Paint Your Own Digital Minis In New PC Game, Moonbreaker!
August 25, 2022 by brennon
Brandon Sanderson introduced a brand new PC game he has been working on with Unknown Worlds (creators of the hit game, Subnautica). Moonbreaker is coming to early access on PC soon and allows you to dive into a bright and wild digital miniatures game on your computer.
Moonbreaker // Unknown Worlds
Moonbreaker is a tactical turn-based strategy game where you will take command of a Captain and their Crew and battle it out on different maps, hoping to win the day thanks to your choice of roster and your tactical know-how.
Gameplay // Moonbreaker
All of the Crews and Captains that you can choose from in-game are unlocked through progression and as you grow and develop your skills, you'll get access to different characters that offer up more combinations.
Reveal Trailer // Moonbreaker
As you'll see in the trailer above, it feels a whole lot like picking a warband or squad for a regular ol' miniature wargame on the tabletop.
Gameplay // Moonbreaker
What takes Moonbreaker to the next level though and indeed caught our eye, was the fact that you get to customise and paint your miniatures. There is a robust system included in Moonbreaker for "painting" your miniatures in whatever way you see fit.
Painting Miniatures // Moonbreaker
I love that they have well-known techniques built into the system like airbrushing, stippling, dry brushing and washing. From the trailer, it seems like the system works quite nicely and it will be fun to see what people create. Lurid pink. Let's make everything lurid pink.
The game will have a full-on competitive mode built in so you can pit yourself against others on the internet but it will also feature solo play. Procedurally generated "Cargo Runs" will allow you to test yourself against the AI and could also work as a testing ground for your skills used against opponents online.
As mentioned, Moonbreaker is going to be in Early Access from late September so it might be worth giving this a shot to see if it manages to recreate that miniature wargaming feel on the PC!
What do you think?
"I love that they have well-known techniques built into the system like airbrushing, stippling, dry brushing and washing..."
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I’ve seen the trailer when it went live and thought of posting it here but I didn’t. Not because I don’t like the idea behind this game but the way it was made. This… “your miniatures are talking all the time” is so annoying. Similar to this game is Wartile. which is much more like “SAGA AoV” with way less cringe audio. [ https://www.wartile.com/ ] And they also currently work on a successor to wartile called… “Successor” [ https://store.steampowered.com/app/1284730/Successor/ ] The miniature painting tool looks cool and what would really sell it would be an export function to make 3D… Read more »
Remember when all you needed to ‘paint’ your in-game miniatures was access to photoshop and seriously good 3D imagination skills ? Skins we called them … The ability of talented folk to paint a 2D skin and make it look interesting on a 3D model was nothing short of amazing. It kind of feels like overkill to have essentially a 3D art studio in a game. Yes, I’d love to try and tinker with it but I suspect I’ll just stick to standard assets or stuff other people make (I so hope they allow sharing of content … ). I… Read more »
So it’s a board game but a PC game? I’d need to play it first to see how it goes action wise.
‘Lurid pink’?
Pink is lurid by definition.
I don’t know, this feels kinda hit and miss. For me personally, it stinks having nicely-painted minis in a game that you then can’t take into real life to play with, especially if painting them takes just as much time in VR as in reality. And unless it comes with painting tools like HeroForge that paint, shade, and highlight all in one go depending on what part you click, you’ll be spending more time painting than actually playing, which feels counterintuitive to a virtual minis game, where the appeal is “play without painting.”