Iron Kingdoms RPG Kickstarter Landing 26th January
January 15, 2021 by brennon
Privateer Press has announced the date when Iron Kingdoms: Requiem, the return of their Iron Kingdoms roleplaying game, is going to be hitting Kickstarter. If you've been waiting for this then mark 26th January in your diary!
Iron Kingdoms: Requiem Kickstarter // Privateer Press
This Kickstarter is going to be focused on bringing a new set of books to tabletops which allow players to dive back into the realm of Immoren and play as all manner of peoples from their Fantasy world. All of this will be done through the mechanics of 5th Edition which have been well bedded in by the resurgence of Dungeons & Dragons.
Iron Kingdoms: Requiem // Privateer Press
Requiem is going to be set in the years following the Infernal Claiming if you want to work out the timeline for your games although of course, you could play around with that to suit your own adventures. However, the core of the book and its narrative will be around the nations of Western Immoren attempting to rebuild from "the ashes of a sundered continent".
Alongside the core book which will offer up all of the options you need to put the Iron Kingdoms stamp on 5th Edition, you'll also have a full adventure for your characters called the Legend Of The Witchfire.
Legend Of The Witchfire // Privateer Press
Carrying you from levels one through to four this should be a great introduction to the Iron Kingdoms for you and your friends if you want to try out roleplaying in this setting.
As well as the new adventure module you'll also find the Monsternomicon which will be packed with Immoren-specific beasts and a whole bunch of new fiends that you might not have seen in the Iron Kingdoms before.
Monsternomicon // Privateer Press
As this is going to be produced through Kickstarter there will be loads of stretch goal options and more. This means new features and additions to books as well as map tiles, reference cards for your big hulking Warjacks and much more.
I'm all for companies taking their world and its intricacies and tying them into the 5th Edition system to get people to the tabletop quickly. Nearly everyone knows how to play D&D, especially if you're a veteran tabletop gamer, so it's a no-brainer to use it as the backbone for your games. As long as there are a few tweaks here and there to suit the setting then it should work nicely. I see it being a good fit for Immoren and the Iron Kingdoms.
That being said, there are plenty of reasons not to go down this route as sometimes you need a bespoke system to bring a world to life in the right way. I am eager to give these books a read and see if they manage to bring across the flavour of Immoren. I'm sure plenty of Iron Kingdoms fans are too.
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It’s always good to start in a new area to explore an battle in.
Privateer Press…tick
5e rules…tick
KS…no thanks
2 out of 3 ain’t bad. If it gets to retail I might take a look.
Ive got the Privateer Press editions of the rules, Iron Kingdoms and Unleashed. The books were full of good art and lots of background to the setting which is more interesting than many fantasy settings in my opinion, certainly more so than a lot of the current ‘official’ d&d settings. Problem with the Privateer Press rules was the 2d6 system used. Skills were either always failing or always succeeding which it common in averaging dice systems. It can make combat in particular very boring… monsters are too easy or too hard, so it’s no challenge, or TPK. I’m not overly… Read more »
I think 5e is designed so that experienced player skip to level 3 or above when creating a character. Levels 1 and 2 are the ‘training wheels’ for new players 🙂
Definitely will be backing this.
I’ve been away from gaming for over ten years and am looking at returning. Disappointed that WARMACHINE and HORDES seem to have vanished from the UK!
Anyhow, love the Iron Kingdoms background and am 100% sure will enjoy this and you never know, I may be able to persuade a few people to play IK RPG.
I’ll be cheking it out, i’ve always been interested in the setting but, never played in it in any shape or form…
Well I shall be backing this. Enjoyed the last books as Source books but the game bein d6 based was limmited
In the photo Aphrodite
I remember when Iron kingdoms RPG came out way back during the D20 age.
I also remember when they made a big deal about breaking away from the d20 system because it didnt fit the Iron Kingdom narrative and theme well enough and how it was too restrictive.
And now they are back to embracing their d20 overlords.
Like it, or loath it, 5e sells. Popularity and mainstream beats innovation.
Some of my favourite games systems have been by small publishers with quirky settings.
So many Kickstarters I would like to or have backed right now. This one will be another I am backing. I like that they have gone back to their roots and are using D&D rules.