Core Space: The World & Universe
March 18, 2019 by dignity
Colin from Battle Systems chats about the world of his successfully crowdfunded sci-fi miniature game Core Space.
Click Here For More Core Space
As well as talking about the content of the soon to ship core set, we also get some details on future characters and enemies that may make an appearance.
Are you getting into this cyberpunk adventure?
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Can’t wait to get my KS stuff!
Looking forward to getting my Core Space. So good!!
just waiting for my KS to turn up now. really looking forward to getting it on the table
Love this game, its all you need for a party of friends to sit down and immerse your selves into.
Is this a great looking game?…Is it going to be both challenging and fun?…Do i want to play it in the near future?……TOTALLY!!
Great look at the final stages of this game, i have really enjoyed the concept it has put forward since it was first brought to my attention by OTT.
BRING ON THE LETS PLAYS!!!!
So looking forward to this, waiting for the KS stuff to arrive
I just hope my KS arrives before this goes to retail else I may cry… but on a serious note played this at UKGE and it was great, very cinematic, the world lives on around you as you play which I love.
Great to hear there are plans to continue to support this going forward.
im pretty sure they said they would get out all the KS pledges then the late pledges and then the pre orders. after those are all shipped it will go to retail so you SHOULD get yours before.
Im really excited that they are offering more items down the road! i couldnt get everything during the KS
The boat is so close! https://www.marinetraffic.com/en/ais/home/shipid:3369100/zoom:10
So if the Purge are “harvesting” everything, why do the Traders operate near where the Purge are? As there’s seemingly unlimited numbers of the Purge, it’s a battle you will not win. So wouldn’t the Traders keep away? Not sure on the Purge bit as it seems you are going to run out of real estate. If the Purge are “about” to come on board why aren’t all the Civilians running away (I assume they would have some sort of alarm system). One thing from the original Lets Play videos was how the Civilians act. People are shooting at each… Read more »
The way i understand it is, most people with common sense have left the area along with all their goods. So traders are coming in to pick up all the good items that everyone left behind before the Purge come in.
On the side of the Civilians you can always house rule it to make them do the “smarter” things like you described. Thats one thing i have learned is they want you to make this game your own. they have provided the canvas, make your own painting here.
love the standard (harvesters) robots very I roboty the board tables are looking fabulous.
Anyone got a “Sharpie” list for the upcoming game? There used to be one on the old BS forum (but that’s gone now with the new website). Getting hold of single grey Sharpies looks to be a pain, there’s a lot of edging to do….
Good tip for building the BS terrain is the “superglue” method for strengthening the tabs and bits likely to fray or bend. It’s saved my BS terrain over the years from my clumsy efforts at building 😀
https://www.youtube.com/watch?v=96PzxSNv_64
Also what type of Sharpie do you find to be best (Chisel, fine tip etc)?
There are a few craft stores around me that sell individual sharpies, ill have to buy a few gray since mine ran out really fast on the sets i got during the sale!
looks good, i missed the ks, but have bought two of their terrain packs before, will pick this up on pre order i think – the police miniatures look nice too
So much attention to detail seems to have gone into this, really looking forward to digging into it now!
I wasn’t a Battle Systems terrainiac before the KS. Core Space itself, as a narrative battle game, is what drew me in. Of course, all the minis, components, game mechanics, etc., kept me in. & I eventually upgraded to *The Titan*. Not as all-in as previous KS backers, no doubt, but more than just dipping my toe in. The terrain system, I can’t imagine playing CS with any other. Its awesomeness & while not exactly *realistic*, it really gives the game a visual all its own. Would’ve liked to see the character [crewman, soldier, whatnot] have peg holes, ‘stead of… Read more »