Skip to toolbar
Escape Vault 99: A Dungeonalia Inspired Fallout Adventure

Escape Vault 99: A Dungeonalia Inspired Fallout Adventure

Supported by (Turn Off)

A Day Like Any Other?

Tutoring 0
Skill 1
Idea 4
No Comments
A Day Like Any Other?

“WARNING. WARNING. PLEASE EXIT THE VAULT IMMEDIATELY. THIS IS NOT A DRILL. WARNING. WARNING. PLEASE EXIT THE VAULT IMMEDIATELY. THIS IS NOT A DRILL..”

You wake with a start, heart racing. You open your eyes and are greeted by a blurry, swimming view of the room, lit only by the flashing crimson glow of the emergency lighting. What time is it? What day is it? That information is not in your sphere of awareness, just the flashing lights and the wail of the klaxon. Vision slowly coming into focus, you look across the bed and can see your spouse being thrust into consciousness in exactly the same way. Disorientated, alarmed, and looking to you for confirmation. “Is this happening?”

It doesn’t make any sense. The bombs only dropped two years ago. You weren’t supposed to be released so soon. Exiting the vault was something that should have been planned, prepared for. There should have been meetings. And training. And a gradual acclimatisation. You had barely gotten used to vault life.

Something must have gone wrong. Had radiation breached the vault? Had the enemy won the war?

Supported by (Turn Off)

Leave a Reply

Supported by (Turn Off)