Titanfall Has Finally Arrived
March 11, 2014 by lloyd
The Game To Reshape FPS Is Here
If you live in North America you are a lucky sod, as Titanfall has just released in your region today. All the waiting is over and after months of speculation, an alpha and a beta, it looks like this game really is going to reshape the FPS genre. Reviews are popping up all over the net and some say that even if you don't like First Person Shooters this is still a game you should try and will probably enjoy.
It's All About Balance
Part of what makes this game great and accessible, even to novices of the genre, is the balancing act Respawn Entertainment have performed during the development of the game. For example, they have radically changed the flow of gameplay in Titanfall with just one addition; Pilot jump packs, which allow a new freedom of movement not found in other FPS. This small change has had a dramatic effect on how players move around maps, making it hard to predict where an enemy may come from. This means seasoned players will have to work hard to spot even new players of the game coming at them.
It's obvious that they have also spent a lot of time fine tuning the interaction of Pilots and Titans with a feeling of vulnerability running throughout the game, whether you're on foot or in one of the massive mechs. Each has the ability to destroy the other, so no one is lord supreme, which keeps you on your toes and entertained. Of course that said, it's kick ass to be in a Titan!
Weapon loadouts have also been well-thought-out with the game offering a lot less options than say Call of Duty. This is great as it means you don't feel like you're being outgunned all the time by another player with higher xp and you have a good set of weapons at your disposal.
When Can You Get It?
PC and Xbox One - March 11th (TODAY) in North America, March 13th in Europe and Australia and March 14th in the UK and New Zealand.
It will also be available on the Xbox 360 on March 25th in North America, followed by other regions around March 28th.
Titanfall Reviews
Reviews of this game are hitting the web thick and fast. Unfortunately, we don't get our hands on this till later in the week here in the UK, so I have picked out two of the best for you to check out today:
I can't wait to get playing this, let us know what you think of the game below.
"seasoned players will have to work hard to spot even new players of the game coming at them"
Supported by (Turn Off)
Supported by (Turn Off)
"you don't feel like you're being outgunned all the time by another player with higher xp"
Supported by (Turn Off)
Really looked forward to this and pretty glad they held off on releasing with the Xbone launch. Play is pretty fun and I like the addition of burn cards. I’ll be spending many hours on this game for the next while.
I love the burn cards, makes it feel a bit tabletop like 🙂
This is one of the few games that has got me thinking of an Xbox One over a Warhound Titan…
I think saying that this will reshape the FPS genre is a bit premature.
I think it’s already doing it. This game has been given a hard time for including ai cannon fodder in with real players but the effect is great and something I’ve long believed in. It’s the ai bots that alow you to play with other real people and still feel epic. I’m more than happy to shoot both and feel the satisfaction of influencing the battle when I do well. You can get a team of 6 players together and have a tight comradeship and still take part in a big battle. This is much harder in say battlefield with… Read more »
Yeah, it looks like a very pretty fun game. There is no discounting that feeling epic feeling you get.
AI comerades/cannon fodder in shooters isn’t anything new at all though, I used to play against bots with mates in lots of other fps games that date back to 1999 (Unreal Tournament and Counterstrike for example) Tribes and Brink were big budget titles that included parkour and or jetpacks. As for large robots, check out Shogo Mobile Armor Division, was awesome. 😛 Titanfall ain’t a bad game but it’s not revolutionary or a game changer by any stretch of the imagination imo. I’ve can’t remember a title that’s been this hyped, ever. It’s insane, even BOW a miniatures blog is… Read more »
Oooh, check out Blacklight: Retribuition too, screams ‘Infinity’ (Corvus Belli’s tabletop game) with some great graphics and funky mecha & infantry combat, ’tis a free download and whilst not the best fps ever is certainly worth trying out imo.
All good and nice if they could explain why the collectors edition for EU costs twice what the american release does, it would be interesting.
Game publishers have been ripping off European customers for many years. They do it, I presume, because they get away with it. 🙁
I have kinda accepted the ripping of games costing the same numerical amount in dollars and euro, but costing twice as much was a shock.
If I remember correctly (and I could be wrong) but I think its because our VAT is added before purchase altogether, whereas the American’s have the tax taken out after purchase so the cost difference is probably a lot smaller in reality but it always looks like they pay peanuts.
This game got an incredible hype for being just a multiplayer only shooter, with boring graphics and gameplay that will be way to chaotic for most gamers.
I played the beta with a friend and wasnt too stoked. Simple case of well oiled hypemachine at work.
Yes this game got a lot of hype but it came after it’s reveal when people reported just how much fun it was to play. So I don’t think it’s just a well oiled hype machine. Hype is not going to get you high reviews for a game with boring graphics and gameplay. I could see straight away that this was going to be exciting to play from the first videos to hit the web, it is chaotic and chaotic doesn’t usually = boring. Infact when your graphics engine is nothing new all you have left is gameplay oh and… Read more »
And Killzone has great graphics and gameplay, right? Right?!
Sorry, nit trying to start console wars but really, I find people who say bad graphics make a bad game (and Titanfall’s aren’t bad, they’re not great either). Titanfall’s success will relly on its gameplay and it’s future looks bright.
I like the concept, love the mech design and have always appreciated the (old) Infinity Ward attention to detail. Hate the fact that it’s multplayer only although I will have to check out the odd campaign system to see how well it’s implemented. I want 8-10 hours of action, set pieces and fun and then I want to move on to the next game. I just don’t have the time or the inclination to spend 60 hours playing the same dozen maps over and over 😀
I totally see what your saying I love a great story that pulls you in but after it’s done mp is all that’s left. So I think many players feel that’s where the value for money is in a game. After paying quite a chunk of money out they want a game they can keep playing online with friends week after week. So I think it’s good that that’s where the main focus of the game has been placed. It’s is possible to have both. Let’s take gow or halo as examples they had great story campaigns and mp but… Read more »
Oh yeah, for all the bitching about BF3, I was very glad they included the SP campaign and the coop missions. Same for Halo and GoW. But I suppose it’s true that with console games being more expensive and in my mind, being played by a generation with less disposable income, it makes sense that you *want* to get 6 months worth of play out of a single game. Plus multiplayer DLC is easier to produce and sell so I guess it’s win-win.
I think this is the realisation of Infinity the Game as a video game. I can see a spin off mission being developed, T.A.G. Fall. Player builds a list with a Tag but only deploys a pilot. As the game progresses the player can, at any time, Tactical Jump the Tag, and using a PH roll of the tag to equip the pilot. That would just be so cinematic. And I suppose, like the Lieutenant, you wouldn’t have to reveal the TAG pilot. So you could accidentally get him killed and your opponent would be none the wiser. Yeah and… Read more »
Completely agree with you here. As soon as I saw it I was looking for Maruts, O-Yorois and Cutters romping around the place in the game reviews, alas not yet! Still, as alot of TAGs are Remote Presence, it would only be the older generations (Iguana etc) that you could pilot as in Titanfall.
As to a game mode for the table top? Could be good, we do have one AD TAG already, so you could try it! 😛
Checkout Blacklight: Retribuition. A free play MP shooter (bear with me here) that’s got spades of atmosphere that seems ripped straight out of Corvus Belli’s universe, it’s an average enough shooter that involves mecha combat and futuristic sci-fi shennanigans that’s definitely fun if you’re after a quick fps fix.
For free it’s definitely worth a download just to see art style, it screams infinity imo.
As fun as the beta was I cancelled my preorder because it felt too much like I was being sold just half of a game. If it would have been priced at $29 for multi player only. Or included a single player campaign for the $60 price I’d have bought it. At $60 for just the multiplayer when compared against Halo, CoD and Gears of War, I wanted to vote strongly against the reduced value, and I’ve done it at the register.
Yep I’ll probably pick it up down the line when the price is reduced…
I still don’t get why you go to the planet to wait for a titan to be ready to drop, when night wait on the ship and drop in the titan….. makes so much more sense to me.
After playing the beta is not for me i like single play FPS games with a decent story so unfortunately not a big draw for me.
And if I hear something called a Titan I expect it to look awesome not a shodddy killer can rip off.