Skip to toolbar
Path of Biomancy

Path of Biomancy

Supported by (Turn Off)

Project Blog by twodeesick

Recommendations: 241

About the Project

I've been playing and painting Conquest for years. Even before release but #PathofConquest had inspired me to focus on one (of my 4) army(ies) and get that grey plastic evicted and replaced with a sick looking force of Spire creations ;)

This Project is Active

Mile stone 2 assembled

Tutoring 4
Skill 4
Idea 4
No Comments

So milestone one brought with it, a decay spreading Plaguelord and an elite monster amongst a sea of disposable Drones… so in a stak contrast, mt milestone 2 will bring elite infantry.

My elite infantry leader, an Elite. The Executor can do it all. Fight, shoot and the ultimate tactician all in one. To show his skill at arms and diversity, I’ve converted this one to have 3 arms like his Marksmen (also to represent the marskmanship mastery granting him +2 barrage). 2 dangerously caressing his great glaive, the 3rd wielding a crossbow pistol with a longbow on his back and quiver of arrows at his waist.

The Vanguard clones are tougher and faster than the Drones and come with evade 2 giving them a fighting chance against the heaviest hitters and with 2 attacks each and Fury (granted by the Assault Preceptor), they can land a flood of blows. So too can the marksmen, with barrage 2 at an impressive 28″ range, they can blot out the sun with arrows.

In this milestone, I’ll be running the Executor with the marksmen and using the fire and advance tactic. As I expand, I’d like him to roll with Infiltrators and allow the marskmen to take full advantage of Arching Fire, shooting from the safe spots behind my battle lines!

 

Milestone 1 complete

Tutoring 4
Skill 9
Idea 6
1 Comment
Milestone one is complete. Very satisfied. Thinking of moving into more elite infantry with milestone 2 and incorporating clone vanguards and marksmen led by a High Clone ExecutorMilestone one is complete. Very satisfied. Thinking of moving into more elite infantry with milestone 2 and incorporating clone vanguards and marksmen led by a High Clone Executor

Arcan retinue : Master of flesh

Tutoring 4
Skill 4
Idea 3
No Comments

Looking into retinue for the biomancer is immense. Tier 3 Master of Flesh with the Plaguelord mastery and Degenerative aura mutation make this guy a beast… just shy away from combat characters if you can. Evade 2 only gets you so far ?

Not only does he perform a D6 heal on his own unit and D3 on all units within 8″ as a draw event. As a character action he can heal 1 to 2 wounds on a character per turn (tier one) has resist decay(1) aaaaand can select an extra biomacy for a total of 3 aaaaaand activate 2 draw events per turn AAAAAAND just his presence confers dacay (4 on infantry, 3 cav and brutes, 2 on monsters) on any regiment that dares to go toe to toe with then. A very pricy combination but potentially evil ?  mwahahahahaha

The Plauelord ??

Tutoring 4
Skill 5
Idea 5
No Comments
A touch of gloss black on the glass vials and colourshift paint on the robe finish my Biomancer off. It felt right as the robes resemble folded insect wings. Such a cool model and very sinister. Very happy gamerA touch of gloss black on the glass vials and colourshift paint on the robe finish my Biomancer off. It felt right as the robes resemble folded insect wings. Such a cool model and very sinister. Very happy gamer

#pathofconquest

Tutoring 3
Skill 4
Idea 3
2 Comments
32 Drones complete for my #milestone1 for #pathofConquest :) 32 Drones complete for my #milestone1 for #pathofConquest :)