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Blood Bowl 2021 Season

Blood Bowl 2021 Season

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Project Blog by taochi Cult of Games Member

Recommendations: 45

About the Project

A new year, a new season of Blood Bowl and the undying hope to be able to start a league beyond the confines of my mothership! I will document my painting progress and even provide game reports from a newby perspective...

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The Snivelling Nosepicking Menace - Part 3

Tutoring 4
Skill 4
Idea 4
No Comments
Drybrush the pump wagon with XV-88 and Ungor Flesh for varied wood highlightsDrybrush the pump wagon with XV-88 and Ungor Flesh for varied wood highlights
Apply Bronze and raww metal color of choice to the metallic parts. I suggest reserving the bronze color for the front wheel stamp and the rear wheel letter.Apply Bronze and raww metal color of choice to the metallic parts. I suggest reserving the bronze color for the front wheel stamp and the rear wheel letter.
Now apply the details, gray for the stone and mushroom stalks, red, blue, purple (whichever else you want) for the mushrooms and beige (Ushabti Bones) for the ropes. There are lots of details thus this step should take you a while. Use a fine or well pointed brush.Now apply the details, gray for the stone and mushroom stalks, red, blue, purple (whichever else you want) for the mushrooms and beige (Ushabti Bones) for the ropes. There are lots of details thus this step should take you a while. Use a fine or well pointed brush.
When details are done, apply shades with the appropriate color washes . By default, Army painter Strong tone is a good go-to shade.When details are done, apply shades with the appropriate color washes . By default, Army painter Strong tone is a good go-to shade.
For metallic tones, use Nuln Oil Gloss and Reikland Fleshade Gloss (good for any bronze/brass/gold tones).Using gloss washes maintains the glossiness of the metallic color and does not dull its shine.For metallic tones, use Nuln Oil Gloss and Reikland Fleshade Gloss (good for any bronze/brass/gold tones).Using gloss washes maintains the glossiness of the metallic color and does not dull its shine.
Highlight rope with the base color so as to make details pop.Highlight rope with the base color so as to make details pop.
Highlight metallic colors with the base bronze color and Stormhost SIlver for raw metal.Highlight metallic colors with the base bronze color and Stormhost SIlver for raw metal.

Glue the pumpwagon riders to the pumpwagon, dry fitting them first to ensure optimum placement. I suggest gluing them on prior to varnishing so as to reinforce the bond with varnish.

Apply desired texture to the base (I used Agrellan Badland from GW along with some flock grass). Do not forget to varnish miniatures with a layer of gloss varnish followed by one layer of matt varnish. The Snotling team is ready for the big game!Apply desired texture to the base (I used Agrellan Badland from GW along with some flock grass). Do not forget to varnish miniatures with a layer of gloss varnish followed by one layer of matt varnish. The Snotling team is ready for the big game!

The Snivelling Nosepicking Menace - Part 2

Tutoring 4
Skill 4
Idea 4
No Comments
The Snivelling Nosepicking Menace - Part 2
The stilts were basecoated with Dryad Bark, my go-to base for wood.The stilts were basecoated with Dryad Bark, my go-to base for wood.
Raw metal objects/buckles/jewelry were given a basecoat of Leadbelcher and any copperish objects were given a coat of Screaming BellsRaw metal objects/buckles/jewelry were given a basecoat of Leadbelcher and any copperish objects were given a coat of Screaming Bells
Shading was kept to its simplest approach by using Army Painter Strong Tone for all but raw iron and copperish metallic surfaces, which were given a wash Nuln Oil Gloss and Reikland Fleshade Gloss respectivelyShading was kept to its simplest approach by using Army Painter Strong Tone for all but raw iron and copperish metallic surfaces, which were given a wash Nuln Oil Gloss and Reikland Fleshade Gloss respectively
...and Evil Sunz Scarlet to the highlighted red areas....and Evil Sunz Scarlet to the highlighted red areas.
...and Evil Sunz Scarlet to the highlighted red areas....and Evil Sunz Scarlet to the highlighted red areas.
Wood was highlighted with Ushabti Bone. A little highlight goes a long way so as to give volume to the stilts.Wood was highlighted with Ushabti Bone. A little highlight goes a long way so as to give volume to the stilts.
Belts and other ties were highlighted with Pallid Wych Flesh, to give these accessories some volume. I suggest dotting them with a fine brush.Belts and other ties were highlighted with Pallid Wych Flesh, to give these accessories some volume. I suggest dotting them with a fine brush.
Teeth and nails were first painted Averland Sunset (deep dark yellow) then washed with Agrax Earthshade before they were highlighted with Ushabti Bone. This is a long process as there are many teeth and nails to paint but it is important as it brings bright details to the faces and toes.Teeth and nails were first painted Averland Sunset (deep dark yellow) then washed with Agrax Earthshade before they were highlighted with Ushabti Bone. This is a long process as there are many teeth and nails to paint but it is important as it brings bright details to the faces and toes.
TOngues were given a base coat of Screamer Pink and directly highlighted with Emperor's ChildrenTOngues were given a base coat of Screamer Pink and directly highlighted with Emperor's Children
Finally, metallic objects were respectively highlighted with Vallejo Bright Bronze (what an amazing metallic range Vallejo has!) and Stormhost SIlver.Finally, metallic objects were respectively highlighted with Vallejo Bright Bronze (what an amazing metallic range Vallejo has!) and Stormhost SIlver.

The Snivelling Nosepicking Menaces - Part 1

Tutoring 7
Skill 7
Idea 7
4 Comments

First on my list of Blood Bowl teams to paint this year were the Snotlings (you can tell I care not for winning, just having a good time). I immediately picked an acronym (SNM) which I then had to make sense of. The end result is not too far off 🙂

First, despite their size, several of the miniatures cried for pinning, as I am am rather adverse to performing miniature surgery in the midst of a game. The stilt walkers are but one example of the players I had to pin to their base for more sturdiness.First, despite their size, several of the miniatures cried for pinning, as I am am rather adverse to performing miniature surgery in the midst of a game. The stilt walkers are but one example of the players I had to pin to their base for more sturdiness.
Once pinned, they are rather solid...Once pinned, they are rather solid...
Given the amount of players and the great number of parts involved in the pump wagon, I would not recommend this kit for a beginner. The wagon are quite finicky and require patience and meditation practice :)Given the amount of players and the great number of parts involved in the pump wagon, I would not recommend this kit for a beginner. The wagon are quite finicky and require patience and meditation practice :)
Another example of pinned miniature, as their only base contact is a tiny part of one foot.Another example of pinned miniature, as their only base contact is a tiny part of one foot.
I did not bother with zenital priming, given the player size and gave the assembled wagons a brown primer.I did not bother with zenital priming, given the player size and gave the assembled wagons a brown primer.
For this team, I will break my regular approach and complete the skin first, given the fact it covers most of the miniature and will be easier to deal with first. I choose Elysian Green for the base.For this team, I will break my regular approach and complete the skin first, given the fact it covers most of the miniature and will be easier to deal with first. I choose Elysian Green for the base.
I then apply a green tone wash  and let dry for 1/2 hour or so.I then apply a green tone wash and let dry for 1/2 hour or so.
Highlights are done with Ogryn Camo.Highlights are done with Ogryn Camo.
Now for the players' belly, undernose, lips and lower eyelids: I decided on a base of Bugman's glow. Note that this step can be skipped if you are really in a hurry to field the team, as the players are so tiny, but it would be a pity as it gives them some interesting character.Now for the players' belly, undernose, lips and lower eyelids: I decided on a base of Bugman's glow. Note that this step can be skipped if you are really in a hurry to field the team, as the players are so tiny, but it would be a pity as it gives them some interesting character.
The flesh colored parts are then shaded with Reikland Fleshshade (or your favorite flesh shader) and highlighted with Kislev Flesh. A bit of blending mazy be necessary but given the size, it will not stretch your skill to the limit.The flesh colored parts are then shaded with Reikland Fleshshade (or your favorite flesh shader) and highlighted with Kislev Flesh. A bit of blending mazy be necessary but given the size, it will not stretch your skill to the limit.
The skin being done, we resume our regular workflow by blocking colors; I decided with the blue and red scheme from the box illustration as it provides a good contrast with the skin tone and enough diversity to allow me to create a crowd effect. first, reds which are then immediately shaded. The skin being done, we resume our regular workflow by blocking colors; I decided with the blue and red scheme from the box illustration as it provides a good contrast with the skin tone and enough diversity to allow me to create a crowd effect. first, reds which are then immediately shaded.

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