Redvers and Son Get Into Bushido
Lanterns
While doing research for the project, I stumbled across the above picture. These look lovely and should be on my gaming board to help with the immersion. So off to Thingiverse I went and found me some lovely stl files. A few hours later and my 3d printer spat out the resin models.
I’m a big believer in immersive terrain that looks good but not spending hours and hours on it. After all, the focus is on the models and not the backdrop. The lanterns were given an airbrushed red while the tiles were painted with a cheap green. I thought about dry brushing and shading the red but couldn’t be bothered – I’m not sure it will elevate the models much. I did however attempt some OSL. I’m not very convinced by the effect though. I applied a dark green ink to the tiles and then dry brushed with a lighter green. A bit of black and gold completed the paint job. Simple but quite effective.
As I was working on lanterns, I finished the mdf lanterns that I got with the buildings that we bought right back at the start of this project. Again, not much effort expended on these.
A number of the scenarios in the game require some objectives. These need a facing as they can be interacted with for scenario points. I had been using some resin blobs that look a bit like large chess pawns but these detracted from the immersion, especially given that they were painted a metallic blue.
Back to Thingiverse and after a quick search, I found some small shrines which suit the job. These got the same red as the lanterns, black for the roof and a grey for the stone base. A quick black wash and dry brush to bring them up. I again attempted some OSL on them to provide some indication as to the ‘front’. Not convincing, but a lot better than the metallic blue pawns!
Leave a Reply