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From the workbench of the esteemed Horati0nosebl0wer

From the workbench of the esteemed Horati0nosebl0wer

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Making up my mind on minis

Tutoring 7
Skill 7
Idea 9
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I’ve had time to sit and think about quantity versus quality. It stems from the gaming convention last month and the judging of my figures. Receiving the feedback that my work was at that of high level gaming is supportive that I do well enough but not so much to compete outside of a gaming store. Now, after the exhilaration of the competition, I’m thinking in terms of making my models present better. I know I can do better. I want to be able to give myself that sense of “shiny” and simultaneous “I did that”.

I don’t feel bad about my entries as they are the best I have so far. I want to have better results and still maintain a high level of productivity. The quality of number and the quality of end result stand at seeming odds with each other.

Right now I am trying to paint a large figure and make it quite presentable but I find myself asking if it’s worth it as a gaming piece. To put in all the extra effort of adding in more shadows and highlighting with greater care seems like I’m putting in too much. I have more figures and plenty of work to do. I think that drops my need to go ham on the gratuitous detail despite the fact it is a huge monster. Ugh, balancing “The Force of the Brush” is indeed a real thing now as I become aware of it. I am thankful for Speedpaint and my airbrush for future effort.

 

Having seen this book and purchasing it myself I believe I can push my painting with practice further up the ranks. I already have an idea for next year of trying out NMM chrome on a unit of mechanized cavalry. This aspiration is a small unit outside of the army I am continuing to work on. Again, being realistic on effort.

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