New Infinity Terrain Dropping This Week From TTCombat
July 13, 2019 by brennon
TTCombat is dropping some new Infinity terrain this week. They are focusing on four new sets but we got a peek at two of them yesterday.
The first of these is the Plaza which would work as a good focal point for your fights during games of Infinity. The central structure, crafted out of plastic, looks like a good thing to try and hack! I think the big open space might be a little easy for ARO so maybe you should drop some scatter terrain into the mix.
As well as the Plaza we also have the Tri Walkway which is perfect for some elevated gameplay.
This can then be added to with additional walkways or staircases. I think elevated terrain is key for those playing Infinity as it creates more dynamic gameplay when you get stuck into it.
Do you think you'll be snapping these up for use in Infinity?
"Do you think you'll be snapping these up for use in Infinity?"
It’s always great to see new options coming out for Infinity.
As @brennon said, elevation adds to the game play a great deal. Both of these pieces change the terrain from flat to risen. The question is, “Does this give you an angel of opportunity or leave you exposed to the oppositions overwatch”?
We have heaps of TTCombat stuff for Infinity. Their prices are excellent compared to other companies who produce very similar products. They make a set of modular airducts to add to your buildings which are great for cover. The first one would make a great ‘alternative’ ITS room.
As for your question…that would depend on what you play. In 40K it wouldn’t really do much other than break LoS. In Infinity it is all about who can see you – so you want as much in the way as possible.
that would be great as a portal in terminator or agents of shield type games.
If you haven’t checked out the TTC website then look for their industrial sets. Under 50 green-queens!
TheirSci Fi Utopia line has filled out very well. Night can be a bonus in Necromunda as well but Infinity is by far the game that can get the most out of multi level terrain. I would like to see a set of platforms or bridges that could extend the distance between the Tri Walkway and Tri Building and stairs to move from level to level outside the buildings. I also want to see how these could combo with the Sandstorm and Geodesic parts of the Utopia line