Chaos Space Marines: The Psychic Powers
October 12, 2012 by beerogre
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They're new, but we've been burned by random Psychic powers before. We all know Darrell's aversion to anything random, so what words of wisdom will he have to help your aspiring sorcerers?
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On your powers to give an example of Weapon Virus I played against Chaos just two days ago and they didn’t take it. Why’s it a good example then? Well they took the one you’ve been warning against, Psychic Shriek, and straight to Nurgle Rot rather than rolling. They must have cast Psychic Shriek at least 3 times, maybe even 4, and not once did it do a thing. Like you say too many hoops to jump through and I got lucky and won two Deny the Witch rolls. Afterwards I pointed out to my opponent that if they’d got… Read more »
Slaaneshy Ringtong 😛
I agree. Chaos psi-powers are not for competitive play. However, I do not agree with your analysis of tzeentch powers completely. Gift of mutation is bad, but as a blessing it is still better than bolt of corruption. The Tzeench-Sorcerer in a squad of Thousand Sons is a bit less than 60 points. If you calculate 15 points for the force weapon and 25 points for the sorcerer himself, you pay a bit less than 20 points for a few extra rolls on the boon table. A Dark Apostle could even re-roll them. A mark of tzeentch is allright for… Read more »
Rum, Sodmy and the Lash – that is what emiers are buid on 😉
Weapon Virus came in handy for me the first time i used it. i unleashed it onto some deathmarks and luckily his harbinger of despair blew himself up instead of frying typhus and his squad of plague marines. I know it just came down to luck but if it wasn’t for that power my squad would have died, instead they just set there and laughed at those daft self-destructing machines 🙂
use weapon virus on vehicles or units you are about to assault. their overwatch hits on 6s but 1s can kill them. also with vehicles it cant hurt for say a leman russ with a battlecannon and 3x heavy bolters to potentially sit out a turn or gets hot.