Skip to toolbar
Goblins in Nostalgic style (3d printable)

Goblins in Nostalgic style (3d printable)

Supported by (Turn Off)

Project Blog by wormfooduk Cult of Games Member

Recommendations: 488

About the Project

3d Printable Goblin project, Sculpted in Blender and test printed on a Anycubic Photon 4k mono. Loving old style full of Character minis from the eighties and early nineties, I decided that the modern goblins just didn't inspire me. So I figured I'd try my hand at making my own.

This Project is Active

Continuing with heads and faces today.

Tutoring 0
Skill 1
Idea 1
No Comments
I need a lot of head options, because I hate when models use the same details. I need a lot of head options, because I hate when models use the same details.

Refining my older sculpts to match the newer ones.

Tutoring 2
Skill 2
Idea 2
No Comments

Some of my older sculpts are looking a bit odd now, so I’ve started refining them and modifying parts that didn’t print or paint well. I liked this model, but the nose looks strange and he’s a little bit to lumpy. Also his belts and knife needed exaggerating to make them easier to print and paint.

More head sketches from today

Tutoring 2
Skill 2
Idea 2
No Comments
More head sketches from today

Video time-lapse of me sketching a goblins head.

Tutoring 2
Skill 2
Idea 2
No Comments

Sketching of a goblin head complete with errors and lots of pressing undo. When the individual parts are to my liking I join the parts and use the remesh feature, before smoothing and adding details.

Another model work in progress

Tutoring 1
Skill 2
Idea 2
No Comments

It has a face and ears from another model so they will be replaced with an original sculpt, but you get the idea.

Arm and hand once posed

Tutoring 2
Skill 2
Idea 2
No Comments

The hands looking strange has been mentioned to me a couple of times now. There are many parts of my models including hands, that are left as parts until the ready to print model is exported, so that I can adjust the pose if needed after test printing. Before exporting the final model the parts are all joined and smoothed out. I hope this clears up why basic shapes are still visible on a lot of my models I post here.

Little video showing how I can use my basic poser model.

Tutoring 3
Skill 4
Idea 4
No Comments

Changing hands. arms too.

Tutoring 4
Skill 5
Idea 5
2 Comments

It may appear to be a small change, but the original models took quite a bit of effort to smooth out the hands and give them a natural shape.  The low quality base goblin I used had very basic hands with no knuckles, So I’ve replaced them with the more detailed hands from my less basic goblin base. This will make finishing the hands on all final models a lot quicker.

Back to the mad grot.

Tutoring 3
Skill 6
Idea 6
No Comments

Work in progress of this grot with a paint over to see what it looks like with colour.

Ork progress

Tutoring 3
Skill 6
Idea 6
No Comments
I'm probably not going to make many orcs, but I will use this as a base for any I make.I'm probably not going to make many orcs, but I will use this as a base for any I make.
Corrected hand and feet sizes to match other grots. started the clothes and armour.Corrected hand and feet sizes to match other grots. started the clothes and armour.

Day job slowing progress ...

Tutoring 3
Skill 6
Idea 6
No Comments

Refining the mech design and experimenting with some ideas. including an ork.

Video 360 of work in progress mech.

Tutoring 3
Skill 6
Idea 6
No Comments

started to pose mech and refine the Cybergrot to have a goblins arm in his hand not a head.

Tutoring 3
Skill 6
Idea 6
No Comments

For my game at least, its goblins vs goblins so a human head is out of place. Plus it was pointed out on discord, that it looked to heavy for him to be holding it like that.

The mech needs details and a pilot seat, but is going well.

Finished the basic shape now for the details and posing.

Tutoring 3
Skill 6
Idea 6
No Comments

Having a break from details and clothing

Tutoring 3
Skill 6
Idea 6
No Comments
I've started a mech using a sketch I made. No details just getting an idea of shape.I've started a mech using a sketch I made. No details just getting an idea of shape.

Is this a bit much?

Tutoring 4
Skill 7
Idea 7
No Comments

Refined the Cyber grot idea into a better pose.

Tutoring 4
Skill 7
Idea 7
No Comments

This is also a test of rendering the model fast and making a turntable video.

Robogrot idea development today.

Tutoring 4
Skill 7
Idea 8
2 Comments
Boring pose, but I like the idea. so will keep working on it. Boring pose, but I like the idea. so will keep working on it.

Testing a rendered 3d turntable.

Tutoring 4
Skill 7
Idea 8
No Comments

Another idea post, not a final model

Tutoring 4
Skill 7
Idea 8
No Comments
Move over Tony Stark, behold IronGrot!Move over Tony Stark, behold IronGrot!

Supported by (Turn Off)