Warren and Darrell show you guys the ins and outs of the Red Thirst Special Rule.
Warren and Darrell have a chat about the Baal Predator Tank
Warren and Darrell talk you through the Decent of Angels Special Rule
Darrell looks into Sternguard Special Ammo to see if like the AK47, it will kill every mother ###### in the room. Then has a little trip down to mickey d's for a Royal with Cheese.
Darrell has a look over the "Combat Tactics" rule for Space Marines.
Darrel talks about tau in combat…. Wait hang on? Yea looks like it there a tau in combat, how did that happen? well anyway there a bit of war gear that helps him run away that’s called vectored retro-thrusters, they give you the hit and run special rule.
Darrell talks a bit about Shooting with Plasma Weapons and the Get Hot Rule. What's been your experience with using Plasma, is it a must take weapon in your army?
Darrell brings out some Blood Angles and gets asked if a Dreadnought can use the Blood Chalice to gain any special rules from it.
Darrell kits out his Space Marine Land Speeder... what sort of cheesy stuff will he be using... let's see!
It’s never enough to reduce your enemies’ buildings to rubble, you got to get in there and clear them out! With this in mind Darrell has a look at assaulting into ruins, but take note there are different rules for […]
Darrel has a look at how Ammo Runts work in the Orks army for Warhammer 40k.
Darrell is asked a question about how best to use 10 Grey Hunters against a unit of 30 Ork Boyz.
Darrell looks at the Vanguard Veteran special rule Heroic Intervention and how you can use it better.
Darrell tells us how you can get away from a unit that's chasing you off the board, when you fail your leadership test and have to fall back.
Darrell and I have a look see at what can and can’t Tank Shock in Warhammer 40K. Sounds simple but it’s worth checking that someone isn’t trying to run you over when they actually can’t.
Darrell checks out Ork Boarding ramps in Warhammer 40k in this daily tips. He has a look at what they do and if they are effective for the points cost.
Darrell talks us through the ins and outs of the rage special rule in Warhammer 40K.
Andy and Vishal get a look at Grand Exemplar Kreoss from Protectorate of Menoth and show you just how cool his feat is, and how just to use it in your games of Warmachine.
Andy and Vishal have a look at how you can keep a genrader fireing and give it some tasty magic bullets.
Andy and Vishal discuss one of the key points of playing Warmachine, boosting your dice rolls and the pro's and con's of boosting your attack rolls over your damage rolls.
Do you have a Cryx Battlegroup and you're wondering what to do with it? Well, Andy has some ideas to help you out with basic tactics.
Andy and Mike sit down to tell us how to use Speculatve Fire in Infinity and how to beat smoke grenades.
Andy and Mike Sit down to chat about a little tip for Infinity this time its how direct templates work and the diffrent types you'll come across.
Warren introduces Simon and Tom who've decided to submit themselves to the 3-Colors Up painting competition... vote for your favorite... who speed-paints the best Orc!
Now that our Orcs & Goblin generals have had a good long look at the army book. Warren gives us his ultimate-mega-greenskin- Beasts of Waaagh list that he's put together with the help of his trusty Goblin under-boss... Darrell.
They puke like a Saturday night on alcopops, but what are these scaly Trolls like? Darrell sets us straight.
The great Orc warboss mounted on the farting pig! Warren and Darrell discuss his grand-high Orciness, Gorbad Ironclaw, one of the most popular generals from the Orcs and Goblins army book.
Warren and Darrell have a look at the elites section of the Grey Knights codex and let you know just what's good for the Knights.
The Inquisitor that allows you to take your henchmen as troops... this army list won't be cheesy at all then!
Azhag and Skullmuncha make a fantastic centre-piece to a massive Orc & Goblin horde... Darrell and Warren put pen to paper and create a deadly entourage to showcase this fearsome general.
Mounted on his terrifying Wyvern, Skullmuncha. Azhag is a deadly mixture of melee and magic... but what do the Beasts of Waaagh boys think of him. Darrell and Warren give their thoughts on the Orc and Goblins Army’s most notable general.
The archetypal Inquisitor, what do the guys think of this embodiment of the Emperor's will?
The mighty bosses of the Beasts of Waaagh consider the more elite units for their Orcs & Goblins forces. Have Games Workshop given these mighty green warriors anything new... let's find out!
It's as if they can't get enough of this guy, despite what they say... the boys make an army list based around Castellan Crowe!
The Green Prophet has been lying neglected for a few years, but now that he’s revitalitised by the power of the Beasts of Waaagh, what will he be like in the new Orcs & Goblins army book? Warren and Darrell blow the cobwebs of this awesome greenskin shaman and see what he can do, in this new edition.
The guys move on to the HQ choices from the Grey Knights section of the Codex and discuss some of their favourite entries.
The guys move on to the HQ choices from the Grey Knights section of the Codex and discuss some of their favourite entries.
When considering an Orc & Goblin army, you must always take notice of the more outlandish units that the greenskins can muster.
It's magic-a-go-go, as Darrell and Warren compose an army list based around the prophet of the Orcs & Goblins himself... Wurzzag!
Is he the worst possible character in the Codex... or just the worst in the game. The lads discuss this Grey Knights character that makes his opponents better! But what's your verdict?
What are the troops like for these rebooted Grey Knights. Warren & Darrell discuss the troop choices. What will they decide?
The lads sit down and discuss the Assassins section of the Inquisitorial section of the new Codex... are they the cheesiest part of the new book? You decide!