Shining A Light On Kill Team: Into The Dark From Games Workshop
August 5, 2022 by avernos
Games Workshop has shown off the contents of the new Kill Team: Into the Dark boxset over on their Warhammer Communities page and there is a wealth of details and images to share with you.
Kill Team: Into the Dark // Games Workshop
The box contains everything needed to play out your Kill Team games but this time it moves the conflict off world and onto The Gallowdark, a drifting space hulk that has been missing in the warp for over four thousand years. With its sudden return to real space, many are interested in what treasure it may hold for those who brave its claustrophobic, labyrinthian, dark corridors.
Kill Team // The Gallowdark
The box contains fifty-four individual pieces of terrain that are modular and expandable with a planned new set due out in three months' time. The set has a very industrial meets naval feel to the design. This is especially noticeable with the oval bulkhead doors, which give the layout that submarine feel.
The Gallowdark
To navigate the corridors of the drifting hulk there are two sets of new figures for your Kill Team games. The Imperial Navy Armsmen and the Kroot Farstalker Kinband.
Imperial Navy Breachers
The Imperial Navy Armsmen are the fighting troops of the Imperial Navy. They garrison Navis Imperialis assets, anything from orbital stations to mighty battleships. Breachers are the elite – blunt instruments trained extensively in close-quarter fighting techniques.
The twelve-strong unit consists of ten Breachers that are equipped with boarding shotguns and blast shields, and a host of other tools to help them gain entry and close with their target, they're accompanied by a C.A.T. unit, and a Gheistskull (a former breacher stuffed full of explosives and sent on their way). The models have a classic deepsea diver look. Thick-soled heavy brass boots are paired with metal shoulders and large helmets with air gauges attached to their tanks to allow them to breathe in the vacuum of space.
Farstalker Kinband
The Kroot are an ever-evolving race of carnivorous warriors known throughout the galaxy as savvy mercenaries, relying on their fighting skills and extraordinary fieldcraft. Their Farstalker Kinbands range far and wide across the galaxy, looking for fresh strains of beneficial genetic material to bring back to their Shapers.
Another team of twelve to take on the Gallowdark. The Farstalker Kinband contains ten Kroot warriors and two faithful Kroothounds, there is even a kroothawk on the tracker's rifle (I've no idea if it's called a kroothawk, but based on the kroot's naming convention so far I've got to be in with a shout!) The minis have a western vibe with ponchos and low slug holsters on their hips. I'll be fascinated to see if they are the template for a revamp of the Kroot range for 40K or if they'll remain a small squad tied to Kill Team.
Kill Team Into the Dark Rules
There are two rulebooks contained within this set – a 144-pageKill Team Core Book containing the complete rule set, and the Kill Team: Into the Dark rules manual. This 120-page tome contains full Killzone and Close Quarters rules, as well as 18 missions – nine each for narrative and matched play – plus a new type of campaign telling the story of the Gallowdark, and all the rules and lore you’ll need to play the two teams you get in the box.
Kill Team Into the Dark Dice and Templates
On top of all that, you get all the equipment, counters, cards, and so on for the full Kill Team experience. That means a sheet of 85 double-sided tokens, including objectives, order tokens, and injury markers, 10 six-sided dice in that signature Kill Team orange, two Tac Ops decks – each containing 27 cards – and one double-sided game board to host all your bulkheads and barricades.
These new rules are completely compatible with all the kill teams released in this edition so far, from the existing boxed expansions, Compendium, and White Dwarf issues. The Gallowdark is a big place, and Games Workshop will be exploring its vast and varied environs for a while. With rules for Close Quarters Combat and new visitors that will be expanded on a three-month release cycle.
The only question is will Lloyd finally get his hands on some new Kroot?
Find out on the Weekender
"I'll be fascinated to see if they are the template for a revamp of the Kroot range for 40K or if they'll remain a small squad tied to Kill Team. "
Supported by (Turn Off)
Supported by (Turn Off)
Supported by (Turn Off)
I can see a great prison game of this set some of the Kroots escape an release the others get their guns then try to take over the ship to get home.
Did not know GW like copying the Battlestar Galactica IP, The Imperial Navy Armsmen look instinctively like the Cylons from the 70/80’s TV show.
They’ve copied enough of everyone else’s IP so it’s not much of a surprise to see them nicking Cylon hats.
HAH! I said that on the weekender, glad I’m not alone
It looks like a lot of terrain, but Kill Team plays on a very small area, so it’s not.
Are they shipping with paper battlemats for Kill team?
I believe a paper mat is in the box as well
I think it is thin cardboard …
The new sets really are “all you need” to start playing killteam with only assembly required.
It does suck that they appear to have gone for all monopose teams, which really kills the variety that a game of this size (5-10 minis per team) should have.
I had hoped to see something compatible with the existing Zone Mortalis and GW terrain, but realistically it was always going to be something along these lines. ZM is a more interesting and module system but it’s chunkier dimensions rule it out for something like a Kill Team board within the official sizes. As far as interlocking sections go this is fine and functional. The issue might be that because all this just sits on top of the cardboard its going to be rather easy to nudge things around when moving miniatures. The cluttered nature of the board with all… Read more »
Those do Breachers and terrain pieces do look really good but those Kroot are rather boring. I am not saying that those Kroots are bad or anything. Just boring looking.
@lloyd
I like both forces, but I really want those Kroot!