Khrystan’s 1850pt Eldar List for Warhammer 40K
November 5, 2012 by beerogre
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Darrell & Andy have been sent a list from an old friend (and opponent) Khrystan... what will they think of his proposed Eldar Force?
Eldar Army
1850/1850pts
HQ
Eldrad Ulthran
(210pts – 1 model)
- Staff of Ulthran
- Runes of Warding
- Runes of witnessing
- GhostHelm
- Spirit stones
- Rune Armour
Phoenix lord Maugan Ra
(195pts – 1 model)
The Maugetar
Troops
Guardians
(110pts – 10 models)
- Bright Lance
Guardians
(95pts – 10 models)
- Scatter Laser
Dire Avengers
(96pts – 8 models)
Wraithguard
(396pts – 11 models)
- spirit seer
- conceal
Elites
Fire Dragons
(137pts – 7 models)
- exarch
- fire pike
- crack shot
Fire Dragons
(121pts – 6 models)
- exarch
- fire pike
- crack shot
Heavy Support
War Walker Squadron
(180pts – 3 models)
- Scatter Lasers
Wraithlord
(155pts – 1 model)
- Flamers
- Bright Lance
- Missile Launcher
Wraithlord
(155pts – 1 model)
- Flamers
- Bright Lance
- Missile Launcher
Supported by (Turn Off)
Supported by (Turn Off)
Supported by (Turn Off)
a banshee with axe has been FAQ’ed it counts as an executioner so gives +2S. thats all
Like Andy I stopped playing my Eldar a while ago but if you guys want to try and make a list that works from my collection I would gladly give it another go (this is from memory as it’s all in storage now). HQ Yriel Avatar Eldrad Farseer + 6 Warlocks (mix of swords and spears) Maugan Ra Fuegan Jain Zar Baharroth Elites 5 Striking Scorpions (Exarch – Scorpions Claw) 5 Fire Dragons (Exarch – Firepike) 20 Wraithguard 10 Banshees (Exarch – Executioner) 10 Harlequins (including Troupe master, Death Jester and Shadowseer) Troops 10 Dire Avengers (2x Exarchs one with… Read more »
Can’t wait till the new book, it seem like its been forever and still gotta wait probably close to a year. What do you think about using allies to bolster some of the weaknesses in the Eldar? Both Dark Eldar and Tau are battle brothers i think.
I encountered an Eldrad w/ massive unit of wraithguard unit before. My necrons just skirted around the unit and murdered the rest of his army. It was basically 1/4-1/3 of his army that stayed on an objective behind an aegis line not doing anything the whole game. I just ignored that objective and captured the rest.
eldar are actually the only army that can ignore perils of the warp due to ghosthelms giving a 3+ save against it 🙂 also just whack him with divination…. 4POWERS 😀 and he can cast one twice i used this to great affect in a game saturday gone. dire avengers can’t overwatch during the turn they’ve fired it but after there next turn they’ve reloaded so can overwatch with a bladestorm ;). alot of people in my local area curse my eldar army in the new edition due to the increase in the worth of shooting and divination is just… Read more »
y so loud ?
any reasons why your video intros regularly blast off my neighbors ears?
Well we want them to pay attention too
where’s the Avatar in this list? having everyone in 12″ Fearless, would be invaluable
I have:
Autarch w/ Power Weapon and Pistol
Farseer with Runes (Warding and Witnessing, Spirit Stones)
2 10 man squads of Dire Avengers (exarchs have dual catapults and Bladestorm)
6 Scorpions (exarch has Biting Blade and Shadowstrike)
5 Wraith Guard
I think Nazghallion is right that the ghosthelm does give eldrad a chance to save on a 3+ for perils, but i think he can do a maximum of 3 powers per turn, not 4 (spirit stones plus staff). I have used eldrad with 10 wraithguard and 2 wraithlords as in this list to some effect, but having something that can bail you out of an assault is important – this list struggles with that.
I’m thinking about making an elder army. At least 18 pathfinders, 2 troops of harlequins upgraded and two prescience farseers. Starting with 1500pts and expanding later. Any advice on what other units to add that would compliment the units I already have listed?
I still play Eldar quite regularly. They are definitely not the easiest but they are my army of choice. You are right in saying a lot of people have not faced Eldar and it is one of their strengths. I do like to chop and change my list depending on what I’m facing. The core of my army pretty much stays the same. HQ I’ll take a Farseer runes of warding witnessing and Ghosthelm for perils save 3+ The three Eldar powers that don’t need los Doom fortune & guide. and I’ll put him in a Falcon. I generally take… Read more »
Page 31 – Howling Banshees, Executioner.
Replace the last sentence with the following profile:
Range S AP Type
– +2 3 Melee, Two-handed
latest FAQ says this
I’ve been playing Eldar for a while now and I have a few things to say here. Warning bit of a rant here. While I don’t use Eldrad as he is too slow for my play style I believe Eldrad too be quite powerful for a several reasons. He is one of the few T4 characters for eldar and has a 3++ save with a witchblade and a weapon that ignores armour. Being able to cast fortune on the unit he is in allows this to be a re-rollable 3++ save which is simple brilliant. How can you make him… Read more »
@concreteus definitely agree fire prisms work best in pairs (Ive seen someone go for three… terminators do not like that!) spec since one only has to be able to see the other aka hide one behind a building while the other hangs around on the edge of cover and blast away 😀 (in this case holo fields MAY still be worth it so any pens you can choose a result that wont stop you shooting) afraid i cant stand shining spears myself… don’t really know why… surprised with the seer council on bikes always wanted to try it but not… Read more »
Shinning spears are incredibly hard to use and I think that’s what drives a lot of people away from them. However in this edition they are improved greatly. The skilled rider upgrade means that you get a 3+ jink save when you go flat out which is brilliant. I find a unit of 5 with that upgrade can with-stand a stupid amount of fire power. Once again if you fortune them with Eldrad or another farseer and then do this then you have a unit that has a 3+ re-rollable jink save that can move 48″ in a turn. This… Read more »
still not sure why you think witchblades are good anti armour we lost the str7 on them…. did gain armourbane but average on 2d6 +3 is 10… agree there great infantry killers though :L however the singing spears are str9+ 2d6 versus vehicles… id be inclined to take a combo of spears and blades. You have convinced me to try them! i will have to see if i can blag a proxy for once…
You’ve basically answered you’re on question here.In combat you strike the rear armour value and I’d say at least 80% of the vehicles out there have a rear armour value of 10. meaning on average you will glance them at least. A unit of 5 plus the farseer on the charge gets 18 attacks. I’d say you’ll be getting quite a few glances as well as some that miss and some that pen as well. So against basically any transport your pretty much guaranteed to at leasat glance it to death. Like I’ve been saying as well with the council… Read more »
I love eldar. the problem is I play round a mates place, like a sort of club with 3 or people. The issue I have is that they make the lists once I’ve shown up with my stuff (all ready to go). so when they see my eldar box, out comes the flamer spam, colossus’ and hydra’s = me buggered! without cover, the pointy ears are toast. :-s
At least before if you took harlies they could not be seen at all most of the time, now they just get a cover save… screwed.
Well before you put your stuff on the table why don’t you all make lists at the same time in separate room. Then you can all have lists that are not tailored at you.
I have to agree with this statement you’re mates tailoring a list against you is a pretty low thing to do. If they truely play like that you could always return the favour I suppose.
Btw I believe that the hydra does not have interceptor therefor it can has to snap shot at ground targets, so make sure he is not hitting you on normal BS. If they want a play a game like this make sure you call them on everything.
yeah… definately against those wraithguard, i would rather have pathfinders, and maybe a defence line, this army does not seem to have much counters to flyers apart from mass shots from scatter lasers