New Mighty Heroes & Magmadroths Fight For The Fyreslayers In Age Of Sigmar
January 16, 2016 by brennon
Games Workshop have now released a new set of heroes for use with your Fyreslayers in Age of Sigmar. The sets that you can pick up are for the Magmadroth with options for a variety of different riders. You can either go with the Auric Runefather, Runesmiter or Runeson...
Beast Riders
The set gives you the ability to make one of the characters mounted atop a Magmadroth while the other choices for heroes can be made as on-foot additions to your army. I actually quite like that they've given you the choice like that even if I would have loved to get my hands on the Fyreslayers on foot without the monsters.
Above we have the Runefather and you can see the Runesmiter and Runeson below. I really like the black scales of the Runesmiter's Magmadroth but I just know that I wouldn't be able to make that scheme work! I would have to go with the red look.
The Magmadroths might not be everyone's cup of tea but they have really started to grow on me. While a lot of people have been wondering why slayers would be riding these big beasts instead of killing them - well, your enemies against your foes right?
See The Whites Of Their Eyes!
Here you can see the on-foot versions of each of these characters...
I think I would go with the Runefather on the back of the Magamadroth since I think he has the right kind of weapon for fighting on the back of a big beast. Then, that gives me the Runesmiter and Runeson on foot to start hacking apart foes with the rest of the Vulkite Berserkers.
Fyreslayer Battletome
As well as the models Games Workshop have also released the Battletome for the Fyreslayers. You can grab this book which tells you about the background of the Fyreslayers and also contains rules for the faction plus additional Warscrolls and formations which can give you extra options in battle.
While I haven't picked up the one for the Stormcast Eternal I am very tempted to pick up this one simply because I want to learn more about what they're doing with Dwarfs in the world of Age of Sigmar. Might it be a bit too much on top of getting myself a Magmadroth?
Oh dear. I think my wallet hates me...
"The set gives you the ability to make one of the characters mounted atop a Magmadroth while the other choices for heroes can be made as on-foot additions to your army..."
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Strange scale on the weapons on these characters. 1 guy has hand axes at an almost true scale size while another has the most ridiculous looking 2 handed axe/halbred I have ever seen on a miniature.
I like the black beast, that’s a good colour scheme. I wonder if GW will ever release minis for the Fireslayers’ most prestigious unit though…the ancient “Ladder brigade”, without whose help no dwarf could ever mount anything larger than a pebble.
Don’t you mean Rune-Ladder Brigade?
Indeed, can’t have a ladder without the +5 to S so that the ladder boys can swat orcs to death with their vertical scaling equipment.
Pretty cool stuff from GW, those salamanders things looks vicious.
That salamander does look rather good but same can’t be said about rider and those characters.
That is a fantastic beast. As for that really long shaft axe, it does make some sense when you think about the height of his mount. Any foe would be out of striking range on top that beast with traditional length weapons. Ironically, some real life cultures do have weapons that were almost useless, absurd and real big for its purpose due to various reasons. Some being status symbols, rank, prosperity and the warfare ideologies of the time. Lookup rapiers that became so long as to supposedly give a reach advantage in duals but were heavy and clumsy. It happened… Read more »
Love the Magmadroth. The Runefather definitely makes more sense mounted than on foot, though I would think that a poniard style spike on the end of the axe/halberd blade would have made yet more sense for a weapon that is supposed to wielded from monster-back in this manner, allowing thrusting attacks and lance style charges alongside slashing blows.
He’s a DWARF!! Poking weapons are for the weak elves. Dwarves rather hack things with an axe, it’s just in there blood. Heck, I’d bet if you handed them a bludgeoning weapon like a club, they still use it as a hacking weapon. Don’t ask me how but they will find a way 😛
True manpug – it is just a part of their character. A thrusting weapon is altogether to much like a (whisper it) sword – a weapon fit only for elves and manlings.
Only axes and hammers are true warrior’s weapons – slashing and bludgeoning are the ways of honour (though really you should use a hammer like a large, rather dull bladed axe if you want to properly please your ancestors).
The Dwarf-Things still not do get any better. The beast themselves are ok but why they are combined with the dwarfs is beyond my comprehension. The one on the second picture has the most static pose ever and the platform with the chimney (really, for what reason) is really stupid. The other versions with saddles are slightly better (still chimneys? good god). These models are not for me…
Great, they managed to ruin the slayers, ridiculous weapons, ultrastatic poses, too many helms, shoulder pads, accessories, horrible beards. The big giant lizard seems to be more appropriate for Lizardmen than for dwarves. I’m trying but I cannot find anything attractive in these miniatures….
Might this be what happens when they try to take the old Tolkien-based High Fantasy and make it Hygh Fyntysy instead, ‘coz with a Y it makes it special, see?
At least GW should be given some credit for trying to make something uniquely theirs and not just re-releasing new versions of the old stuff.
Miniaturewise, I am not attacted to most of the slayers, but find I actually like the shooty ones somewhat, but they are far too expensive for me to buy them at any rate. Too bad.
lol. Busy, static, overpriced nonsense. Seems to be the AoS trademark. Same for the units. Much better out there, much cheaper. AoW makes these for far less.
I see the “Minus Minions” have been hard at work again :-).
Is that a future Ao$ release? 🙂
lol
I like those big beasties I must say.
I’ll admit I really really do like the Magmadroths, except for the fact those gold runes, the saddle/platform thingy and the dwarves riding them absolutely ruin them for me.
Well, that and the price, but that is to be expected…
GW almost managed to release something from AoS other than terrain that I would consider getting. Almost.
The Runesmiter reminds me of a trick rider in a circus, not a berserker charging into combat. Nice sculpts for the beasties, but I agree that the riders need more action to them.
You’ve got to love that they’re wearing helmets but no other armour. I like the magmadroths. It’s a lovely model. I admit that I’m holding out for a new greater daemon but with so much else to paint I should hold off buying anything.
I love the fire lizards/ magmadroths.
Fugly.
I love those monsters I just don’t think they quite suit the dwarfs. Having said that, a lot of my dislike of these minis may be coming from my love of the slayers in original warhammer, who had very little in the way of ornamentation. Maybe there’s something in the background here that will bring me around.
I might get a box of these guys. Only because the helm crests appear to be seperate so can be left off. The spare weapons may look nice on my AoW berserkers. May plonk the crests on some stormcast….see if I can personalise them a bit. Magmadroths….wish they had been half the size and acted as guards for the character. These just look daft with stunties balanced on them.
There are two distinct camps of lovers and haters of these new figures. For me, these Fyre guys just get better and better. I don’t have an issue with their scale and theatrical looks, they’re fantasy so anything goes. I’m guessing the long double handed weapon is for use when mounted on the Magmadroths to give extra reach for slaying infantry and the small hatchet sized axes could be used for throwing as a ranged weapon. Guess if you hate ’em you won’t be buying them, end of and if you love ’em, chi-ching 😉
The beast is cool…but for dwarves? Really? I think the whole concept is meh…I would have expected a rune golem…
I think a runic golem is more the kind of thing the Steamhead Duradin – who worship the smith god Grungni – would use. Indeed it is rumoured that they might get just such a unit when they are released… 😉
Another picture from War of Sigmar, this time of the forthcoming Battlesmith and Grimwrath Beserker characters. I must admit that I do rather like the Bezerker’s Great Axe, and I am left wandering if he will function perhaps a bit more like the classic Slayer hero archetype, menacing monsters with his huge chopper…
Wait, that came out wrong…
Here’s the link;
http://war-of-sigmar.herokuapp.com/bloggings/410
I’ve recently found myself buying quite a few miniatures from the existing GW range, mostly from a fear that with the arrival of AoS the aesthetic would change and I’d lose out on some great miniatures that I can continue to use in whichever fantasy system I ended up using. I had hoped that I would be able to use miniatures from the AoS range for my Oldhammer games but the shift towards a mythic aesthetic of wars amongst God like adversaries is all too much. The shift to Very High Fantasy™ has meant nothing from the AoS range (so… Read more »
The monster looks awesome, but the saddle/throne/platform thing with a dwarf on it doesn’t seem to fit well at all
The fire lizard does not fit preconceptions of what is “dwarfish”, no. The Tolkien paradigm assigns dwarfes to be of rock and stone, hence they might ride earthen beasts such as mountain goats, bears or badgers.
But since GW are breaking the Tolkien Paradigm with their AoS, and these are not rock dwarfs, They are instead fire dwarfs, and as denizens of the Fire Realm, fire lizards seem quite fitting as battle beasts. Especially as the chaos dwarfs have dibs on the great big fire bullocks,..
Warscrolls have leaked for the Battlesmith and Grimwrath Beserker. The Battlesmith is basically an army standard bearer with some very nice buffing abilities, and even if he cops it nearby Fyreslayer units can choose to guard the standard, forgoing movement other than piling in but rerolling failed to hit and to wound rolls for the rest of the game. Get him into the right position and that could be very nasty for your opponent. The Grinwrath Bezerker actually has pretty epic rules, and is probably closer to the classic Slayer Archetype than any other Fyreslayer release. He is extremely hard… Read more »