Games Workshop Talk Details Of Warhammer 40K Crusade System
June 3, 2020 by brennon
Games Workshop talked more details of their upcoming Crusade system which is going to be implemented in the new edition of Warhammer 40,000.
Start Your Warhammer 40,000 Army @ Store.OnTableTop
When you start playing as a Crusade force in Warhammer 40,000, you'll begin with a set of greenhorns and eventually work your way towards a band of veterans who have plenty of battlefield experience. Characters, troops and vehicles will be able to level up between games, unlocking access to new weapons and wargear but they could also find themselves being mortally wounded due to the fierce fighting on the frontlines.
This means as well as unlocking additional options for your army you might also find yourself with a character who been battered and bruised. They'll still be a good commander on the battlefield but they'll carry the scars of your previous encounters, a nice way to forge a narrative link with your friends and their armies.
How To Start Your Warhammer 40K Crusade Force
When you get started you'll make a list of units, an Order Of Battle, based around one of the different factions in Warhammer 40,000; Imperium, Chaos, Aeldari, Tyranids, Orks, Necrons, T’au Empire totally Fifty Power. Since the whole idea is that you're creating a cool narrative-focused force, they are making things simpler with the aid of the Power system rather than specific points.
Grab A Warhammer 40K Start Collecting Force & Plan Your Crusade
From there you'll then decide how you want to build your army and subsequent battles (against other Crusade armies or normal points-based armies) will allow you to unlock more options for your force and tailor the way you want to go with your army.
Each unit you have in your army will come with a Crusade Card for you to track the way it has changed between games. Plus, this will allow you to track all the Battle Scars and such a unit has accrued over their time in the field.
Start Collecting Sets seem like a good place to begin for this game so maybe consider picking one up and preparing for the new edition?
"Start Collecting Sets seem like a good place to begin for this game..."
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Ooh! I like the sound of this! It reminds me of the RPG aspects of Kill Team, but on a bigger scale.
Takes me back to the original 40k Rogue Trader where you had a smaller force but could kit them out how you liked.
So for someone thinking of maybe jumping back in to 40k how would this work with the models? I foresee having to swap out weapons as the Crusade force progresses, so how easy are the basic models to magnetise? Will it just be the heavy weapon and sergeant that might need weapon upgrades/swaps? Or the whole squad?
Will be interesting to see how they plan this to work in detail.
It is too early to tell what upgrade paths there actually are.
And it will depend on how wysiwig you want your models to be.
Well OTT snared me in to buying a Starter box of Space Marines :p
Resistance is futile.
Your wallet belongs to them.
I’ve lost track of the amount of times a news post or topic on OTT made me want to buy more stuff.
😀
In theory it sounds interesting. I like the idea of it,but what if you just keep getting smoked on the tabletop.. does it become unbalanced?
I would assume you’ll accrue experience regardless of the outcome (obviously less than a victor etc) and it’s then just up to how you spend your points. It would be nice to see the details but it sounds fun currently.
The website has this to say when talking about fighting against regular ‘match play(tm)’ armies :
“… any difference in your army’s respective Crusade scores (your opponent’s score would be zero as it’s not a Crusade army) will accrue them some bonuses to help balance things out. …”
This suggests that in a worst case scenario (= the 0 point crusade army) you’ll get some sort of bonus.
Warmachine did this a few ears ago, Company of Iron. It was hard to get hold of in the UK.
Also reminiscent of Mantic Vanguard.
Difference is that with GW it’s part of core rules not a separate game.
don’t forget that it is part of the new codexes as well …
so it’s not like ‘buy the rules’ and you’re done.
You’re going to need the faction codex.
And probably any sub-faction codex as well .
I also wouldn’t be surprised if they did campaign books which feature unique upgrades to buy.
Any other company would sell a finished product on day 1.
Like Battlefront you mean? Buy the starter army containing the A5 rulebook…then buy each faction book as they come out…and even if you own the faction book you still have to buy that army list for the online Force Builder.
I’m not talking about army lists (not a fan of the small armylist format or the fact that I’d need to buy again to gain access to app-version).
I’m referring to (currently rumours) that the core rule book will only cover basic framework of the ‘crusade’ mechanic.
I’d rather have a expansion book that had all the rules, upgrades and scenarios, instead of having to collect them all across all factions.
Do it right first time out, instead of handing us a beta version letting it go to waste like they did with the AoS equivalents.
I know there’s always more cost. I bought the Drukhari codex last year and the cards.
I don’t do competitive play, only friendly, so it’s not important to have everything right.
If the new starter box suits me I’ll buy, but only if it does.
GW is out to make money, like everyone else. The Privateer Press kickstarter for the SF Warmachine was very expensive.
Sounds really good for specialising the force to the way you want.
Why is it that every time they talk 40k or Astartes, they use pictures of Ultramarines?
I have definitely come to believe them to be the least interesting looking of all Space Marines, and probably of all 40k factions.
I remember when the Crimson Fists were the poster boys for 40k 🙂
Maybe GW push the Ultras so much because they are an easy paint scheme?
Which, by definition, is more boring.
But that likely is their motivation. They like to have ‘beginner factions’ with simpler minis and all that.
Trying to dredge the memory banks but I do remember GW answering a Q&A where that exact question came up. I’m pretty sure it’s because they painted a huge Ultramarines studio army for 3rd edition (a full chapter’s worth) and sticking with the same colours means they can add to that or draw units from it for displays and photos.
That does seem interesting addition. More ways to play 40k is always good thing.
Some game groups are already doing this. Ritual creates longevity.
I wish they would give us more details about this. I’m not sure why they don’t just call it a campaign system though.
Probably find ‘crusade system’ being copyrighted