Fwee Dorfs - KOW
So Close... so very close...
November and the 2000 point game has come around far quicker than i had anticipated.
So having lost every game so far with no expectation, and a fair amount of trepidation I took the following force:
1 Reg Rangers
1 Reg Brock Riders with Pathfinder, Dwarven Ale (WTF was I thinking giving headstrong to a unit that cant waiver), and throwing axes
2 Earth Elemental Hordes
2 Doggo regiments with throwing dogs
1 Greater Earth Elemental
1 Packmaster
Eryc’s Mallets (1 Lord with Lords Jewel with Scythe of the Harvester)
3 reg of shieldbreakers all with throwing dogs.
plus the free Acolyte
Against 2000 beautifully painted undead following water to play Pillage.
So what happened?
It was a close run thing – I wont give a blow by blow but the key moments for me were:
1 unit of Earth elementals holding of a double charge from Knights and Wraiths.
My Packmaster’s continuous attacks on the werewolves, resulting in wavering them denying a flank charge before eventually killing them before the end of the game.
Flank charges with my Brock Riders (52 dice) a couple of times – more on that in a minute.
My opponent’s greater water elemental facing off against my greater earth elemental from turn 2 until turn 7
The massacre caused by his Balefire catapults – horrible horrible things.
His Abomination, monster thing.
So how did it end – By turn 7 Alan had won with me only having my pack master, greater earth elemental, Acolyte and Lord remaining. He had the greater water elemental, his acolyte and the big git.
Now could I have changed things – not by playing better. It had been fairly tight and even for the most of the game. I don’t think I made too many mistakes that weren’t minor inconveniences in the grand scheme of things.
My rolls however were atrocious – well at least at key times! I managed to roll 4-5 double one on the nerve roll – usually on the re-roll thanks to inspiring…. I was not happy.
The main example was that flipping monster of his that wouldnt die. This was my first flank charge by the Brocks, and in the end causing 20 wounds devastating it in turn 5, only to get double one I think on the first roll.
Turn 6 it charged and killed my rangers before my Lord charged it, needing but 1 wound to get another roll on its nerve – killed it… inspiring re-roll, double 1…
Turn 7, the centre was locked the monster was the only other points scoring unit so Alan played the game and ran it for an objective so again the Lord charged to force the draw, and then again thanks to inspiring… it lived.
It was annoying, it was upsetting, it was fecking hilarious and fair pay to Alan for a great game. Unfortunately my phone died not long after deployment so not many pics which as i said at the start the undead were very well painted.
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