Gamma Wolves: A Game of Post-Apocalyptic Mecha Warfare
September 16, 2020 by avernos
Osprey Games have announced an upcoming game from Last Day: Zombie Apocalypse writer Ash Barker. Gamma Wolves: A Game of Post-Apocalyptic Mecha Warfare is on its way this November and it's already looking very interesting. For fans of Mecha there are surprising few games out there to sate their appetite, which surprises me as it seems to be a popular genre. Enter Gamma Wolves, stage left.
Gamma Wolves: A Game of Post-Apocalyptic Mecha Warfare // Osprey Games
Gamma Wolves: A Game of Post-Apocalyptic Mecha Warfare is set in 2291 on Earth with a blasted landscape dotted with the remaining hives of humanity, called Arcology's they are pale reminders of the resident's former nations. Roaming the land between these are the Gamma Wolves, single piloted mechs in gangs of three to five metal monsters, fighting for resources under the baking sun.
The Frames can be any models from your collection and the first step is to "build" your Frames. Depending on the base size your model fits on will define whether it's a Light, Medium or Heavy Frame and the loadouts vary in price depending on the size of the Frame. This should allow you to use whatever models you want to play meaning those pretty ones you have on the shelf over there that are gathering dust can be brushed off and put on the table. The skill of your pilots is also decided when you build your group, and you can even designate one as an Ace.
Game mechanics are based around d6 with a true line of sight for targeting although the Frames fill the volume of their base like Infinity making it easier to judge if something is viewable to be hit. Tests are made on 3d6 like Mantic's Dreadball with dice being added and subtracted to the pool for modifiers rather than changing the required value itself. This should lend itself to an intuitive system that is easy to pick up and remember without having to consult the rules every 2 minutes.
If you want to know more about it you can download a 20 page introduction to Gamma Wolves here it certainly seems like it should be a winner for Mecha fans out there and I will be interested in seeing what John our resident mech fan thinks when the rules are released later in the year.
Will you be leading a lance of Gamma Wolves into the cursed Earth?
" This should lend itself to an intuitive system that is easy to pick up and remember without having to consult the rules every 2 minutes."
Supported by (Turn Off)
Supported by (Turn Off)
Supported by (Turn Off)
Looks like a good game and who doesn’t like a bit of mecha
Nice when robot wars gets real fights for the last few resource to survive. an interesting twist on holocaust survivors with a matrix/battletech mix to the technology.
I don’t know if this will have rpg elements but if not I think it’s a missed oppertunity.
I’m not a big mech guy but it’s always been weird to me how these games don’t catch on, I wonder if, like skirmish games, without an rpg element you can’t get attached to the charecter of your small group of unique minis? Just a thought.
No… noonono… noonononooooo…. don’t… not another system… my wallet… have some decency! MERCY…..
MOAR MECHS ARE MOAR!
Ash is really great youtuber.
He’s got a few battle reports on his channel show casing this game system during its early development. They where good, but thats about it. Just good.
It didnt show case any real unique or inventive game mechanics. Nothing really drew me in gameplay wise. Just felt kind of boring and a bit uninspired. Really D6s again… how boring. No campaign mode?
With so many TTWGs out there now, I really need to see something new mechanic wise to draw my attention.
The background/fluff was good though.
looks like battletech lite at first glance.
You can download the PDF. It is the Battletech we should have gotten if the old BattleTech grognards did not get in the way of good revisions. BattleTech is big and bloated with some previous books having 50pgs of errata and remains in the 80s IMHO. It was never allowed to grow up and be modernized. I can’t wait to get into this game because I cannot see myself ever going back to BattleTech. The author said the game can easily be scaled for the battletech 6mm scale. This will give new life to my old BattleTech figures and the… Read more »
Are they producing any of their own models forthis?
Who knows. If does well maybe a northstar type deal. Otherwise could always use the Dreampod nine minis and Battletech.
I dont think the have a specific scale in mind.
But all the youtube vidoes use miniatures that are roughly in the 28mm scale. Like infinity TAGs for instance.
Not really ment for small scale of battletech, I think… but it could work.
You scale based on the bases. The author has said that if you want to use Battletech miniatures, you would use 25mm bases for light, 50mm for medium and 100mm for heavy mechs.