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Port Blacksand

Port Blacksand

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Taking it up the back alley

Tutoring 10
Skill 11
Idea 13
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It’s time to show a bit of progress as we move a little further away from the bridge/port area and more into the seedy back alleyways.

All the buildings so far are pretty generic on purpose so that rather than having to build an entire city I can just move them around to represent different areas.  Of course, all the buildings so far are completely modular and can change their heights and configurations, but I have assembled them in the layouts I like the best.

There are still feature buildings to do, but for the most part, all the basic buildings are built.  I need to magnetise some signs and small decorations for them to be removable and some random street clutter to add to give that dark grotty feel.

Off the top of my head, I want to add a Tavern, some buildings with walkways spanning across roads, a marketplace possibly with a central notice board area, a belltower, a gardens area with hedges sculpted to look like animals and of course some sewers.

It seems like there is almost no end to the amount of stuff left to do, but I’ll get there eventually.

Taking it up the back alley
Taking it up the back alley
Taking it up the back alley
Taking it up the back alley
Taking it up the back alley
Taking it up the back alley
Taking it up the back alley

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