Mordhiem graveyard
Step zero: thinkin hat time
So I have some graveyard stuff, which traditionally are quite flat topographical features. Making it as is can be quite atmospheric but not super interesting to play in. I like the multiple levels and verticality of mordhiem so how can I turn a flat feature into a tall one?
Reading some Bretonnian fluff on mousillon they talk about not being able to bury their unquiet dead due to the marshy ground so they build their tombs upwards creating necropolises instead.
I think this could work… time to break out the foam.
Love the idea of building upwards.
Thanks! Hopefully my skills can bring the idea to life