Snap Up Warhammer Fantasy Role-Play’s New Archives Of The Empire

December 15, 2022 by brennon

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Cubicle 7 recently released another supplement for those wanting to dive deeper into Warhammer Fantasy Role-PlayArchives Of The Empire: Volume III is now available digitally with pre-orders for a physical copy available too.

Archives Of The Empire Volume III - Warhammer Fantasy Role-Play

Archives Of The Empire: Volume III // Warhammer Fantasy Role-Play

Inside Volume III of Archives Of The Empire, you'll find a neat collection of articles that delve into some more of the quirky elements that make up The Empire of The Old World. In this case, the focus has shifted to merchants, the worshippers of folk deities and therefore some of the minor faiths of The Empire.

Here is what you'll get when you delve in...

  • Legitimate Business Enterprises. A guide to setting up a business enterprise in the Empire, with detail on how to make a profit and grow from humble beginnings to a mighty concern.
  • The Cult of Handrich, God of Trade. Merchants throughout the old world seek Handrich’s blessing in their dealings, but his cult is a new one, and his priests are rarely encountered outside of Marienburg.
  • Folk Worship and Hedge Magic. The beliefs and traditions of those who live in the rural areas of the Empire are given scrutiny. The Old Faith is a tradition of the ancient folk who lived before the coming of Sigmar, and which has now faded in relevance and power. The practice of hedge magic is described in detail, with several new spells. Minor gods, such as Khaine are discussed.
  • The Cult of Solkan, God of Vengeance. Whilst he is a mostly forgotten deity, whose puritanical creed is too stringent and uncompromising for most folk, Solkan promises aid to those who seek to wreak divine retribution.
  • The Cult of Rhya, Goddess of Fertility. Beseeched by those who till the soil and tend the sheep, Rhya may seem a distant deity by the folk of the Empire’s cities, but in the country to understand her ways often makes the difference between life and death.
  • Rules Updates and Additions. The archive also includes new rules for different designs of armour, more minor magical effects, animal familiars for witches and wizards, updated starting skills and talents for Characters from the various districts of Altdorf, and Lord Adalbert Knopp-Itzel, a quixotic champion of the Jungfreud cause.

I really like the look at some of the more esoteric elements of The Old World that help flesh it out and dive you interesting narrative hooks for future quests. I know a few people who would be very interested in the Hedge Magic elements that's for sure.

Archies Of The Empire Volume III Interior #1 - Warhammer Fantasy Role-Play

Archives Of The Empire: Volume III - Interior // Warhammer Fantasy Role-Play

The extra elements for armour, minor magical effects, animal familiars and more also feel like they will be handy to everyone diving into the game. It's neat to hear more about the Jungfreuds (first mentioned in the starter set!) and their cause in particular!

Archies Of The Empire Volume III Interior #2 - Warhammer Fantasy Role-Play

Archives Of The Empire: Volume III - Interior // Warhammer Fantasy Role-Play

As mentioned, the digital release of Archives Of The Empire: Volume III is right now and if you pre-order the physical edition of the book, you'll get the PDF included which is neat.

Could you be tempted to dive in and pick up this book to flesh out more of The Empire?

"...you'll find a neat collection of articles that delve into some more of the quirky elements that make up The Empire of The Old World"

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