Verrotwood
Terrain again and again
Verrotwood uses several types of terrain which makes terrain planning refreshingly easy. A lot of skirmish games suffer with needing a different center piece for each scenario. It can be tricky sometimes to keep immersion and keep terrain multi use
To create the poison terrain I will be experimenting with masking medium, alcohol inks and that GW snot paint, haven’t decided what to put on the raised platform yet, a small statue or perhaps some crystals printed with clear resin and an ink wash.
For the ground texture I used air drying clay and a bit of sculptamold.
For the burning ground I envisioned a smouldering bridge over some magma-like terrain. I sprayed a disc of mdf with white primer, then slapped some alcohol down on the top, you don’t need to be too precise as most of the colour will be covered in crackling paint anyway.
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