Mythic Battles Mayhem
Recommendations: 854
About the Project
I meant to get started with Crisis Protocol next but…I got a game of this played and wow did we have fun! So, I’m going to tackle this in stages. It’s a long term project and I’ll likely bounce around to other things. Otherwise this would be the only thing I did for…a year? Longer? Oh well, here goes.
Related Game: Mythic Battles: Pantheon
Related Company: Monolith Edition
Related Genre: Fantasy
Related Contest: Spring Clean Hobby Challenge (Old)
This Project is Completed
Core box gods started
Even just a little paint over zenithal makes these start to pop. It’ll be interesting working at a much larger than usual scale. I love the sculpts and, while there, the mold lines aren’t too egregious.
God Skin Step 2
Vallejo skin wash over the Vallejo base flesh from step one.
God skin step 3
Step 2 highlighted back up with Vallejo base flesh.
I swear I am uploading these right side up. They also display correctly when you click on them. It’s only the thumbnails that are sideways.
it’s my intention here, in case it isn’t clear, to finally do a step by step of skin to share what I do, to have a chance to assess for myself if a step (like the wash) is worth it, and to get feedback and suggestions for improvement from all of you. So go to it.
I’ve included paint numbers over in my Council of 4 project and I’ll copy the recipe/sequence here once I get to the end.
God Skin 4
God Skin 5: done?
Sideways
Anyone been able to figure out how to get the thumbnails to be in the correct orientation?
I know that the OTT team is aware of the issue. I’ve also noticed that some of mine show up correctly and others don’t. I haven’t been able to identify a pattern and I’m hoping some of the rest of you have.
Is there anything that increases/decreases the likelihood of them showing up correctly or is this a case of just waiting for the OTT team to ride to the rescue?
Pinned and painted back up
By the by, I thought I would be clever by adding some rubble texture to the base before I laid down the sand. As you can see, that was not actually clever. The sand ended up just covering over the rubble. That may actually be nice in that it’ll give a bit more undulation to the base level sand but it was not the look I was going for.
So…add rubble/accent pieces after sand.
Athena
Picture Rotation
I think I’ve identified some regularity in the thumbnails being incorrectly rotated: if taken with my iPhone in portrait mode the system correctly orients the picture but not the thumbnail; if taken with my iPhone in landscape mode, both are oriented correctly.
I’ll have to test this to see whether taking all pics in landscape and cropping them solves the issue. I’ll also have to see if taking pictures with my DSLR is ever subject to this issue. There does seem, however to be some regularity: see Hades with his pinned staff v. the Athena & her owl post after and the Hades with snapped staff post before.
Zeus
Core humans
Back at this and working to get everything in the core box finished up. This marks the completion of all the humans (excepting their bases which I hope to return to at some point but painted up for use in the meantime). Overall I’m pleased with the miniature quality. It was a bit tough coming back to mass plastics after Infinity but these are pretty solid pieces.
Now to crack on and see if I can get the monsters and underworld forces finished over the weekend.