The Ballad of Bradicles
General Thoughts
I’ve enjoyed Clash of Spears. Managing command & control as well as fatigue makes for an interesting game. It’s crunchy enough that units and armies feel different without sacrificing fairly easy rules. The only thing I wish would be for commanders to give bonuses to nearby troops. Don’t get me wrong, characters are critical to managing your army.
In starting this campaign I chose a Phyrric force because the pike formations looked fun and you can have elephants and elephants are always cool. Also, the starting assets of the campaign say that if you start with zero wealth, you have to take armor downgrades if a unit has that option and you are, mostly, limited to civis units. Fortunately, the Phyrric lists don’t have those downgrades and virtually all the units are civis!
I also chose Loyalty as my starting asset because it would allow me to take both a Soothsayer and a Musician in my list. The Musician extends the command range of Bradicles meaning he’s less likely to have to move up within range of enemy units and thus has a better chance of staying alive.
The Soothsayer allows me a chance to get an extra Fate die. At the start of the campaign limits you to one, having two could give me a slight edge and I had some nifty models so I might as well shoehorn them into a list.
If you’ve read this far, you’ve probably realized I have an odd sense of humor. You may have noticed I named the house my characters came from as Spiti. It’s the Greek word for house. You’re welcome!
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