Necrons are Imminent! But what would you change?
October 5, 2011 by warzan
Every source we have (both those on the inside, and those who ... shall remain nameless) have been telling us that we need to be stocking up on gauss weaponry and dusting off our mighty Megalith!
Yup... Necrons are next! (Or for Christmas, or not just for Christmas - if SOB get in the way!)
The rumour-mill for Necrons is going into overdrive, all we can pretty much say for sure is to expect a big fluff injection (ooh err), and that the entire dynamic of how Necrons wage war is changing oooooooh!
And there will be amazingly cool models! (We expected this much anyway!)
If this is true... and we have no reason to doubt it... then now is a great time to consolodate our speculations, so ... what updates would you like to see to the Necron Codex? And what rumours do you think hold water - we will compare them once the release is out.
So search out those rumours and post them here so that we can discuss what we think is true, false and just plain made up.
What would you like to see changed?
What would you like to see kept?
Come on guys... we need to hear what you have to say about your favourite immortal killing machines!
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More Lords to go along with the fluff would be nice. If GW continues with its usuall trend everything you’ll want to take will be in the Elite section.
Where are these ‘rumors’ coming from… I’m guessing not GW.
There was nothing in this months White Dreadfleet. I mean White Dwarf.
Like all good Journos, we can’t divulge our sources 😉
We did get a bit of conflicting info recently, but everything seemed to converge over the last few hours – so I’m pretty confident Necrons are next 🙂
Of course we could be fed ‘horseshit’ in which case it wasn’t my fault lol
Of course Sisters could sneak in, but as far as we’ve learned its Necrons this year.
How could sisters sneak in when they were just in White Dwarf?
He means actual models released, but seeing as it was in WD I think it unlikely.
I would like to see a new more mature edition of the 40k rules..
A special character called “Arnie”.
I think units of cheap, weak “drone” cyborg types that the Necrons build out of civilians and captives etc when they can be bothered, would be nice. Unless they are going to lower and weaken the point costs of Necron soldiers.
Well more unit options than what they currently have would be nice. Lack of unit options is reason why I didn’t like from Necrons when I tried them years ago. Currently there is limited number of different Necron lists that work and difference between those army lists are extremely small. Current Necrons need lot of Necron Warriors (least 4 full squads) to minimize phase out. I lost too many games to phase out becouse I didn’t want to use that many same squads as its against my principles.
Yeah its very hard to play a half decent list that is varied from the standard builds I think cos a lot of units aren’t really viable.
What do you guys think of the concept of Necron transports?
I hope they look nothing like their BFG counter-parts.
Fair point – the Cairn was pretty cool with its nice sleek crescent shape and Stargate-style pyramid on top, but then they just copypasted the same shape for everything and lumped several together…just a mess.
that would be nice to get some flay ones up in there
I tend to think the most interesting thing about Necrons when released will tie into the whole ’40k 6th’ thing you asked on Friday.
In theory, it should be written very much with 6th in mind, so what it ends up being like should give some very big clues to what 6th is.
If 6th edition is not out beforehand then it will most likely not be very compatible. Why let you buy 1 version of the codex when they can have you buy 2 at only twice the price.
4e Orks was pretty 5e-friendly, so I’ve heard.
they usually prepare them for next edition if there isn’t a very long gap in between. Guess there’s got to be a point where they switch codexes with the next edition of game in mind.
a second troop choice
i cant believe no one said it yet but the other things are
more vehicles
transports
Hope for plastic soldiers.
Halloween Necron release? How very festive of GW.
How about a well researched and respectfully compiled rule book. Something that looks as though it’s had at least a few hours of play testing so there doesn’t need to be a multi page FAQ a month later to fix all the the elements that are ridiculously broken. Of course this will only happen if GW change their corporate strategy of planned obsolescence. Andy Chambers complained about it back in the 90’s when he said that the policy can make the rules designers look bad because they have to keep writing a new edition every 5 to 7 years. And… Read more »
To be fair to the guys in the design studio, I don’t believe its possible to write what you are asking for… There are just way to many variables now with so many armies and so many units The release of new books and games is part of the business, if they didn’t do that they would have went stale – their success is partly based on the fact that they did introduce rounds of updates. I haven’t seen an army in recent times where you literally had to scrap everything and start again. Sometimes its worth taking a breath… Read more »
I say this because they said they could write it. While nothing is perfect he said they had some great ideas. They said that GW could have gone a different route and just expanded with new armies and new models. By just adding and not changing what exists already. This is not the fault of the designers, its what GW as a corporation wants. Loyd asked once as to why they looking at 6th edition when they don’t even have all the current codices out yet. It’s because they don’t want anyone to have a complete set of anything. Just… Read more »
I know I couldn’t. However…. it would be nice for GW to look at the community, say “we’re planning Necrons. G mad'” and give us a posting forum to put all the mad, bad ideas up. OK, some people might just bash them (me included) but it’d make us feel ‘involved’ when we see our silly idea on the table and mgith – just might – prevent some of the ‘damn them! All they do is hike prices for their plastic crap!’ lark that I’ll be honest, i am horribly guilty of.
One of the very intrigueing things is that the Necrons will play very differently. In 4th edition they had the old, Firing line that you sucked back through a monolith and pop uot the door for another shot. In 5th the Monolith was pretty much king, with troops being kept as far away as possible. Necrons always seemed to lack mobility, and even with the we’ll be backs we’re a bit fragile to fight their way across the table. So I do wonder how the play style will change …. mmmmm Will they be more mobile? Will they have other… Read more »
You can count on some kind of fast skimmer transports being included IMO
Yeah I think transports could be seen to keep them up with other races but what I want about necrons are little items like veil of darkness that have a xenos feel to them and do something cool. I think also there’ll will be special character builds as has been rumoured, like immortals being able to be taken as troops if you take a character for example. We also need some CC prowess as atm it is not often a fun situation to be in CC. I think the playstyle will simply have more builds added to it, but that… Read more »
shussh!!!! my necron overlords are still sleeping…….and trust me, there awefully grumpy when they wake up 😛
Will be interesting to see the new developments. I am hoping for more units to diversify the army a bit and take it into a new and darker realm than it is already in.
I thought it was pretty common knowledge new necrons were coming…
There’s compiled lists of all the expected changes/rumors of what will be changed on most of the 40k forums for the last few months 🙂
We had heard that they were pushed to January – which was kinda pants
Now we’re told they are this year – we believe next.
For Full Disclosure – I LOVE NECRONS – So will find pretty much any excuse to talk about them 😉
I just hope one of the rumors isn’t true.
From what’s being said on multiple sites, necrons will rise up and overthrow the remaining c’tan, then they will be elites and enslaved.
With the current background story I just find this completely impossible.. the gods that gave them eternal(ish) life being overthrown? yea no.
Well, it’s not really the kind of eternal life they’ve hoped for.
But, a continuation of the plot is very unlikely for GW, so have no fear …
Ah but is there anything you don’t love? 🙂
If it’s this week while I’m on holiday I shall be most chuffed.
I would like to see muitiple veil of darknes to get the troops around the table faster.
1. Phase out changed
2. C’tan redone and made into Forgeworld models for apocalypses
3. We’ll be back must stay
4. Gauss becomes rending.
5. Pariahs stay in codex just redone.
6. Proper box sets not just 1 model per blister
No phase out
At least one more troop choice
Named characters
Another vehicle or monolith variations
Plastic Pariahs, Immortals, Flayed Ones, Wraiths, and Tomb Spyders
more vehicles and WBB swapped for FNP are the most solid rumours i’ve found.
FNP makes sense seeing as they are all metal
I really hope WBB gets swapped for FNP. WBB rules, while fun, were always a bit of a pain to deal with and were quite finicky.
More troop choices would be nice. Necron slaves, cultists or the like would be a nice nod to the old fluff.
How about a Obilisk type sentry turret with the deep strike rule to represent an emergance from underground.
More substantial fluff for the necrons (and not written by Matt Ward)
Other tomb constructs like the tomb stalker or spider.
the real problem with Necrons is the lack of close combat survivability…it doesnt matter how many squads you have or how many models you put into your squads, your going to get swept almost every time…Necrons have mobility (try a Destroyer list)…Necrons have exellent shooting…Necrons have great HQ’s…but get your Necrons into close combat….and your screwed…make them fearless or up thier initiative…or both…as it is, retreating Necrons is absolutely unacceptable…grr 😉
Nice do you not think though that if they had transports they would be a bit more survivable?
By mobility I meant general mobility not specific mobility like destroyers and immortals etc.
Special Rule “Moral Victory”….or the “Thanks for bringing variety to the table” rule
Any time a necron player faces a marine codex of any flavor….they automatically get to add +3 to all of their dice rolls. If the +3 puts the player to a slight disadvantage, the player will be allowed to decide what he actually rolled and will be able to replace that value with what the dice actually shows.
Jokes aside, I’m wondering if this Dex has been designed with 6th ed in mind….and what, if anything, we’ll be able to glean about 6th from the necron dex.
More Anti-Tank weapons especially long range.
No model count limit on warrior units 🙂