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Delving back into Deadzone

Delving back into Deadzone

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Weathering and colouring – closing in on the final base stages

Tutoring 11
Skill 11
Idea 11
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12th January 2023

 

With the paint pen work complete, and washes carried out previously, its on to the sponge weathering and adding some more spot colours.

Started with my yellow ‘stilt’ building.

Added dirt/scorch marks around the damage area, picked the re-bars out in a copper colour to add some warmth (more effective on the grey buildings) and some other blue and copper areas.

For some reason I decided that the lozenge panel parts would benefit from a colour gradient, from Lothern Blue to Macragge blue. Blending isn’t something I do much, but from play distance I think it looks good.

Next up were the buildings for the demo layout.

They had the same treatment (as all now will) of some sponge applied dirt areas in grey and brown, lozenge in blues, some black contrast around the damaged areas and copper re-bar for warmth.

The linear ground barricades I applied a black contrast panel, to make it look different (as if deployed by police perhaps?) and added a colour to the vertical supports – one side has red, one side has green.

The final building that I have managed to ‘complete’ (I’m sure there will be things I revisit) is the quality street shaped octagonal structure.

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