled dice against your opponent and compared your hits against their shield icons. This second use of the dice was a neat way of playing and I love the tense moments that pop up when you're trying to bring down a particularly dangerous enemy.
In combat the Barbarian and Dwarf would simply storm around smashing things up. The Elf and the Wizard however had access to some neat spell cards that got shared out between them according to elements. They were easily killed in combat but could use their tricks to put the enemies on the back foot.
It was pretty easy to die, and to indeed kill stuff in HeroQuest and while it was pretty easy to wear down the minions of the Overlord in one or two hits the heroes could also be snuffed out if you weren't careful with where you positioned them. It wasn't a very fair game either in that respect as once you were dead, you were dead! No reviving or any such way of getting back into combat - you were gone!
The Overlord, playing as a deadly Wizard, had some really cool monsters up his sleeve and a neat scenario booklet that laid out exactly how you should play with all of the creatures and environments to combat the heroes. There were some things that weren't well explained, like how you sometimes revealed creatures, but it was a simple game made to be played pretty much right out of the box and I reckon back on those days a bit of fudging the system helped.
A treasure deck was there to supplement the times where you didn't get to hit at someone and it somewhat broke the feeling of having a wasted turn. There were more traps and such within there anyway however so it wasn't always an easy decision to go poking around for treasure! I have seen some people house rule how the treasure deck worked too, only allowing it in certain places - it certainly makes sense.
Overall the game was tough, quick, fun and easy to play and very accessible. I can see why it was such a classic as it not only empowered you as an individual hero but also emphasised the need for teamwork too. It's nowhere near as complex as Warhammer Quest but it would have been a great gateway game to the world of swords & sorcery.
The Components
This is where HeroQuest shines. It was a massively awesome experience as a kid, I bet, to open up the game box and see all the cool heroes, monsters and more that sat in the box. You had a really cool and colourful gaming board, loads of neat sculpts of strange and weird creatures and some neat scenery too to set the scene; even the doors were awesome looking with both open and closed versions bringing the dungeon to life.
By modern terms, and indeed even by Warhammer Quests terms, the components weren't as great but they still awesome. They were chunky and filled with character and the very awesome Gargoyle stands out as an awesome piece of kit to scare the heroes as they burst into the next room.
It comes to something as well that the boxed set I picked up had stood the test of time. It must have had a very good owner even though it was all over the place when I got it but everything was pretty much as good as it would have been back then. All the miniatures were still in one piece, the cards were hard wearing and stocky and the board is a nice big thing of beauty even now.
The artwork is typically old school and very much a product of its time. The cover art is amazing and as are the little illustrations on the character cards and monster cards. Away from that however the artwork could be very weird indeed. Some of the spell cards and treasure cards were very odd and had black and white artwork that would make you feel a bit sick nowadays I reckon. I remember looking at certain cards and being very weirded out by the odd, almost Mordheim-esque, grotesque nature of the pieces.
Back in the day however it would have been an awesome kit to break out with your friends.
Is It Worth Revisiting?
HeroQuest by modern standards isn't a very well designed game but it's certainly fun. The kids on the back of the box should point you towards who it should be aimed at but that shouldn't stop you breaking it out with a few friends and giving it a go. The main thing that drove me to pick it up and play it wasn't the rules, it wasn't the old school art or miniatures, it was the charm of it. It's a no frills dungeon crawler and that's it.
What this does do is make me think about the 'fun' aspect of newer games. I have played Descent from Fantasy Flight Games and while that's lorded as the very best of the dungeon crawlers right now it doesn't have the same charm to me. It's missing that spark of fun from HeroQuest and Warhammer Quest that I think 80's and 90's games did so well.
Warhammer Quest is really the way to go if you want to play a dungeon crawler like HeroQuest with a bit more of an edge to it as adults. As Warren said in The Weekender XLBS from Sunday it's a perfect thing to break out with friends to just play around with or make into an extended experience. If you have kids however and want to get them excited to go dungeon crawling then try and find a copy of HeroQuest, it does the job well.
I'm glad that a lot of designers nowadays seem to have hit on that fun factor again with their own dungeon crawlers and the spirit of the older games is coming back. Mice & Mystics is one such game from Plaid Hat and I think they get that fun factor just right. The new Conan game from Monolith is also up there for me as it does away with the more board game aspects of the experience and makes it more of a role-play instead. Maybe something like Descent is just too technical and the game and feeling of fun gets lost in the mechanics?
HeroQuest, in summary, was a game that was very much a product of its time and by today's standards probably isn't the best out there but it is fun, amazing fun.
Have you broken out your own copy of HeroQuest recently?
"To move you rolled dice to see how far you could go, so at some points just two or three spaces, a system which seems archaic and annoying nowadays."
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"I'm glad that a lot of designers nowadays seem to have hit on that fun factor again with their own dungeon crawlers and the spirit of the older games is coming back..."
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I was already a 14 year old veteran gamer when HQ hit the shelves so it was never something we played. I also am not a big fan of Descent. I find it quite turgid.
It feels like all the pomp and ceremony of FFG landed on top of the dungeon crawler and made it into a stat-fest over anything that feels ‘meaningful’. I don’t get generally excited to progress with Descent like I do with say HeroQuest and even the D&D Adventure Games – I find them more ‘fun’ and they seem to embrace the fantasy rather than use it as a layer of gloss on the top of the game rules. That said I’m going to try my hardest to enjoy a new Descent 2.0 campaign soon and I’m playing the Dwarf because… Read more »
I find that it takes a long time to play. Even the streamlined D2 still takes too long. You’re often left not doing very much whilst other things go on around you, and there’s a lot of grinding. I prefer my dungeon crawlers to be dynamic and fun, neither of which are words I’d used to describe Descent.
How can you not at least mention the huge crowd funded 25th Anniversary Version at least once 😛
http://www.lanzanos.com/proyectos/heroquest-25-aniversario/necesidades/
Because it does not yet exist and as far as anyone can actually tell probably won’t?
Clearly you didn’t back it, if you did you would know: * All the miniatures are complete and are sat in GameGameZone’s studio (videos are on YouTube) * The rules are almost completeband they’re working on a rules video * Emails have been sent to backers telling them that the deadline for completing their order is the end of February. It seems the chances of it being delivered this year are very high. They have been a bit light on updates but appear to have gotten the job done, despite everything. Whether it will be as fun as the original,… Read more »
Yeah, that crowdfunded project certainly proved that people love Heroquest and want more.
Ultimately, Gamezone got the trademark for the Heroquest name only, so it isn’t actually a new edition of the old MB game. It will have to stand on its own as a Heroquest inspired dungeon crawler.
However, pretty much all dungeoncrawlers are Heroquest inspired, and Gamezones game might be pretty awesome.
Anyway, this all lets me know how much I’m going to love finishing my Space Crusade restoration. I’ve just painted up the Gretchin and the first squad of space marines…
Haha yes, was going to say that! 🙂
Great article, but thoroughly looking forward to the new version of this game and minis!
I’ve seen some gameplay of Descent at first was interested. What put me off is the amount of rules and complexity to the game, and I have no problems with complex games this one just didn’t sit right with me for some reason
This made me take a look at the copy I have that I picked up about 15 years ago. It’s complete and might have a few extra bits.
But what I couldn’t believe is that the cards weren’t sleeved. What am I? Some kind of savage? Now that that is sorted, I might just inflict this on some friends and see what they think.
Do it and let us know how it goes 🙂 I think my friends have agreed to play the game again but we’re going to grab the beers and do it in a more relaxed way. Last time we played I put on a whole bunch of voices haha.
Ahhhhh pure nostalgia……I remember it well…….dammit I’m old…….
Gate way game for so many. It did what it set out to well, it is very simple and basic but there is a lot to said for quick easy and fun particularly as an intro game. GW then followed up this and space crusade with the advanced version both of which where actually rather good. If you can find it give it a go. I have 2 copies – the original and a reacquisition from a few years ago – the original suffered from a little early conversions. Not touched it in a while.
Love it. Had the 2nd edition, advanced quest http://boardgamegeek.com/boardgame/22192/heroquest-advanced-quest
Had to sell mine sad day.
I’ve been playing the hell out of it with my kids.. my youngest is sick so we missed this weekend’s quest. For me.. the game is interesting and allows for some entertaining situations you might not find in “traditional” board or tabletop games.. if you can keep it light-hearted it is loads of fun. Some thoughts form a parent’s perspective. I bought enough modern models so that I could have an “updated” set of miniatures for heroquest.. including bog-raiders for Fimir. After gaming with these more updated miniatures my kids were a little frustrated with how fiddly everything was and… Read more »
Heroquest is THE game! I started minis with this game in 1990. Without Heroquest no WFB for me or roleplaying games. I agree with the charm and atmosphere! Heroquest its like Slayer or starwars. When you like it its forever. I really dream about a reissue of extensions… Identically the same. But its a dream…
ok wtf i get home from work and there is the copy of hero quest i ordered , i then log in to beast of war and this is here too .
good review and even better price , wish the charity shops near me had board games like HQ for £2.50
I’ve still got my copy 😀
It was this game that got me into gaming I was 13 or so when it came out and a friend had it for Christmas.
There is so much nostalgia in that game. So many memories from playing it with friends (one that had it).
Love Heroquest, play it all the time with the kids. As an entry game, it’s perfect for kids although my kids are starting to itch for something a little more involved now.
I played HQ with my friends after a few beers.We totally enjoyed it.(1992)
I played HQ with my friends after a few beers .We totally enjoyed it .(2015.)
Some things never change.HQ is/was fun.We are/ were slightly drunk.
o the memory’s
Still play this with my mates and we’re all in our 30s
We’ve played it basic, modular, terrain and always keep coming back to the simple old board and a few beers.
I have replaced every single model with much better ones over the years, for the basic game and all expansions.
That’s the very game thatgot me into gaming… From there I went to roleplayong games and later, wargames and even more boardgames…
I left my copy (I had every single extensions…) at some friend’s house… Life being what it is, I don’t speak to the guy anymore so I will never see it again.
🙁
This is a good site for WHQ
http://www.wqchronicles.com/links/links.htm
£2.50? You very lucky bugger!
The game that started it all for me:) i was 10 and my ma put it on layby for months for me, and i still have it 24 yearls later. Broke ot out 3 years ago when my middle son was 4, now he is a tactical genius hahahaha, and he has been bitten by the tabletop game bug too:) heroquest – gateway drug since way back;D
Have a copy of HQ and SC in the garage that I was given by a friend of ours, may have to break it out to play with the kids.
Never got a go at HQ. But did play lots of WHQ. And currently scratching that itch with Hybrid http://darkerdaysradio.blogspot.de/search?q=hybrid
Like most people who commented above, HQ and then Advanced Heroquest (the one with the Skaven) got me into gaming- I’m ashamed to say that in my youthful exuberance I didn’t take the best care of the components, something I regretted more and more as I got older and bought various other Dungeoncrawlers to try to recapture some of that ‘magic’- to no avail… Then I got hold of complete sets of both HQ and AHQ, painted them up in a deliberately ‘old school'(IE, bright!) way and revisited these classics- I’m now partway through running my second campaign for my… Read more »
Oh, and just a suggestion- but how about a Dungeoncrawl show here on BOW? 🙂
I could see that. There are a lot of great dungeoncrawlers being made right now.
2015 could be remembered as the year of the Dungeon Crawler.
Hopefully, the Gamezone Heroquest will be released without any drama
Mantic’s Dungeon Saga is due out later on this year
Conan is currently taking Kickstarter by storm (slated as delivering in October 2015)
Already available are Myth, Descent 2.0 and Star Wars Imperial Assault (Descent in space).
Excellent game! I remember doing 14hour long sessions with my friends!
Not Conan 🙂
It wasn’t my entry into gaming like a lot of people but I had it and played it a few times. I liked the miniatures more than the game to be honest, something that continues now as a painter rather than gamer (though that’s because i’m mostly plops at the games)