Infinity 3rd Edition Sneak Peek: More Rules Revealed!
August 1, 2014 by crew
So we've talked about Camouflage and Weapon Ranges, but there's even more to come from Infinity 3rd Edition. See if you can guess what rules are going to be tweaked in the forthcoming book...
Will movement be changed? Maybe the way shooting works? Or could close-combat be getting a major upgrade?
Watch and find out!
Can’t wait. Can’t wait. Can’t wait !
I can’t wait either, I want to get playing this now. I have a whole FLGS that needs converting
I don’t want to wait I want it now…..
Nice table, good to see what can be done with your new cadboard terrain.
Infinity FTW!
NEED!! ^^
I HOPE that if anyone gains anything from this, it is what Carlos says early on;
paraphrasing here:
Don’t make any assumptions about 3rd edition from the QSR, wait for the full version to read the complete rule!
Keep up the good work.
I’m excited for the new Edition! Cant wait to see how the rules shake out!
The table looks really good.
The comment I refer to is at 4:38.
Love it 🙂
Lieutenant rules sound sensible >>>[Killian] so the Lieutenant rules now sound sensible] So the Camo/Visor rules are more consistent than before with other rules >>>[Killian] so whereas in Infinity 2 the camo and visor rules were inconsistent with others in N3 they will be] Combat jumps use a new template and always scatter 16″ rather than a calculation >>>[Killian] so the template is different to Infinity 2 and the scatter is different – instead of calculating the distance it’s alwats 16″] For aggressive infiltration… >>>[Killian] infiltration that is aggressive] …rather than roll a number dependant on the distance in your… Read more »
Why is it not out yet….. Aaaaaahhhhhhhh
I am really digging the change to Loss of Lieutenant. It’s not the game-ender it was in 2nd Edition, but it can still throw a big monkey-wrench into your battle plan, especially if you were depending on the momentum of a pricey model or two that now only get a single order in the Loss-of_Lt. turn.
CB: I really hope you have a huge pile of product en route to Indianapolis.
These rules sound like they are well thought out and really well planned – I’m very interested to put them to work.
I thought it was quite cute when Carlos told the fans not to approach 3rd ed rules from a 2nd ed understanding… that’s like telling the bear not to eat the honey while you turn away – it’s either going to do it anyways or bite you in the ass for teasing it with the honey.
The exceptions and complexity of rules is what stopped me from getting into infinity years ago, now im jumping in with icestorm and LOVING the simplification and rule balancing that is happening for 3rd edition
Im so sold on this game, cant wait to be able to start playing
The change to Loss of Lieutenant is a fantastic change. It’s still a negative, but not nearly as insurmountable as it was before hand, and actually makes the Lieutenant usable in a risk vs. reward scenario.
I must admit the MSV 3 thing does not make me happy. I hope that rule change will come with a price reduction. I do however understand why it was necessary…makes perfect sense
The new lol rule is much better than the old one I think!
liking what Im hearing here so far
Interesting:- adjective. definition – Oh God! Oh God! We’re all going to die!
The guys i play with wanted to use these 3rd ed rules, but i told them to wait, so manychanges. All for the good of the game. Can’t wait fo play with the full rules.
I’m liking the rules.