The Final Push - Lawnor approaches 100% painted
64 MTG: KDM Unarmoured Survivors
Models remaining:
Batch: 0, Normal: 12, Luxury: 7, Modular: 45, To Ship: 33+
Over the weekend I finished off the four unarmoured survivors, with a selections of weapons so I have options when I start a new game. My next mission is to finish off the odds and ends already on my tray, and build the next few KDM minis I know I want:
- Lion gear with paired beast knuckles
- Antelope gear with shield and lantern glaive
- Hide with Cat Gut Bow, and perhaps a sword?
- Maybe an Antelope with Lantern Sword and shield?
I’m in Year 23. On 30 the Gold Smoke Knight turns up and kills me. I doubt I can stop him. I’ve got Kings Man turning up in a few years too. This gives me 5 standard hunting years to farm, build, and get the Phoenix to send a party of 6 back through time with all my best and hardest to get gear. I’ve got 3 Ageless survivors, 2 more who could go Ageless on the hunt for the bird, and another who needs 3 more points of Understanding. I figure 2 more years of farming to take me up to 4 oxidized weapons, although the Butcher just cost me all my resources so that might not happen, and then I look in to performing the time warp. There’s a 67% chance of the card I need being in the birds deck, so having a hunt or two spare gives me some flexibility.
My goal is to have a time loop of 6 survivors who keep gaining stats while sat in the settlement and get sent back every 28ish years, and only ever fight to perform the time loop. The whole settlement is based around powering them up, like a cult worshiping their gods. Then, after a few loops, when they’re true monsters, they can face the Gold Smoke Knight. I wonder if this is how the game is meant to be played? I’m not sure how else people are supposed to beat him, but I’m still new to this. It’s definitely emergent story telling!
I only played the Phoenix once. If I recall there was a card that wiped out some characters (turned them back into babies or something) which I had no intention of facing again. As I didn’t look at any cards unless I drew them, I had no idea there was a time warp possibility.
I’m pretty sure the gold smoke knight killed all four survivors that I sent against it. Accept its going to happen and just send in four expendable survivors.
GSK will kill me, but I think I can survive the phpenix long enough. 3 of my party are ageless so ignore a lot of his shennanigans. If I do the loop 4 times I should also end up with 4 Final lanterns and everyone can benefit from Lantern Research every round, which will help a lot with GSK. The card is called Deja Vu https://kingdomdeath.fandom.com/wiki/Deja_Vu “If the survivors have 25 or more age tokens between them… Get a new settlement record sheet and start a new campaign from the First Story with the current survivors, any gear and resources… Read more »
There’s another way to do this too. The Settlement Event “Clinging Mists” can also cause this.
Ah maybe I did draw that card, but my survivors had less than 25 age tokens and so ceased to exist. I was playing one year per week so starting again with a time loop would have made the campaign run a long time.
A time loop is quite a time commitment, but I’m playing solo and getting around 3 games a week in, give or take. I started during the Jubilee weekend (3rd June?) and I’m in LY 25/26 right now, out of 30. Rate of play hasn’t been such an issue for me. My Gloomhaven playthrough, however, is another issue. I’m playing that with 3 friends who just cannot agree on a date to get together (Plus Covid happened). We started March 2018 and we’re still playing our first campaign! I think we have 2-ish sessions left before we run out of… Read more »