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Desparate Deals

Desparate Deals

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The Framing

Tutoring 8
Skill 9
Idea 9
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As mentioned before I am looking at the setting being the inside of a tree, like to the Great Hollow in Dark Souls 1, or at least that gist.

To save time I used Tinkercad to make an cylindrical enclosure with a domed roof, split to add the roof on later.

I then printed this out….

…with a  diameter of 100mm.

 

I had thought when doing the original layout te base was 100mm, small mistake but the decreased size made it seem more claustrophobic, adding to the feeling I was going for.

Next up was the addition of tree trunk texture, for this I used FIMO Soft, not my smartest choice as this then requires baking.

Adding a tin layer of Fimo in strips around the walls of the frame, and a mound at the bottom I then added some texture for the tree. I also added a couple of larger mushrooms with a bit of leftover clay

The Framing

Next up was the baking, to bake,  I used an oven set to 100C for 1 hour to cure it properly. Looking back, air dry cure should have been used, but I was working with what I had.

While the 100c was below the glass temp of the PLA+ the frame was printed in, the clay curing had shrank, and had warped the base.

To solve this I printed a 100mm disk 5mm thick and glued it to the bottom of the frame. I did this after cutting away some of the warped base to add a secondary layer and a bit more depth to the scene.

I then glued on the summoning circle where I wanted it, as well as some cork to the front.

To add the rough base texture, I used Milliput Turquoise, air drying 😉

I also used this to fill in the gaps between the disk and the warped base.

 

Next up was the detailing stage.

I added some printed shrooms to push that them, and used some Vallejo Diorama Fix to add a soil like texture over the miliput.

 

 

 

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