We Get Xtreme with Dreadball and Much, Much More!!!
March 1, 2014 by dignity
So guys, here's the rundown on what we have been up to this week, as well as what we have planned for the next little while:
- First up, we're talking about the cool new gaming board Warren and Lloyd are busy working, while Justin has been off building Deadzone terrain like a mad man.
- Then we get to the meat of the show as the guys get a closer look at Dreadball Xtreme that's currently on Kickstarter.
- After that we move on to chat with our buddy James M. Hewit about his move over to the GW game design studio.
- We also get to chat 40K and give out thoughts on how we might back in to the game.
- Wrapping up the show, we have a word about the new bits and gubbins we're planning to add to the main BoW web site.
So it's looking like a jam packed show, hope you enjoy and have a great weekend!
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Weekender and Black Library live in Nottingham for me. Today is a good day 🙂
I actually like the little add breaks you put in now, gives you a decent pause point.
Imperial Guard is an excellent army for people, who want to explore other ranges. You can use pretty much any historical range you want – Napoleonics, World War 2… A lot of the sci-fi ranges are also quite useful. Take a look at some of my Blood Pact minis made from Warlord Germans (and some bits…): http://urbanzone.ehost.pl/blog/?p=801 (yes, I know, I am not a very good painter)
There is a lot of potential for “gaming in the gaps” – IG can represent an army from a “lost” world, mercenaries, units from some backwater planet, a humanoid not-over-the-top alien race…
Sunday, Monday, happy days
Tuesday, Wednesday, happy days
Thursday, Friday, happy days
But Saturday, what a day. watching The Weekender with you!
Your Marine worshipping melta bombs wouldn’t have been much of a faux pas in Rogue Trader. Not sure how the fluff has evolved since.
LLyod, if you want to understand the desire to play with Big Ass titans, you need to go back to the beginning of 40K. When I first played 40K it was rogue trader, a 1500 pt army consisted of 10 marines and a tank. My Friend was amazed when he bought two original land raiders and found he had spent all of his points, with only two vehicles and NO troops. We always dreamed of playing bigger games, with multiple tanks and squads, and maybe one day a Baneblade. Then they brought out the baneblade templates ,to make your own,… Read more »
The bigger 40K got as a game, the less interested I became in it. I also don’t understand the desire to play Titans. Diff’rent strokes.
I agree with warren Titans are fantastic, and having scratch built a few myself including a Tau Titan, their definitely one of my favorite types of models and can look great as a center piece for your army. On the subject of army’s, what about starting Tyranids, they can be customized and painted however you want, you could even make up your own hive fleet name and background. Plus as something a little different you can include a Genestealer brood, who take on the physical and genetic characteristics of what ever host species they infect. So you could have partially… Read more »
praying to melta bombs really does fit in with the 40k universe, where all things mechanical are mystical!
James said GW design studio is Extremist….
Also GK and Guard are awesome, also an excuse to buy ShadtowStug and use it 🙂
I havent played a game of 40k in about 6 months now… Bad tournament and campaign experiences were the final straw… But yeah, I dunno how you guys are thinking it’s going to be a moderate amount of money, I worked out my 1750 point Imperial Guard army came in at £686 direct from GW, if I bought it new. My Blood Angels came in a fair bit better though at around £220 with a heavy dose of kitbashing to make Sanguinary Priests and the like. 40k just seems to be entirely ‘pay to win’ now. Turn up with a… Read more »
With the backstage is is better for you guys if you get the lump sum or if it goes in the monthly instalments? Or does it not really make a difference?
The annual one is a big help as it gives a bit we can put towards equipment etc.
But really a balance of the two suits us best so either is a great help 🙂
Ok, the new titans minis are cool, they’re impressive, all what the players want. But, sincerely, that will be without me. I’ve played 40k since long time (1988), and now it’s only Epic on a 40k table ! I stop to play 40k because of that. I prefer to come back to the Rogue Trader rulebook. It was so much dreamful to me. Today, I think that 40k is only a combat between big tanks or big walkers. Where are the troops ? You said about playing 40k like watching a 40k movie. Ok. Maybe in Apocalypse… funny moment, but… Read more »
Yes, I prefer the Rogue Trader rules for skirmish combat but they had bad flaws too, the Virus grenade was a classic – Had my entire army whipped out bar 3 orcs in the first turn with the first shot by my opponent and being a space marine he was immune to the effects……. But the Rogue Trader games had much more fluff and lent themselves to themed games as opposed to the tournament rules that 40K now represents. Try the Old Hammer contract, it’s a good way to bring the fun back in your gaming group, a good attitude… Read more »
As a set of rules, RT left a lot to be desired. A little like AD&D at the time, no two gaming groups would have played it the same way as you needed to adapt the rules to make them workable for you.
Tournament rules? Have your read the rules?? Tournament/competitive games are balanced! 40k is definitely more set up for narrative play.
God I had some good times during the Rogue Trader era. lol I still remember a friend of mine reading the dreadnought & robot construction rules and saying he wanted to try something out just to see how it went… It ended up being a dreadnought with no movement or weapon skill points a 10 in balistic skill and having a defence laser as it’s only weapon. ( You know, one of those things that planets had for shooting down starships that in orbit. ) In 40k scale it was 15 inch long and had a stupidly powerfull 5 inch… Read more »
The way forward for Orc in Rogue Trader was grav surfboards armed with shurikan catapults and krak grenades…And one looney with a vortex missile
Titans first appeared in Titan Legions, the 6mm scale game, which was expanded into Space Marine, a horde of expansions and then it all went sh!t-shaped with Epic rules which brought it down from regiment sized battles to something barely larger than a standard 40K game. As for Imperial Titans, Warren missed one. Warhounds, Reavers, Warlords, Warmongers and Imperators, though the Warmongers were never released (there was concept art floating around). The best thing about the 6mm scale was you could field multiple battlegroups of Reavers and Warlords supported by scout pairings of Warhounds, with one or two of the… Read more »
A sad day when the let it go…best game they probably produced
The thing is with 40k these days is that it can be whatever you want it to be. It can be huge apocalypse battles with titans and baneblades, it can be a 600 pt skirmish, it can be squad vs squad kill team. The problem is that too many players have a very narrow view about what is the “correct” way to play it. 40k isn’t the type of game where there is a right way to play. It’s a system that gives you the tools to play the kind of game you want. The draw back is when you… Read more »
You hit the nail on the head in your second paragraph. It’s very easy to say you can make the game your own and play it how you want, but that depends on having opponent’s who feel the same way. It’s great if you have one or two like-minded friends to game with, but by and large you’ll find most of your opportunities for gaming will require you adopt the common language of the game. That means exploiting army lists and local metas. It’s inevitable and very hard to avoid it.
if you are going for a grey knight/imperial guard mix, rather than a religious group of guardsman, why not go for a ‘spec ops’ vibe? grey knights are normally sent in when the poo hits the fan, so why not have a very tactical feeling guard army? there will be much scope for customisation and easy painting (lots of blacks and dark blues) alternative manufacturers (copplestone castings, puppets war) and for the vehicles too
Great show I really enjoyed it…
I am pumped over dreadball X cant wait.
Okay, here we go… My advice to any beginner of 40k is to start small. I was lucky to grow up with 2nd Edition, where you had regular articles and codex rips published in White Dwarf, with background, rules and points costs + the extensive material that came with the boxed game, so I had all the bases of the background covered as it was consolidated from Rogue Trader. Now so much has been added since it’s easy to see why it can be daunting for anyone new to the 40k universe. I would recommend seeking out copies of the… Read more »
TECH ISSUE: Am I the only one not seeing the video? Right clicking the space reveals “Video not loaded” Flash message.
A great idea for the 40k side of things, have plenty of advice and tips to offer. Depending what options you look at maybe a way of trying to help out as I may have a few old sprues or items I may not be using.
I am 40k illiterate. Can anyone tell me why there are so many different kinds of Space Marine? I don’t mean canonically, as it’s easy for GW to come up with factions within a group. I mean in terms of gameplay and models. How different do they play? How many models that you can buy are specific to to Blood Angels or whatever? Seems unnecessarily complicated and I don’t understand why anyone cares other than for story.
To answer your “why” question first… because of demand. Simple as that. Blood Angels, to name one example, have a fair number of unique miniatures, for example a unique Dreadnought and the Death Company box, as well as unique characters. Of course, the charm is that you can use other Space Marine kits in your Blood Angels army as well. I am not sure what you mean with complicated. How is two flavours of Space Marines different than one Space Marine and one non-Space Marine faction? Of course, it may seem superfluous if you’re not “into” the game, but that… Read more »
So what are the implications of using that Blood Angel Dreadnaught in a Grey Wolves squad? I mean with a grey wolves paint job. Have you broken the game?
By complicated, I just mean that it seems like the only differences between them are what each Codex tells you they are. It mean, if GW said that we’re making a new Tau faction that was black with a new insignia, one new model and a new Codex, wouldn’t that be weird?
Dunno. What do you consider broken?
Have I broken the game if I use a blue-painted Khador Warjack in a Cygnar army?
They’re all warjacks. The only difference seems to be what the books tell you.
Why do you need different factions for Red, Blue, White and Black Warjacks? Probably because it’s cool.
And if enough people play Tau, I would hope they make a new Codex.
If … say … 1000 people out of 2000 in total play Tau, I’d rather have those 1000 split up among 2 Codexes (or 3, or 4), than just playing one.
You can’t “stop” people from playing Tau, if they are a runaway success. But you can add different rules for them to keep things diverse and stop a majority of the player-base to play only one Codex (to the detriment of overall diversity).
I’ll give you that. Maybe it’s the product of decades of evolution and trying to keep the game interesting.
Got to admit, I do sort of wish sometimes I could get into 40k, as there are things about it i do genuinely like – but none of the “playable” factions have any appeal to me whatsoever – I dont like playing humans, super-humans, humanoid aliens or bugs. I do really like some of the “backround” factions like Enslavers, Umbra (the depiction that has the tentacles/mouths ect, not the plain sphere ones lol) and the Slaugth sound awesome too (floating biomechanical pillars and stuff sounds totally my thing!) – but I cant see any of thsoe getting plastic kits and… Read more »
You forgot daemons 🙂
I always just saw them as humanoid aliens though, personally….but you are right, it is arguable.
Man, that video was extreeeeeeemmmmeeeeee!
Great show guys. Lovely to see James one last time with you all.
Looking forward to all the new content, especially @elromanozo and his new tutorials, which make the perfect background for a bit of mini painting once you’ve seen them a few times. Romain’s voice is so theraputic.
“…A dark wet hole, what every purple worm deserves….’
Great show, guys. James, I think everybody on this site is going to miss having videos with you in them! I’m really looking forward to this new 40k series. I actually never played any GW stuff, except the PC version of Blood Bowl. I grew up playing Battletech, along with various RPG’s. Getting back in to the hobby now, I’m currently playing X-Wing and Dreadball, and am taking a VERY close look at Infinity. Maybe I’m just geared mentally more toward smaller, squad/skirmish games, but with 40k being the big boy on the block I think this will really help… Read more »
Warren have the Titans – I have my Dragons …
@Warzan – pick Vlka Fenryka with Imperial Guard. If you like good background that connects two armies you can’t choose better. Winter is coming! 😉
@warzan you could go for a gaunt’s ghost / Kelly’s hero type army with units from other imperial army’s or aliens’’ in a fight for survival type army.