Become a Garou In Mind’s Eye Theatre Werewolf: The Apocalypse

October 31, 2016 by dracs

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By Night Studios have released their new set of rules for LARPing in the World of Darkness. It's time to fight for Gaia as a Garou in Mind's Eye Theatre Werewolf: The Apocalypse.

MET Werewolf The Apocalypse

In Werewolf: The Apocalypse, players take on the role of beings neither entirely human nor entirely beast, caught between a deep spiritual regard for the world and their own bestial rage.

Built from the ground up for the Live Action Roleplaying environment, Mind’s Eye Theatre: Werewolf The Apocalypse reinvents the classic game for the modern gamer. MET: WTA will bring Garou players new rules, new setting material, and new art unlike any LARP product previously released for the game line.
- By Night Studios

The Mind's Eye Theatre LARP system has proven very popular in its approach to Vampire: The Masquerade, and indeed the new Werewolf rules are fully compatible with those for Vampire, allowing for easy crossovers.

However, I am interested to know exactly how this system approaches the changes that a werewolf must undergo. It's a role playing challenge that could either be very absorbing or comically distracting.

How would you approach such transformations from a rules stand point?

"MET: WTA will bring Garou players new rules, new setting material, and new art unlike any LARP product previously released for the game line..."

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