Silver Bayonet
Solo campaign - Scenario 4 - The Last Mile - Continued
Turn 4
First half of the unit activates…
Hatchett scales the high rocks and investigates the clue to find… A sack of moldy bread… Nothing helpful there.
Godalming fires at the last bandit on the bridge and his musket jams… (Rolled double 1’s) The bandit returns fire and misses. Godalming drops his musket, draws his sword and advances on the bridge…
Craven walks up to another clue, next to the road, and finds a rune covered knife (enchanted).
Bloggs walks away from the Black Dog and reloads his musket…
Monster phase….
The last bandit on the bridge, shaken by the missing head of his friend laying next to him and the wild-eyed officer approaching, reloads and fires on Godalming and misses at point blank range…
The bandit at the ford fires and misses Private Craven and reloads again.
The Black Dog bites poor battered Private Anderson and he screams and disappears in an icy puff of contorted mist. ?
Second half…
Jobe and Alastair fire on the bandit at the ford and miss. Her return shot almost takes Alistair’s shacko off. The doctor healed Bloggs as he ran from the Black Dog.
End of turn… a new bandit appears across the river…
The black dog found the scent of Hatchett on the wind from the high ground and for some unknown reason turns away from Bloggs and looks towards the high rocks…
Turn 5…
First half of the unit activates…
Godalming attacks the bandit on the bridge… Almost gutted the man (down to one health), but he swings his musket around and wounds his attacker…
The doctor brings Bloggs up to full health…
Alistair reloaded his musket and headed for the road to the bridge.
Monster phase…
Somehow, through immense pain, the wounded bandit reloaded his musket and shoots at Godalming… Godalming dodges back a couple of paces as the ball misses him… And smiles, knowing that the bandit has probably fired his last shot…
The bandit at the ford misses a shot at Jobe.
The Black Dog scarily ignores the scent on the wind turns around and attacks Bloggs. But thankfully it misses its bite… Bloggs (having nothing enchanted or blessed to fight the dog back with) backs off from the fight as best he can.
Second half…
Bloggs walks up to the next hedgerow and kills the menace at the ford, the bandit toppling into the ford.
Craven runs up the bridge and bayonets the already mortally wounded bandit facing off against Godalming. Godalming nods his thanks to the younger man. No place for fencing or chivalry in the face of bandits and ethereal dogs.
Hatchett can’t get a shot on the last remaining bandit so comes down from the high ground.
Jobe sprints towards the bridge.
End of turn…
The Black Dog seems to smell the blood from Godalming and yet again heads for the bridge… No extra bandit appears.
Turn 6
First half of the unit activates…
Bloggs hops over a hedge and finds a clue, a silver enchanted ring.
Alistair marches away from The Black Dog and opens fire on the last bandit and wings her in the leg. She fires back and misses wildly.
Hatchett finds a clue, a tattered book of prayers that makes him feel quick blessed.
Monster phase..
Bandit misses his shot… Craven fires back but missed. The Black dogy hasn’t caught up with Alistair.
Second half…
Craven reloads and fires at the last bandit… And misses. Godalming and Jobe sprint across the bridge. And the Doctor sprints up towards Bloggs in support.
End of turn….
Godalming’s blood seems to be the attractent for The Black Dog again… But he doesn’t go very fast to catch up. No more reenforcements arrive for the bandits.
Turn 7
First half of the unit activates…
Jobe opened fire on the last bandit and missed.
Godalming, conscious that he had to complete his mission, headed into the woods beyond the river with the treasure under his arm…
Hamish marched up the bridge and reloaded his musket…
Monster phase…
The Black Dog headed towards Hatchett but didn’t get in range for a bite. The last bandit took a shot at Jobe, but they missed and Jobe took the moment to duck into the cover of the Bridge…
Second half…
Craven reloaded and fired and killed the bandit… Having an amazing day with the musket and the bayonet he gets a hearty cheer from his brothers in arms.
Bloggs rubbed his enchanted ring… (Oh err…) And shot The Black Dog and it whimpered in pain,…
Doctor Bombay found a tattered military book when unearthing a clue (an extra date pool dice).
Hatchett moved a few paces to get the best shot, reading a passage from the prayer book as he paced, dropped the book, pulled back the hammer of his rifle and fired pointblank into The Black Dog. Killing The Black Dog with a precise shot through the head conjured another cheer from the weary unit… The Dog howled and seemed to sink into the boggy ground next to the road… only leaving a frost-like stain on the ground…
Aftermath…
As all the monsters are dead and I feel I can negotiate everything off the table, without much fuss from the occasional bandit from an end of turn roll of a 7+, that I called it a day for this scenario.
Anderson got another permanent injury… but I had a dice left in the fate pool to do a reroll. He got a slow recovery instead… -3 health when he fights next time.
I feel that with so many injuries perhaps we need to give him an honourable discharge and employ someone else.
This concludes the 4 main book solo mission campaign but I have a solo mission in mind of my own.
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