One Page Rules: Age of Fantasy battle report
Turn 1
Rift Daemons: The Pink Warriors move up and capture objective 5 on their right flank.
Goblins: A Goblin archers and Wizard unit move up to capture objective 3. The Wizard attempts to cast a spell but fails.
Rift Daemons: The Crab Daemon moves up slightly and shoots the other Goblin archer unit with his power cannon, killing a single goblin.
Goblins: This weakened unit of archers moves up and returns fire failing to wound the Crab daemon. Once again goblin magic proves unreliable.
Rift Daemons: The Champion on chariot moves up behind the Pink warriors to support them on objective 5.
Goblins: The River trolls run forward in response threatening the Daemons right flank and control of objective 5.
Rift Daemons: The Daemon champion and his flock of Manta daemons move up to take objective 4.
Goblins: The Giant cave beast makes a phenomenal long bomb charge into the Daemon champions unit placing a single would on a Manta daemon. Sadly it is destroyed by the retaliatory fighting.
Goblins: The Rock trolls run up and capture objective 2.
Goblins: The Giant troll moves across toward the centre of the board looking to support the fighting here.
Goblins: The Goblin boss on giant spider moves up on the Daemon players left flank just skirting the rock mesa dominating that side of the table.
With objective 1 remaining neutral, each player takes control of 2 each of the other objectives at the end of turn 1.
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