Dive Into “Goth Jumanji” With DIE: The Roleplaying Game
June 7, 2022 by brennon
The folks at Rowan, Rook & Decard have teamed up with Kieron Gillen to bring a brand new roleplaying game to Kickstarter. DIE: The Roleplaying Game introduces some meta to your Fantasy adventures as you get sucked into the game itself. Are you ready for "Goth Jumanji"?
DIE: The Roleplaying Game Kickstarter // Rowan Rook & Decard
DIE: The Roleplaying Game expands on the comic book by Gillen where your players create flawed and realistic characters that are sitting down to play a Fantasy roleplaying game. The twist here is that your characters from our own world get sucked into the world of DIE (here cometh the Jumanji vibes) and now find themselves taking on the role of their powerful avatars.
Emotion Knight Art // DIE: The Roleplaying Game
The character classes within DIE are twists on the traditional archetypes that you might be familiar with. You'll have Rogues, Fighters, Warlocks and Wizards but each of them has been spiced up to make them match the themes of DIE.
For example, the Emotion Knight feeds on sacred emotions in order to do damage to their foes. You also have the Godbinders who make bargains with a pantheon of gods in order to harness their power.
Godbinder Art // DIE: The Roleplaying Game
Your characters are then set against a world where elements of your character's real-life worm their way into gameplay. In the creators' words, "What do you do when the dragon speaks to you in the voice of your angry, long-dead father?".
Your shame, frustration, love and more are turned back on the players making them work through the issues that hound them away from the tabletop. In addition to that, you also have the GM who takes on the role of the Master, "reality-warping metatextual wizards" that are there to tell the story and actually exist in the world rather than just watching over it.
DIE Knight // DIE: The Roleplaying Game
Another of the great twists is that when the adventure is over, will your heroes find their way home? Will they want to return to the everyday, mundane world that we call home or will they become so obsessed with the power that they can draw on within this Fantasy realm? I love the idea of telling a story where one of the heroes becomes the villain and twists things in a way to make the other players stay in the game world - it could create some interesting discussion points at the tabletop.
If you're interested in checking out the game, you can try out the Beta Rules showcasing the basics of the game. You can also dive into the first issue of the DIE Comic that will give you the vibes of the game and what it's all about.
I think this is a really neat idea for a roleplaying game AND it still has a few days left on Kickstarter!
"...are You Ready For "Goth Jumanji"?"
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Hellmanji sounds like a great idea of a game.