Pyre Prepare the Mechs for Inevitable Betrayal
May 9, 2013 by dracs
A few days ago we reported on Pyre Studios' upcoming board game Inevitable Betrayal. Well things look to be shaping up for the game as we have just come across the various designs for the mechs the players will be controlling.
The good thing about these designs is that they look practical and obviously have a function to their design, which makes sense given that their primary role was as repair mechs.
The different purposes and designs makes it clear that we will have some cool options and tactics to draw upon in the game. I am really looking forward to seeing how these mechs take shape as miniatures.
Is there anything you particularly like about Pyre's designs? Is there anything you think could be done differently?
Supported by (Turn Off)
Supported by (Turn Off)
Supported by (Turn Off)
I hope I can get a disco ball bot that can breakdance. Robots need to get down as well.
It’s not good enough for you that they do “the Robot” wherever they go, they have to learn other moves now?