Uruk Hai, the return! And more……..much much more
So what happened to the Norse?
Dense terrain field, a dug in position. How are wolf boys gonna cope with that?!
Not badly it turns out. Those poor chaos had a giant, bolt throwers pin cushioned the poor animal.
Norse marauder cavalry, pin cushioned.
Ungors, smacked with chariot impact hits in the gate.
Gors held the gate, just. The wolf boys outmanoebered and ran rings around the small chaos units and peppered them with annoying. Just annoyed them to death! The chaos sorcerer proved to not have brushed up on the spells the night before the battle and made a hash of them.
oh oh and the giant fell on his own troops! ??
?
The scenario is the first part of a new campaign we are playing, the scouting force has discovered a small Norscan town and tried to plunder it and the mine located on the towns outskirts. The mine fell into Warg rider hands but the town was successfully held by the sole remaining chaos unit! A minor victory to the Uruk hai Orc scout force. Only lost two wolves! The mine has given my army a bonus for next game, extra magic items! The town has conferred an extra 75 points of core units to the chaos side for next game.
the victory has given me the choice of the next scenario.
Ohhhh we have chosen to do an ambush attack on the Norscan retaliation force that is now to be sent out into the mountains and confront this new threat. They don’t know what they’re in for! The road that passes into the mountain valley is treacherous for an army in marching column! Let’s hope the Norse can send out a messenger in warning to the lord of the realm and warn them. This Orc force is but the outriders of an invasion force.
I plan to shoot down any messenger they send out during my ambush!
Great 1000 pt game. Next game is 2000 points. Let’s see how the chaos can do in a more open field, even if they are stretched out and not expecting to fight yet…….
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