Spring Clean Maurice
Hills - climb every mountain
I’m taking a family break so won’t be posting for a week or so, but in advance Here are my thoughts n how t approach this aspect of the gaming ideas I have.
Basically, I think there are four possible ways to represent hills on the gaming table. The first of these is using something under a cloth/mat such as books etc. Although more subtlety can be applied by carving blue/pink hard insulating core into rough hill shapes.
The second approach is to create a ready formed table with hills etc. formed by a variety of foundation material and then painted, or flocked with whatever takes your fancy. Both of these have one drawback in my opinion, and that is how to make the roads/rivers adhere to the surface of the “land” you have created. Some experimentation with using acrylic filler used for waterproofing baths/kitchen sinks might be worth of more investigation, but it’s not a direction I’m likely (at the moment) to pursue.
Next comes “stepped” hills made of blocks in various sizes to replicate the hills, as they might appear on a map. The different sizes being the levels of hills as they would be represented by the height lines on an Ordinance Survey style map. I think these would be a suitable option to go along with simple, unadorned “blue” rivers and “brown” roads.
Finally, the option I will go with is fully sculpted hills in various sizes and heights (consistent with the rules) as the aesthetic fits with the designed rivers and roads, in my view.
More time consuming, and a little more effort, but I think in the long run it will look better on the table top. (Note that the basic table will be a flat piece of wood 8′ x 4′ which is more than enough fr the scale of battle I envisage).
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