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Redvers and Son Get Into Bushido

Redvers and Son Get Into Bushido

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Kami

Tutoring 4
Skill 4
Idea 4
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Kami in Bushido (and Japan) are natural spirits that can be employed on the battlefield. The minor kami (of which these are) are useless enough to not expend any game resources removing from play but irritating enough to create a problem if you don’t try to remove them. All of the various flavours of minor kami either provide your force with a buff or the enemy with a debuff but none of them can interact with scenario objectives to win the game for you.

First up, we have the Kami of Choking Fog. This creates a mobile smoke cloud that creates cover. The kami can also stun one enemy model per turn or destroy itself and blind 1 enemy model. It also has a short ranged attack that, if successful, stuns the victim. Finally, anyone attacking the kami gets stunned on a successful hit.

I wanted to paint this one up quickly, so after a grey primer, I slapped a couple of very light washes over it – one black and the other purple. I then dry brushed the hell out of it with various greys, blues and purple until I got the effect I wanted. Usual basing with an acrylic earth and static grass. I think an evening’s work in total.

The kami of Sappping Silt is slow but can target an enemy model in 2″ to reduce its movement by 2″. Or it can destroy itself to remove an activation from an enemy model. In combat, if it hits, it immobilises the target. Reduced movement and loss of activation in Bushido is a big deal.

This model got a base coat of German Black Brown and a couple of washes of black. I then gradually applied a glaze to the raised areas of electric blue. The tree stumps were flat earth with a brown wash. I’ve then highlighted with Iraqi sand. Then I’ve opted for a wet mud acrylic base material.

Last up, we have the kami of Blighted Earth. Slow around the battlefield, it is effectively a mobile ‘difficult terrain’ piece – but only for enemy models who lose half their movement when moving within 2″ of this model. It also causes enemy models within 4″ to spend an extra Ki on any of their Ki feats, which is very handy. Basically, you push this out in front of your warband to slow the enemy down, very useful if the game involved objectives or zones of control.

Painting wise, this was a mix of various greys for the rock. It received a brown wash and then a black wash before some dry brushing with a light grey. The vines/roots I picked out in imperial purple with the highlight being purple/off white mix. To make the model look like it is bursting from the ground, I used the acrylic dry earth paste on the base and up the model and then added some cork, sand and other bits to look like stones. Once dry, this got washed down to a darker brown before I picked out the stones using deck tan, light brown, iraqi sand.

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