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Head over Heels - Dungeonalia entry

Head over Heels - Dungeonalia entry

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Aesthetics matter

Tutoring 5
Skill 5
Idea 7
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Almost straight away I had an idea of how I wanted the game to look – not too dissimilar from the video game. It would be important to keep the quirky humour and the slightly strange characters and place settings. Or, at least, keep as close to them as possible.

Immediately Cast n’Play sprung to mind.
I already have a vast back catalogue of their minis, having been a Patreon supporter for a number of years. Their recent release of “Terrain Essentials” (https://www.castnplay.games/terrain-essentials) had a load of great ideas for terrain and obstacles for bringing this game to life on the tabletop.

Their frankly stunning Terrain Interiors (vol 2) set already looks like it has many of the things I think I’ll need to recreate many of the rooms throughout the game (https://www.myminifactory.com/frontier/terrain-essentials-vol-ii-interiors-812)

I love the way their walls connect with little offset bricks on each end.

Aesthetics matter

For my own game, I think I’ll remove the little pegs from each wall section, and use some tiny neodymium magnets to help place them both on the tiled playing area, and for connecting wall sections together.

I’ve already commissioned my son-in-law to do some 3d modelling for me – starting with the main characters, but also some of the more recognisable baddies and terrain pieces. While I’m waiting on his models, I found a couple of models on Cults3d (https://cults3d.com/en/3d-model/game/head-over-heels).

They’re not brilliant, but they’ll do as “placeholders’ until I get my own models sculpted.

Aesthetics matter

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