It's going to be something...
The state of play
There are a few more riser sections to finish to support the elevated floor. So, with that in mind, I thought I would make a start on the slum area.
The slum area will be quite a large area of the layout because the idea is, much like in Dead Man’s Hand I can set up the entire table and run different scenarios in different areas of the table. This way scenarios can flow across the board without having to reset stuff. The layout can be swapped around if needed but for each string of scenarios I would probably stick to the one layout as much as possible, just using different areas.
I then had a thought, maybe I could also use this table for things like Mordheim or even, shudder, 40k when I get dragged screaming and kicking to have to play it with my mates.
I have lots of ruins, I mean lots and lots of ruins, so I set some of them up on the table. They won’t all fit but I can get about 50% of them on the board at any one time. That is not a problem though as it means I can swap things around.
I think if I give them a repaint, and do up a damaged bridge to replace one of the existing bridges and a few collapsed wall sections I could make it work.
Thoughts?
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