Codex Breakdown: Tyranids
September 27, 2011 by darrell
Video Sponsors: Kings of War - Infinity
It's time for another codex breakdown with Andy & Darrell, this time they take a look at the Tyranid codex.
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Hey BoW thanks for this, I really like it. I was just wondering how did you guys painted those Tyranids :), I think they are gorgeos!
They actually did a tutorial on how they painted them during ‘Nid week. I use that methood to paint my Hive Fleet Kraken, using red instead of blue.
Have a browse, I’m sure you’ll find it somewhere.
Its unfortunate but true, Nids aren’t really as effective as they used to be, esspecially Carnifexs.
So what Codex are you guys doing next?
Orks should be next… then we’ll film a few more when Darrell comes back from holiday.
If anyone has any requests… here’s the place to make them.
Chaos Space Marines after please. Loving these vids on each codex. Only criticism would be to make them even longer as they’re great!
Second for Chaos Space Marines then, please. Looking forward to the Orks too.
Do genestealers still have their elaborate life cycle, with all the generations of hybrids and psykers? I always had the impression they got less interesting once they were subsumed into the ‘Nid list…
awesomesauce…I was thinking about ‘nids as the next thing. This makes me lean toward deldar again.
Great review and most insightful!!! thanks.
Initiative 1 ouch!! thought the creatures were said to evolve :s
p.s. I was looking around some of your other videos and came across some Ork ones. It suggested that the youtube account had been closed. Is this a temporary problem or do your videos have a life ex?
Not looking to ninja this post so if you could drop me a mail it would be appreciated.
Thanks again for your time. 🙂
Below is the route to the videos in question:
http://www.beastsofwar.com/?cat=18&tag=faction-40k-orks+faction-40k-orks+company-games-workshop
The Ork Codex is the next one we’ll look at. It’s filmed and Darrell has a lot to say about it.
As for the other videos, we still have them and we’re reloading them onto the system as fast as Justin’s PC can go… it just takes time…
Good to hear that you’re going to take a look at the winners of 40k :P.
I play Nids and the lack of invul on synapse creatures hurts a lot along with not having anything that can break through 3+ armor saves. You can go through a whole round of shooting with str8 weapons and the likes of SM/Necrons will just shake off the shot with their armor. The elites section is the key area to building up an army list and taking anything with a toughness 6.
NO! getting rid of synapse is a horrible idea, it’s a big part of the Tyranid backbone. I do not want to be playing an Imperial guard army that cannot have vehicles.
Get Lloyd on to talk about the tau book or maybe take a look at the White dwarf sisters update
I cant wait for the blood angels review, these videos are awesome.
It is true that long range and tanks are anti nid but with the option to burro and scout/ infiltrate turn one the table is covered. they are a one trick pony but they are damn good at that trick.
I don’t think ‘nids are evil, I’d say they were neutral.
I mean, would you say a lion was evil when it hunts and eats a zebra?
I need to get more Genestealers, 2 more Zoanthropes, one of which I’ma convert to the DoM, some Hive Guard and a couple of Tyrant Guard. Also wanna covert a Warrior into a Tyranid Prime and stick him with the Tyrant Guards and my Tyrant.
Is there no other competitive list than genestealer spam? I have always fancied a massive horde of lesser ‘nids, a wall of hormagaunts zoom across the table while termagants lurk on any objectives (possibly with Tervigons supplying a few reinforcements) and deep strike/burrowing specialists try to take occupy the biggest threats. It would be bloody (and bloody expensive £!) but could it work?
Of course there are other competitive lists. Check out 3++ for a series of articles on Tyranids and some effective army builds.
http://kirbysblog-ic.blogspot.com/p/armies-in-5th-edition-articles.html
http://kirbysblog-ic.blogspot.com/2010/05/my-tyranids.html
^^ I agree – Kirby has a great series of articles on Nids. Also how to build a list so that the big bugs compliment the little bugs.
Most of the competitive lists are build around Hive Guard, T’fexes, Tervigons and Termagants.
yeah i think tervigons with a swarm and maybe a trygon or two is pretty good. Maybe its not SO competitive that it would do that well in a tournament, but theres a few lists for tyranids that seem good enough for most settings.
“I’m sure someone’ll correct you in the comments” You better believe it. Me and my 1st edition Space Hulk mission/background book are here to save the day. “Genestealers reproduce by a method which is vastly different from humans. There are no ‘male’ or ‘female’ Stealers; Stealers are incapable of mating with each other, and they are unable to bear their own young. Stealers reproduce by infectiong other races with their genetic material. Stealers are strong psychics. They are able to paralyze their victims with their gaze, in much the same way snakes terrify their prey into immobility. If a stealer… Read more »
To be able to own an armoured list, just bring 3 zoanthropes. S10 Ap1 lance psychic attack. Also, any enemy psykers within range have to take psychic tests on 3 dice, instead of two, and a double 1 or a double 6 forces them to roll on the perils of the warp chart. Zoanthropes are amazing psykers and amazing anti-psykers. Oh, and they get a S5 Ap3 small blast template, so if there’s no vehicles, you can OBLITERATE anything in power armour. With the DoM, you forgot to mention the amazing 3+ inv save. 10 wounds, max, 3+ inv save,… Read more »
yeah carnifexes really need a boost, but at the moment much rather take a trygon or something like that much more useful for the points. Quite a cool rule though
REASONS WHY ZOANTHROPES SUCK! 1.Tale a Psychic test yes before you fire you have to test and you have test for each model in the brood don’t forget. 2. Roll to hit so after you test unless you are firing the blast that is 24″range S5 ap3 assault 1 you have to roll to hit so we are up to 2 rolls and you have not done any damage yet! 3. Roll to damage so if you roll a one here you will not be so happy. If you are using the lance but if you are using blast you… Read more »
ur an idiot markdawg
3 zoanthropes make it a lot more reliable y dont you go and sit down to work out the averages and ull find that three zoans in a pod will on average imobolise or reck a landraider got any other points on which u have no basis to comment on
3 trygons in a list always seem to get the better of me along with 2 tervigond giving them feel no pain.
can you guys do a tau one?