1RROS9
November 13, 2019 by warzan
Gaming Ideas:
With such a vast subject matter as D-Day, here are some ideas you can use in your games.
The Atlantic Wall is a vast coastline featuring numerous bunkers, machine gun nests and other installations. The modelling opportunities here are vast and you could stage a full beach landing, with hundreds of tanks, troops and aircraft on the scale of Flames of War or smaller 6mm miniatures. This would give a great epic scale to a game and would give a great recollection of a portion of the fighting.
(Insert gaming pic)
For 28mm miniatures you could have your forces storm a bunker, aiming to take out the long range coastal guns to stop the Germans taking out the naval forces further out to sea. It could be a elite unit finding its way behind enemy lines having managed to brave the onslaught of the beaches.
You could have linked scenarios, where whatever makes it past the beaches can then later go on to fight amongst the coastal towns in Normandy, such as Caen. The Germans role is to take out as much as possible to further their advantage in the following game, anything that doesn't make it off the beach doesn't get used!
You could stage naval battles such as Cruel Seas and battles in Blood Red Skies and much more! Why not even link them all together and play it all as part of a campaign, leading into other conquests as the battle for Normandy expands further inland.
In the next article we will be looking past the beaches and into the surrounding towns and villages, such as Caen.