The Final Push - Lawnor approaches 100% painted
69 MTG: Asterians
Models remaining:
Batch: 0, Normal: 16, Luxury: 8, Modular: 45, To Ship: 33+
I was able to finish off the 10 Asterians I got in a goody back a while back. I’ve gone for a quick and lazy paint scheme as I don’t think I have enough for even a Deadzone list and I don’t plan on getting more, so it’s unlikely they’ll ever see the table. I’ll record the paint scheme here in case that changes:
Asterian Khaki
Base with a mix of VMC 00.988 Khaki and VMC 70.340 Highl. Afrika. Tank Crew
Wash with P3 Gun Corps Brown
Wash with P3 Bastion Grey
Drybrush P3 Hammerfall Khaki mixed with P3 Menoth White Highlight
Asterian Black/Purple
Base with VMC 70.995 German Grey
Drybrush with HP3 Hammerfall khaki or a bone or anything that’ll blend in with the armour colours when you make a mess.
Wash with GW Druchii Violet
Asterian Dark Turquoise
Base a mix of VMC 70.309 Periscopes and Miniature Paints 13 Deep Bronze Green, favouring the blue
Wash with Miniature Paints 13 Deep Bronze Green
Drybrush with Panzer Aces
Drybrush with a mix of Panzer Aces and Miniature Paints 17 Aquamarine
Drybrush again adding more Aquamarine
Drybrush again, adding Reaper 09150 Bloodless Skin or any other off-white
Asterian Glow
Base with white or silver, based on location
Apply a single coat of undiluted Com Arts 1.035 Op. Bright Rose
Asterian Blade
Base with P3 Murderous Magenta
Wash with GW Nuln Oil
Drybrush with Warcolours Pink 3 (It didn’t do much. Skip it)
Drybrush with Warcolours Pink 1
Glaze with undiluted Com Arts 1.035 Op. Bright Rose
Asterian Basing
Base with VMC 70.869 Basalt Grey
Wash with Jan’s Magimix (See elsewhere in this thread)
Patchy wash with Handcraft Tabletop Algenmoos 267.03 Terrain Wash
Drybrush GW Karak Stone
Make a thick wash out of Vallejo pigment 73.109 Natural Umber and apply to earthy bits
Repeat drybrush over that
Working out what each model is called was a pain as they’re only sold in mixed packs and mantic have an annoying habit of making things vanish off their web store. There was no image anywhere saying what each piece is. I think I’ve worked it out though. Correct me if I’m wrong.
I’ve been loving Kingdom Death (I got 3 more games in this weekend. Butcher 2 died, with only one casualty that was probably my fault), so I’ve worked out what I want to make from my sprue of 4 unarmoured survivors. I’ve ideas for some of the other sprues, but not enough to build all 4 people yet (Suggestions based on experience are appreciated).
Once I was done varnishing the Asterians I figured I may as well prime everything that’s ready as the airbrush was out already, so I primed the KDM people, and my Loka fire minis. These were in the same goody back as the Asterians. I have no interest in Loka, but perhaps these minis may prove useful, should I ever get D&D back to the tabletop? Anyway, I thought someone might appreciate a primed pic of them so you can see the detail a little clearer. Naked plastic or fully painted images don’t show you everything, quite like a zenithal prime does.
Until Aeon Trespass turns up, I’m left with one last Hobby Pledge for 2022: A bust or similar type model. I’m going relatively simple to begin with. Razduun, Undead Lord bust. He’s a 3D print I found for free on MMF when I was trying to use up the last of my resin last year. I’ve begun blocking out base colours, which has revealed access issues with some recesses I hadn’t realised would be problems before.
My experience of playing through Kingdom Death once is that large weapons that strike slowly but hit hard are better then smaller faster weapons or dual wielding. Hitting more often just leads to you drawing the trap card more often, which negates all subsequent attacks from that character anyway.
I’m definitely learning that. But there are times you need to get enough hits in to kill them before they mess you up, too. Like the Butcher and his blasted bleed tokens and 3 AI cards per activation.
Perhaps. To be honest apart from the first “boss” fight (I think it was my first encounter with the butcher) I found I could never win. About half-way through the campaign I gave up and just accepted all the characters sent to fight them would die.
I had my settlement breeding like rabbits though so I could take the population loss.
I’ve been doing OK so far. Perhaps Im missing some deadly rules? I’ve faced my first lvl 2 nemesis and lost one survivor only.
I was playing solo and was really struggling to stay on top of all the rules. There were probably some combos I could have used to help me that I was missing. I deliberately didn’t look up any tactics so I only had what I had come up with myself. I focussed on red saviours and multiple attacks. I could field red saviours who could make about ten attacks in one go, but I found it was totally wasted as they would almost always trigger a trap doing that. I think the other saviours are more powerful but they need… Read more »
10 attacks is a bad idea. I’ve a katar guy who makes 4 at base and currently get 2 more. I worry about sending him in these days. I’m going solo too, and I keep forgetting things, both good and bad. I’m not worrying too much. I’m treating this campaign as a learn to play thing, and I’ll play the next campaign tighter.