Aeon Trespass: Odyssey (ATO) by Lawnor
Cycle 1: Alpha Temenos
This weekend I primed up the 7 Cycle 1 models and got to work on Alpha Temenos. Brush access was clearly going to be an issue, so I used the airbrush to lay down the dominant colour and then brushed on the other base colours manually. I normally like to complete one colour before starting a second, but I knew it would be a lot easier to fix mistakes if I based before anything was shaded or highlighted. Once it was all based, I finished the skin, then the pyramids, and finally the base, glow, and then teeth.
Skin
(Using colours from the Blue Flesh recipe from Vallejo/Nocturna Malefic Flesh paint set. Actual original recipe below))
Base: VMC 74.014 Cold Flesh
Wash: VMC 74010 Frozen Flesh
Drybrush: Base
Drybrush VMC74.015 Pale Flesh
Drybrush: VMC 74.016 White Flesh
Grey Stone
Base: VMC 70.869 Basalt Grey
Drybrush: P3 Jack Bone, maybe even P3 Menoth White Base
Wash: GW Nuln Oil
Revisit drybrushing if desired
Fire Glow
Undercoat White
Base (Airbrushed): MRP-F008 Fire Orange. Allow for overspray down tunnel
Highlight (Airbrushed): Base + MRP-F005 Deep Yellow. Less overspray. Try to only hit centre of circle, leaving a more orange border
Highlight (Airbrushed): Just Deep yellow, again leaving a visible border
Teeth
Base: P3 Menoth White Base
Wash around base: GW Agrax Earthshade
Highlight: with base
Highlight: P3 Menoth White Highlight
As I was painting the base (See earlier post) with the solution of water, Lahmium medium, and Brokentoad’s Grimy Dirt pigment I thought I may as well apply some over Temenos. He’s just burst out of the ground, so I gave him some residual dirt.
Temenos can be climbed upon, grating different options to anyone on his back. As such, one of those pyramids can be removed and a platform put in its place.
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