Total War: Warhammer Revealed In New Epic Trailer [Updated]
April 22, 2015 by brennon
The brand spanking new trailer for Total War: Warhammer is out! Check it out above and then when you've recovered from the awesomeness let us know what you think of it below....
It looks as if we're going to be winding back the clock when it comes to the timeline of Total War: Warhammer and delving into the eternal conflicts of the Old World once more instead of The End Times. Karl Franz makes an appearance atop Deathclaw and the stalwart Dwarfs even got a look in firing some battle-ready cannons.
Update: Below are a few more details on the game from Creative Assembly...
Q&A...
Is it going to be set Pre-End Times?
Yes it is set before the End Times.
Will all of the races be given their own faction? If they are will they be released at once or through successive content packs and expansions?
In Total War: WARHAMMER you’ll have four races to choose from, Greenskins, The Empire, Dwarfs and Vampire Counts. Each race has a legendary lord character, who is the leader of a faction within your chosen race. We’re planning full game follow-ups, DLC content packs and Free-LC to follow the main release.
You mentioned there will be a trilogy of games - does this mean we're going to see a storyline/narrative develop within the 'Grand Campaign' of Total War: Warhammer?
Future installments of the trilogy will expand the world-map, bringing unique new terrain and introducing new playable Lords and their races. We’re planning these to be massive standalone follow-ups to the main game (like ATTILA to ROME II).
Is the game going to be based within the Rome II engine or will it be revamped with the addition of so many Fantasy elements like Dragons & Magic?
Each Total War title is built on the next iteration of our TW Engine series, pushing for the latest in technical and visual enhancements, and Total War: WARHAMMER is no exception.
Heroes are a major part of the Warhammer world. How are they factoring into the overall experience?
There will be a number of legendary Lords from the Warhammer world available to play as in the game.
These will act as both your leader and the principle general of one of your many armies, though they work somewhat differently to previous Total War games. First of all, these are Lords of near-mythical power, and make a tremendous impact on the battlefield. They’ll also be able to undertake multi-stage quests which lead to epic set-piece battles, the outcome of which may bestow them with legendary items, armour or weapons
Creative Assembly Talk...
"Our rules have changed, and with change comes war on a scale as yet unimagined.
Gigantic monsters, flying creatures, legendary heroes and storms of magical power take their place on the battlefield, alongside thousands of warriors clashing in real-time tactical battles. All at YOUR command.
In the turn-based campaign game of statecraft & empire building, you will find the Old World an unforgiving and treacherous place, filled with endless war and cunning alliances alike. Whichever race you choose to play as and however you seek conquest, you will be faced with a conflict that threatens to tear the very fabric of reality asunder."
It was interesting to note the "Our Rules Have Changed" part of the trailer which could be a nod towards the Lord of Change or indeed a tweak in the way gameplay works for a Total War game since it now has so many fantasy elements. Maybe it's even a little snigger towards how often Games Workshop change the rules!
More On The Project...
"The first in an epic trilogy of titles, Total War: WARHAMMER will deliver hundreds of hours of absorbing gameplay. It will combine with two further standalone installments and additional content packs to create the single largest Total War experience ever.
“We’ve always loved the Warhammer universe, and couldn’t wait to approach it with the same colossal scale and authenticity that has characterised our titles for the last 15 years,” said Total War: WARHAMMER Project Lead, Ian Roxburgh. “We’re bringing it to life in a way that nobody’s attempted before.”"
I think I just got a little too excited! Hopefully we'll see some really cool in-game footage sooner or later too.
Warhammer Fantasy lives on!
"It looks as if we're going to be winding back the clock when it comes to the timeline of Total War: Warhammer..."
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Corr blimey, yes please! Love Total War and as an added bonus I’ll be able to stomp face with the Undead? Sold.
I appear to be suffering from a massive awesomeness overdose. I hope to restore some form of coherant commentary presently, but for now… ohmygoditswarhammertotalwarthisissoincrediblyawesomeiwantitnow!!!
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🙂
Just heard that the game is going to be focused on the Pre-End Times world of Warhammer so no threat of utter annihilation by Daemonic Hordes (unless you are of course the Daemon Hordes…)
BoW Ben
Love the Total War series. Just picked up the Attila Gold edition, and when I can, I still visit my Medieval 2 kingdom and lay down some “smash face.” I promised myself I would get into the LOTR version this year, and have it downloaded, but still haven’t found the time. Warhammer may finally become a wargame… if only on the screen! Still, if it follows the rest of the series in terms of strategic game architecture, and those sweeping cinematic battles, I’m in. And of course, you can tell that the writers at Totalwar have — thankfully — taken… Read more »
Looks great and with Total war mechanics and Creative Assembly involved it should be epic, hopefully GW can let them run with some good story lines
Cartoon Orcs? How very dare you!
I remember my first Dawn of War when I finally got to see what a meltagun shot looked like. Pure magic to see the universe, which you collect static models for, come to life. This looks like it will achieve the same for Fantasy. With this and Mordheim my PC is going to get a much needed facelift 🙂
Plus I’m enjoying the GW Hate Brigade clutch at straws to find fault with this on the FB post 😛
Aye, I can’t wait to see how Creative Assembly bring the spells and monsters, warmachines, battlefields and just the general Warhammer aesthetic to life! I can safely say that this game will have me hooked just because of that fact alone, CA are a good developer too so I’m hoping the game won’t be too shite in the end! xD
yes. YES, YES!! nerd tears…everywhere…
Amazing but like..
see!! Why would GW release such a MASSIVE game if they really belived the Warhammer world, characters and all, were dead ?
It does suggest that GW may be up to some kind of shenanigans we are as yet unaware of when it comes to the future of Warhammer. As you say, why junk the entire existing world… only to then calloborate on the release of the largest and most significant computer game title to ever make use of the Warhammer IP, and have it set in the very world you have just consigned to the dustbin?
I suppose we will just have to wait for a couple more months, and then we will see what they are really up to.
BLESSED SHENANIGANS OF SIGMAR ?
Uhoh the @poosh speculation machine is restarting…..
I think your presuposing logic and common sense
Looks like it could be good, in game will be the decider
yes and the bags of money from the IP wasn’t even considered this was only for the gamers?
SIGMAR IS THE PRINCE THAT WAS PROMISED!!
No but as just pointed out to me, the answer could merely be $ and the money that the licence will bring in, for GW 🙁
Yes, yes, a thousand times yes. I’ve wished this game existed since before Shogun’s first release.
I’ve had to chuckle at the forum reactions of a lot of Total War fans so far, one asked why they would ever agree to this since they have to pay so much to GW for the license. Maybe a massive increase in sales?
Wow! That teaser trailer floored me! Quality voice acting, awesome visual effects and cinematography, amazing depth and breadth in terms of scope of the picture, and totally immersive! If the game is half as good, then I think it’ll be a smash hit. I just hope they aren’t still born like so many Warhammer Games in the past. Or killed off after only a couple of short years.
Computer games never die if you continue to play them 🙂
Thanks to hipsters that is true. 😛
I just cant wait..
“In Total War: WARHAMMER you’ll have four races to choose from, Greenskins, The Empire, Dwarfs and Vampire Counts. Each race has a legendary lord character, who is the leader of a faction within your chosen race. We’re planning full game follow-ups, DLC content packs and Free-LC to follow the main release.” I hope this game isn’t going to be Total War lite, as it has about half the playable factions of most other TW games had on release (no doubt to be expanded on with paid DLC). IF they create this on the same scale as Empire, Rome 2 or… Read more »
I was a little surprised they only start with four, but in retrospect, I don’t know why I was. They’re going to be trying to milk every last dollar out of fans with barely optional expansions.
I don’t think so @frankelee , at least not in this case, and I’m not defending GW’s history of doing that sort of thing. Sega and Creative Assembly seem to be following their own formula, generating cash with a limited version, so they can put that toward a greater version down the road imo. It’s been the pattern with them since I became interested in the Totalwar brand.
From whats been said on the Total war forums by an official while there are only 4 races to begin with they are doing those in detail properly filling them out and from what I’ve taken from there comments in general is that I wouldn’t expect to see Races as DLC instead because of the size of each and the work involved they will come in the next installment instead. Due to the nature of the Warhammer units etc to complete those four races is requiring 3 times the amount of models than they needed for Attila which is a… Read more »
Now, this looks A-W-E-S-O-M-E!!! Really, it does. I want to see the map and all! Give it to me!
I’m going to need a new computer…
Ditto. Mine is only two years old, but I just discovered it is well below the system requirements for Attila. That detail may well postpone my purchase, but that’s not a bad thing, given that the three iterations of the game will be complete, and simply build upon previous versions, as Attila has done. I can wait for the “gold” edition.
I see it follows the tradition of its predecessors and has a fantastic trailer. I’ve enjoyed all the previous mass war video games set in the Warhammer world and I hope this will be no exception. Can’t wait to smack some dwarfs.
Yeah those render movies always are fun, sadly won’t tell us anything about the actual game.
With SEGA being publisher I am concerned there might be lot of stuff that sucks about the game. like DLC, Microtransactions and bugs without end, I painfully remember Rome 2 and what a broken game it was.
With Creative Assembly games I became late adopter. Their games drop quick in price and 8 to 12 Months after release their games are becoming what i expect them to be from the start.
If Sega has any sense they won’t push the game out too early, like they did with Rome 2.
That might be the reason for the four starting factions and not giving us everything in one go. Polish the first four, make sure everything works, then start with the DLC packs and expansions.
I remember talking with one of my friends about wanting exactly this. Total War + Warhammer cannot go wrong (Don’t fuck this up hubris!)
I want 40K total war!!!
looks dam good.
IMHO 40k Total War just needs to be a 40k skin on either of the Planetside engines. Job done.
Or the Farmville engine 🙂 .
Also judging from the usual Total War pattern there will probably be about 12-18 months to wait now before the game is released, so plenty of time for the game to be polished up.
I doubt it, 3-6 months is more likely going on there recent releases.
I’ve waited a long, long time for this to become reality. It looks absolutely stonkingly unrealy good… shame it’s just a pre-rendered video sequence and not actually gameplay 🙁
Still I can’t wait, this could very well be game of the decade for moi!
Warhammer, only very pretty on my computer screen! Yipeee!
#$@! Did this just happen? This is great news. Creative Assembly are the perfect set of hands for this. The decision to start with 4 armies seems really astute as well, although I’m surprised (and possibly delighted) that Chaos isn’t on the list while the Undead made the cut. Previous TW games have featured more armies, but those armies have always been human and in a lot of cases virtually identical. Even four Warhammer races represents a huge breadth of fluff and units and potential and no doubt they want to get it right. Wow, sign me up and take… Read more »